surface display algorithm 中文意思是什麼

surface display algorithm 解釋
表面顯示演算法
  • surface : n 1 表面;地面;水面;廣場,空地。2 外觀,外表,皮毛。3 【幾】面;切口;【航空】翼面。adj 表面的...
  • display : vt 1 顯示;展示,表現出。2 展覽,展出,陳列(商品等);展開(旗幟等),攤開(地圖等)。3 誇示,誇...
  • algorithm : n. 【數學】演算法;規則系統;演段。
  1. In chapter 3, we discuss surface restoring method based on ct data which uses the intersection algorithm between spline curve and radial to resample the section curve, then works out surface controlling point array ; take opengl to display the surface with reality and the lighting, coloring effect

    第三章討論了基於ct數據的曲面重構方法,利用樣條曲線與射線的求交演算法對截面曲線進行重新采樣,並反算曲面控制點陣;在其後的顯示過程中,利用opengl實現曲面的真實感顯示,包括顏色、光照的變化等。
  2. Aiming at the existed problems in reverse engineering techniques concerning triangulation method for scattered data points, display technique of three dimension model based on mesh simplification, and redesign technique for re - constructed surface etc., this paper studies and proposes the relevant solving schemes, key algorithms and realizing technologies. the chief contributions acquired by this paper include : ( 1 ) an effective 3d triangulation algorithm for scattered data points is put forward. this algorithm solves the problem that data points must be partitioned for multi - projection realized by traditional 2d triangulation methods, and can also triangulate the scattered data points of trimmed surface and concave boundary surface

    本文工作針對散亂點集的三角網格劃分及優化、基於網格簡化的真實感模型顯示,以及重構曲面再設計等反求工程的關鍵技術中還存在的諸多問題,提出了相應的解決方案,並對關鍵演算法和實現技術進行了深入研究,論文的主要成果包括: ( 1 )提出了一種有效的散亂數據點集的3d空間直接三角網格劃分演算法。
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