simplification error 中文意思是什麼

simplification error 解釋
簡化誤差
  • simplification : n. 簡單化;單一化;單純化。
  • error : n. 1. 錯誤;失錯。2. 謬見,誤想;誤信;誤解。3. 罪過。4. 【數學】誤差;【法律】誤審,違法;(棒球中的)錯打。adj. -less 無錯誤的,正確的。
  1. Key issues on multi - resolution representation and real - time simplification algorithms of multi - resolution of terrain model are then studied, which are simplification algorithms of dem, relativity calculation, off - line calculation, region division calculation, visibility calculation depending on fov ( field of view ) and error control, and real - time reality rendering. the simplification algorithms of self - adaptive triangulation regular networks and hierarchical triangulation irregular networks basically depending on fov are thoroughly studied. in the end, based on theories and methods discussed in this paper, a gis platform named hypergis and hyperterrain of terrain visualization software are developed and implemented

    並以jarnopeschie的演算法為基礎,全面研究了路網的自動綜合演算法通過分析研究多解析度地形表現模型和實時地形簡化應解決的關鍵技術問題,進一步研究了規則三角形網和顧及地面特徵點線的不規則三角形依賴于視點的多解析度地形模型簡化演算法;應用研究所取得的理論和方法,開發了系統實現模擬軟體hypergis和hyperterrain 。
  2. In this algorithm, the sharp features on a mesh model are located through analysis of quadric error matrixes of super - neighbor of vertices on the model, so that these features can be preserved during mesh simplification

    通過分析網格模型中頂點超鄰域的二次誤差矩陣,對模型上的重要細節特徵進行定位,實現了網格簡化過程中細節特徵的保持。
  3. This paper carries out a quantificational analysis upon the corpora of the english learners from primary schools to universities, especially middle schools, and makes comparisons in longitude and latitude. we find out from the comparisons that the language items puzzling the students most are : omission / addition of " ~ s " after third person singular verbs, omission / addition of " be ", error of tenses, error of articles, error of preposition collocations, agreement of subjects and verbs, error of singular / plural nouns, error of infinitives, error of part of speeches, error of possessive cases, empty of conjunctions in coordinative sentences, error of spellings ; elementary or intermediate learners ( such as freshmen ) suffer from native language transfer or simplification a lot ; advanced learners ( such as sophomores ) are affected by the overgeneralization of target language ; the error of part of speech or semantic selection ( except conceptual meaning ) runs through all phases, and it is likely to be fossilized

    我們從研究中發現,困擾我國中學英語學習者的語言項目有動詞第三人稱單數s遺漏誤加、 be動詞誤加省、時態錯誤、冠詞錯誤、介詞搭配錯誤、主謂不一致、名詞單復數錯誤、不定式錯誤、詞性混用、所有格錯誤、並列句關聯詞空缺、拼寫錯誤;初、中級階段(大學一年級以前)學習者受母語遷移、目的語規則簡化影響較大;高級(大學二年級及以後)階段的學習者受目的語規則泛化影響較明顯;過渡語水平和學習者的學習階段呈正相關;英語詞性、詞義(概念意義除外)等方面的錯誤貫穿所有學習階段,且易形成「僵化」 。
  4. From the points of view of multiresolution schemes and simplification techniques, those known major algorithms are classified and summarized. a simplification algorithm for terrain models based on the normal vectors of mesh vertices is proposed. its rule of simplification grounds on visual features, error metrics is from normal vectors of mesh vertices and simplifying technique is vertex removal

    從多解析度方案和簡化技術兩個方面對已有的主要方法進行了分類和總結;提出了一種基於網格頂點法矢量的地形模型簡化演算法,該演算法的簡化準則基於視覺特徵、誤差測度基於網格頂點法矢量、簡化技術則是頂點剔除;在此基礎上,提出了一種與視野相關的地形簡化和繪制方法,該方法通過虛擬的網格頂點包圍球來測度誤差,實現與視野相關的地形簡化。
  5. The forth chapter focus on the researches of decoding algorithm, first studies the decoding theory and decoding approaches of several iterative message passing algorithms for ldpc code, because of the conflict between simplification and reduced performance of bp decoding algorithm, the thesis analyzes the calculation complexity of each algorithm, and simulates the performance of each algorithm, by considering the tradeoff between hardware complexity and error performance, we get two algorithms which are much easier to implement : bp - based and normalized bp - based decoding algorithm, especially, the last one achieves considerable improvement with almost the same complexity

    第四章對ldpc碼譯碼演算法進行了深入研究,給出了基於置信傳播的幾種譯碼演算法的原理和步驟,圍繞著bp演算法的簡化與譯碼性能下降的矛盾,研究了每一種譯碼演算法的復雜度分析,並相應地給出了每一種譯碼演算法的模擬性能曲線,綜合考慮譯碼性能和譯碼復雜度兩個方面,從而得出了適合硬體實現的演算法: bp - based和normalizedbp - based演算法,後者在基本不增加譯碼復雜度的情況下,對譯碼性能有較大的提高。
  6. Mesh simplification with geometry and attribute error based on edge collapse

    基於幾何和屬性誤差的邊折疊網格簡化演算法
  7. This paper presents an algorithm for regular square grid model, which based appropriate criterion and quad tree structure, the multi - resolution representation mechanism, the dynamic terrain simplification, error metrics, deleting cracks, fast generation the triangulation are discussed in the paper

    摘要討論了地形模型的多解析度表示機制、節點評價函數、動態簡化演算法、裂縫的解決方法、三角網快速構建等地形可視化中的關鍵問題。
  8. Based on the current edge collapse algorithms for mesh simplification, in which simplification criteria are minimizing geometric error, a new algorithm was presented

    摘要在已有的以幾何誤差最小化為準則的邊折疊簡化演算法的基礎上,提出了一種新的三角網格模型簡化演算法。
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