motion in a straight line 中文意思是什麼

motion in a straight line 解釋
直線運動
  • motion : n 1 運動 動 移動(opp rest)。2 (天體的)運行;(車、船等的)動搖;(機器的)開動 運轉;【機械工...
  • in : adv 1 朝里,向內,在內。 A coat with a furry side in有皮裡子的外衣。 Come in please 請進來。 The ...
  • a : an 用在以母音音素開始的詞前〉 indefinite art 1 〈普通可數名詞第一次提到時,冠以不定冠詞主要表示類...
  • straight : adj 1 直,一直線的 (opp crooked bent curved )。2 直挺的,向(目標)直進的。3 直接的,連續的。4 ...
  • line : n 1 線;繩索;釣絲;測深度用繩,捲尺。 a fishing line 釣魚線。 be clever with rod and line 會釣魚...
  1. Reveals the objective necessity of the sole existence of absolute reference system 0 : the effect of clock losing and ruler contracting of any material system in motion with respect to 0 is the objective real physical change ( the real effect ) of this material system in motion, and the physical time and space ( the effect of motion ) is the unity of opposites between the external form of relativity correctly described by the special theory of relativity and the absolute internal essence with the objective sole existence of 0 as the basic marking, points out the errors of the general theory of relativity from the results above and the basic facts of gravitational field, and expounds the gravitational field is a real - time hollow field of motion in essence, and the physical time and space is the unity of opposites between mutually perpendicular images of void and real time and space of 4 dimensions each, understanding the absolute essence of the lorenz effect or not is the demarcation line between new and old views of time and space, and sets forth the theoretical gist of the time and space views of unity of opposites and the internal unity among the macroscopic level and straight time and space, the bent time and space in gravitational field, and the superimposed time and space in guantum state

    揭示了絕對參照系0唯一存在的客觀必然性:任何物系相對於0的「運動鐘慢、尺縮效應」 ,都是該運動物系客觀上具有蹬真正的物理變化( 「真實效應」 ) ;進而揭示了物理時空(運動效應)是具有狹義相對論所正確描述了的相對性外部形式和以0客觀上唯一存在為基本標志的絕對性內在本質的對立統一運用上述結果和引力場的基本事實,論證了廣義相對論的錯誤;闡明了引力場本質上是一種實時虛空運動場;揭示了物理時空是互為正交映象的虛實各四維時空的對立統一闡明了對洛侖茲效應絕對性本質的認識與否,是新舊時空觀的分水嶺;闡明了對立統一時空觀的理論梗要和宏觀平直時空、引力場彎曲時空與量子態卷迭時空之間的內在統一性
  2. This principle may be applied to circular motion as well as to motion in a straight line

    這條原則不僅應用於直線運動,而且可運用於圓周運動。
  3. Following are detailed steps of this system : in the segmentation section, we use three successive frames to detect the motion infomation of the pictures, by using blockmatching algorithm in two successive frames twice, we can get two pictures composed of motion blocks of the moving object, then we find out the common motion blocks of the two pictures, experiments prove these blocks approximately compose the moving object. after getting the motion blocks, we calculate the center of these blocks as the center of the moving object, thus we can use the center point as the origin, construct n straight linesjoining the boundry of the image and the center. on each line, we can find out a proper point near the object contour according to some criteria, then we use these n points as the initial points of the snake and let the snake converge on the object contour, thus finish the segmentation of the moving object

    本方案的實現過程為:分割部分:對運動目標的前後三幀進行兩次塊匹配運動檢測,通過找出兩個匹配結果中運動圖像塊的公共部分,獲得組成運動目標的圖像塊;求出運動目標圖像塊的形心作為運動目標的中心,以此中心為端點,向四周發散出角度間隔為的n條射線,射線的另一端終止於圖像的邊緣;在每條射線上按照一定的準則(點的梯度和與目標中心的距離在一定閾值范圍內)找出n個初始輪廓點;以這些初始輪廓點作為主動輪廓模型( snake )的初始點,用改進的貪婪演算法使snake收斂到待分割的運動目標輪廓上。
  4. A body can more uniformly and in a straight line being no cause to change that motion

    如果沒有改變物體運動的原因,那麼物體將作勻速直線運動。
  5. A body can more uniformly and in a straight line, there being no cause to change that motion

    如果沒有改變物體運動的原因,那麼物體將作勻速直線運動。
  6. Once ( they are ) set in motion, objects will continue moving with constant speed in a straight line until some resistance makes them stop

    物體一旦開始運動,就會保持勻速直線運動,直到某種阻力使之停下來。
  7. By using 21 straight lines optical flow in 3 consecutive image frames, a set of equations about 3d motion parameters were established. after solving the above equations, 12 motion parameters of 3d object and coordinates of the 3d straight line could be obtained. in fact, it is difficult to get the 21 straight lines and their correspondence

    但是在實際應用當中,要找出這zi條直線以及其對應關系是很困難的,因此本文提出的運用解非線性方程組的方法,只需要6條直線的光流,就可以分步求出物體的12個運動參數,並根據求得的12個運動參數和一致的圖像坐標系中的直線坐標,求得空間直線的坐標,最終實現了3d場景的恢復。
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