orthogonal projection 中文意思是什麼

orthogonal projection 解釋
正交射影
  • orthogonal : adj. 1. 直角的,互相垂直的;正交的;直交的。2. (統計數字)互不相關的。
  • projection : n 1 射出,投擲,發射,噴射。2 投射;投影,投影法;(地圖)投影圖製法;【電影】放映。3 凸出;凸出...
  1. As an application of orthogonal decomposition of projection matrices, the method of juxtaposition is generalized

    從而使所構造的正交表具有更高的飽和率。
  2. Generalized inverse of matrix and orthogonal projection

    矩陣的廣義逆與正交投影
  3. From the practical view, this paper summarizes the theory of orthogonal projection based on the first - angle projection, the ways of manual reading drawings and discusses the problems relevant. the mechanism similar with csg is used to reconstruct 3d object with priority to csg and aid by b - rep

    本文從實用的角度出發,總結了正投影工程圖中的投影理論基礎、人工讀圖方法以及注意的相關問題,採用了以csg方法為主, b ? rep方法為輔,類似於csg建模的機制來實現二維視圖的三維重建過程。
  4. By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building

    與己有的三維變換方法相比較,該方法不但成功地填補了由於投影區域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物體相互遮擋而產生的第二類空洞,從而方便地實現了虛擬環境中的漫遊;基於物體表面深度的連續性,本文提出了一個位移預測方法? ?此方法可以從單幅參考圖象獲得逆映射過程中所需要的目標圖象的位移信息,從而大大提高了演算法的效率:與通常的正向映射演算法相比,此演算法克服了多幅參考圖象所帶來的計算量成倍增長等問題,而且誤差較小。 2 )基於極線幾何的快速逆映射演算法。利用參考圖象的邊界信息與隱含的遮擋關系,以及極線幾何的性質,本文第三章提出了一個基於極線幾何的快速3 『一中國科學院軟體研究所博士學位論文基於圖象的快速繪制技術的研究逆映射演算法,從多幅參考圖象精確合成當前視點目標圖象。
  5. Orthogonal projection in real matrix space

    實對稱矩陣空間的直交投影
  6. According to the data of the covariance - stationary stochastic time series, we can get the state space modeling algorithm quickly and stably by singular value decompositi on and orthogonal projection. this algorithm will be faster and more stable

    在已知平穩隨機時間序列樣本數據的情況下,論述了如何採用正交投影演算法和正交奇異值演算法建立隨機時間序列的狀態空間模型和狀態矢量估計,這種數學建模方法對于船舶機艙中的系統數學建模有很大的幫助
  7. The kronecker product of projection matrices and related orthogonal array

    積及其相關的正交表
  8. Orthogonal signal correction ( osc ) is provided a novel spectral pre - processing method in recent years, which is based on the orthogonal projection

    基於正交信號投影分解的正交信號校正( osc )方法,是近年來在化學計量學領域中提出的一種全新數據預處理方法。
  9. By using matrix theory and the theory of finite fields, we study the applications of projection matrix, permutation matrix, difference matrix, hadamard product, the generalized hadarnard product, kronecker product, kronecker sum and the generalized kronecker sum to construction of orthogonal arrays

    本文利用矩陣理論和有限域理論,研究了投影矩陣、置換矩陣、差集矩陣、 hadamard積、廣義的hadamard積、 kronecker積, kronecker和、廣義的kronecker和在構造正交表方面的應用。
  10. We present a general method for constructing orthogonal arrays related to this class of projection matrices in various cases, which makes the constructed arrays have higher saturated percents

    ) _ q ,本文提出了在各種情況下與這類投影矩陣相關的正交表的構造方法。
  11. The main results are listed in the following : method for constructing orthogonal arrays by orthogonal decomposition of projection matrices and matrix images of smaller orthogonal arrays are further investigated

    具體內容如下: ?進一步研究了由投影矩陣的正交分解構造正交表的方法以及小正交表的矩陣象。
  12. - active shape models use the orthogonal projection to the shape subspace, neglecting the information during the search procedure

    -主動形狀模型在搜索過程中採用形狀子空間的正交投影,而且沒有利用搜索過程中的評價信息。
  13. Builds a left - handed orthogonal projection matrix

    生成一個左手坐標系的正交投影矩陣。
  14. Builds a right - handed orthogonal projection matrix

    生成一個右手坐標系的正交投影矩陣。
  15. Applications that use orthogonal projection should specify

    使用正交投影的應用程序應該指定
  16. Builds a customized, left - handed orthogonal projection matrix

    生成一個自定義的左手坐標系的正交投影矩陣。
  17. Structure that is a left - handed orthogonal projection matrix

    結構,該結構是一個左手坐標系的正交投影矩陣。
  18. Builds a customized, right - handed orthogonal projection matrix

    生成一個自定義的右手坐標系的正交投影矩陣。
  19. Structure that is a right - handed orthogonal projection matrix

    結構,該結構是一個右手坐標系的正交投影矩陣。
  20. Structure that is a customized, left - handed orthogonal projection matrix

    結構,該結構是一個自定義的左手坐標系的正交投影矩陣。
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