physically-based modeling 中文意思是什麼

physically-based modeling 解釋
物理為基的建模
  • physically : adv. 1. 按照自然規律;物理上。2. 物質上。3. 體格上,身體上。
  • based : 基準
  • modeling : n. 製造模型的方法,造型(術);塑像術;【美術】立體感(表現法);模特兒職業。 the modeling of one's features 某人臉部的形象。
  1. Abstract : digital basinis made from digital elevation model considering spatial variability within a catchment. on the basis of digital basin, the digital approach to describing hydrological processes within a catchment is investigated. digital hydrological model is regarded as a modern physically - based modeling technique that includes a large amount of information. the case study on the shiguanhe catchment in the huaihe river basin, intensified observation field of gewex asian monsoon experiment project, has shown that the digital mode lperforms very well not only in simulating runoff processes at any specific site, but also in simulating spatial distribution and temporal variation of hydrological elements and state variable ( especially soil moisture ), if compared with traditional hydrological models. that provides solid foundation for full use of now available observation in formation and in - depth mining of hydrological data

    文摘:考慮流域下墊面空間變異性,基於數字高程模型構建了數字流域,並在此基礎上對描述流域水文物理過程的數字方法進行了探討.文章認為,數字水文模型是一種有物理基礎的包含大容量信息的現代模擬技術.史灌河流域實例研究表明,數字水文模型可以十分方便地輸出水文要素和狀態變量的空間分佈與時間序列,這對充分利用現有觀測信息進行水文信息的深層挖掘創造了條件
  2. Understanding the feedbacks and dominant controlling mechanisms among vegetation, hydrology, erosion, and nutrient dynamics is the key to scaling research results at multiple scales integration of landscape ecophysiological processes and hydrological processes in spatially distributed, physically - based hydrological modeling is the key to understanding the vegetation - hydrology - soil erosion and sediment yield processes

    同時,作為有效的研究工具,今後水文模型的發展應更加註重耦合植被生理生態過程以及景觀生態過程,從流域徑流泥沙對多尺度植被變化水文響應的過程與機制入手,為植被恢復與重建、改善流域水資源狀況和流域生態環境奠定基礎。
  3. Research on virtual assembly based on physically modeling

    基於物理模型的虛擬裝配技術研究
  4. Focusing on the research of the physically based modeling with which to model clothes, the author proposes an improved mass - spring model based on rectangle grid and develops a new collision detection and response method based on local adaptive subdivision

    作者分析了基於物理模型的布料模擬的基本步驟包括造型、運動控制、碰撞檢測與響應處理,研究了基於矩形網格的局部自適應細分與合併的布料模擬方法。
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