walking leg 中文意思是什麼

walking leg 解釋
步腳
  • walking : n. 1. 步行;步法,步態。2. 道路狀態。adj. 1. 步行(用)的。2. (能)行走的。3. 解僱的,被免職的。
  • leg : n 1 腿;(豬、羊等)供食用的腿。2 (桌椅等的)腿腳;支架;支柱;支管。3 三角形底部以外的側邊。4 ...
  1. Note : the post - larvae, growing a chela on the walking leg, begin to devour other small actively swimming animalcules, and the slow moving bs - n brine - shrimp nauplii becomes easy prey

    夜間投餌間隔容易變長,因此稍微增加投餌之必要,但注意過多之投餌量,使水質惡化,育成率失敗。
  2. The studying object in this paper is leg mechanism of biped walking robot, whose single leg is basing on stewart plat

    本文研究的對象是單腿基於stewart平臺的兩足並聯步行機器人腿機構。
  3. I turn to see davis walking down the hall, his self - made peg leg clacking, steel on tile

    我轉過身,看見戴維斯從走道上迎面而來,他自製的義肢踩在地面上,發出金屬敲擊瓷磚的聲響。
  4. So far, biped robot of research has undergo different developmental phase, but the leg mechanisms of most biped walking robots are in series

    迄今為止兩足機器人的研究已經經歷了不同的發展階段,但兩足步行器腿機構多採用串聯機構。
  5. While walking in the garden , he hurt his leg

    在他進入花園時,他把腿給劃傷了。
  6. Jane : what happened ? why are you walking with a limp ? did you break you leg

    珍妮:發生什麼事了,你為什麼跛腳走路?你是不是把腳弄斷了?
  7. The assemblage angle and maximum step are studied, the method to calculate the maximum step of random structure paramers and random walking orientations is proposed and some formulations are deduced. the singularity and singularity workspace are analysed. based in zmp theory, the track programming is finished depending on leg position workspace

    根據zmp理論,在腿位置運動空間內作了軌跡規劃,劃分了步行周期,求出了腳圓心的軌跡,對速度和加速度作了規劃,應用離線軌跡規劃方法,給出了離線求取桿長伸長值及速度值的演算法框圖。
  8. This number is calculated by squaring a person ' s walking ( or running ) speed, and dividing the result by his leg length and ( crucially ) the strength of the local gravitational field

    這個數值是這樣得出:將個人行走(或跑步)的速度平房,再除以該人腿的長度,及(至關重要的)當地的重力場強度。
  9. The paper presents the design of walking leg for bionic crab - liked robot, which is driven by micro servo motor

    摘要仿生機器蟹是一種採用微型直流伺服電機驅動的仿生步行機器人,本文詳細介紹了機器蟹步行腿設計及其運動學分析、動力學分析。
  10. The experimental results show that the matching method using distance image in leg movement, using key frames in walking tracking, and the matching between the model and first frame based on head location are the contributions to the human movement research

    實驗結果表明,本文的基於距離圖像的腿部運動跟蹤和基於關鍵幀的人體步行運動跟蹤,和以頭部為基準將模型與圖像序列首幀相匹配的方法具有自己的特色。
  11. Visual analysis of human motion has been receiving increasing attention from researchers in the fields of image processing and computer vision during the past few years. it has a lot of applications in virtual reality, smart surveillance system, advanced user interface, motion analysis and video compressing, etc. this paper focuses on the technology of human motion tracking based on video, first, we make a summarization of the domestic and overseas status of the research in this field. on the basis of this, we analyse the technical difficulties of human motion tracking. as most of the existing model - based methods of human motion tracking perform not so good in some situation as they need mannual intervention, and also the precision of tracking is not so satisfying during the research of tracking of walking people because of the self - occlusion of legs, this paper proposes an algorithm of automatic detection and tracking of legs of the walking people based on monocular image sequences, in which we analyse the features of walking people, track the five joints of lower limbs, get various parameters, and then re - construct the walking process. the main research achievement is as follows : 1 ) we propose an algorithm of markerless automatic extraction of leg skeleton. first we divide the video into continuous image sequences, after background subtraction, the satisfying human region could be extracted, then we get a single - connected region by converting the rgb image to binary image and median filtering. afterwards, the contour of lower limbs in the frame with a widest boundingbox is detected, using sobel operator, to find the ankle joint of leg behind according to the features and rules of walking, then, the joint of knee of leg behind, hip, ankle of leg in front, knee of leg in front could be got in turn. so, model of leg skeleton is constructed

    首先將視頻分解成許多連續的靜態圖像幀,經過背景去除,把感興趣的人體區域提取出來,通過二值化,中值濾波等預處理方法得到只有人體的一個單連通區域,然後用sobel運算元檢測出boundingbox最寬幀中人體下半身的輪廓,根據運動規律及特徵找到後腿踝關節點,結合從boundingbox最窄幀中所獲取的腿長依次得到後腿膝關節,跨部關節,前腿踝關節,前腿膝關節四點,從而構建出腿部骨架模型。 2 )實現了人體步行腿部骨架的跟蹤演算法。在完成對腿部骨架模型的自動初始化之後,本文對跨關節、膝關節及踝關節分別採用運動建模、圓周相交定點演算法、運動預測及預測點周圍搜索rgb相似矩形塊三種方法確定每一幀中其實際坐標,從而重構出腿部骨架的運動過程。
  12. Compare the experiment data with the theoretic stable region and confirm that the biped walking robot as leg mechanism has good stability of static walking, and provide theoretic and data information for further work

    並對影響步行機器人穩定性能的參數進行分析,將得到的數據與理論上的穩定區域相比較,可以確定本文設計的步行機器人腿機構有很好的靜態行走穩定性,為下一步的工作提供了理論及數據依據。
  13. Second, the author introduced a new stability region, and programmed a trajectory of variable zmp, which was defined as a cosine curve ; the author also designed a cog - compensated method to keep the cog ’ s height ; based on dynamics of 3 - d inverted pendulum, the author educed the cog ’ s trajectory equation of the robot in the three - leg - support phase, and used third - order splint function to ensure the acceleration continuity of the robot ’ s cog in the four - leg - support phase. at last, walking patterns of the corresponding gait are generated through programmer design

    然後,提出了一種新的支撐區域選取方法,採用了按餘弦規律變化的zmp運動軌跡;為了維持機器人行走時重心高度不變,採用了一套有效的質心高度保持方法;基於三維倒立擺模型,推導了機器人三腳支撐期質心運動軌跡方程;採用三次樣條曲線插值規劃了四足支撐期加速度連續的質心運動軌跡。
  14. At the age of eight she was walking a bit with the aid of a leg brace.

    八歲時,她藉助于腿的支撐架能稍微走一走了。
  15. The natural motions of walking provided by natural arm and leg movements

    -強調自然運動動作,手腳並用推動跑帶
  16. The experiment materials include two parts, one is the gait database downloaded from casia and the other are several videos we shoot ourselves. we achieve on automatic detection and tracking of leg of walking people, using the arithmetic proposed in this paper. the experiment results indicate that the precision of the tracking of leg skeleton is satisfying, using our algorithm. it gets rid of the restriction of mannual intervention, and also the problem of self - occlusion could be solved effectively

    論文以中國科學院自動化研究所下載的步態圖像序列庫及實驗小組自己拍攝的視頻為實驗素材,用本文提出的演算法實現了對步行人體腿部骨架的自動檢測及跟蹤。實驗結果表明,本文演算法對骨架的提取及跟蹤準確度較高,不僅擺脫了手工標注的約束,還有效解決了雙腿自遮擋造成跟蹤準確度降低的問題。
  17. His leg ached from walking long distance

    他的腿由於走遠路而感到疼痛。
  18. Because of the muscle spasm, the leg movements are not in normal patterns when walking, and therefore easily loosing balance

    肌肉痙攣使患者走路時下肢的運動功能模式異常,以致無法正常行走,容易失去平衡。
  19. Through the experiment on the test platform the above technologies have been widely testified. the performance of the angle driver of robot leg, dsp controller is proved to be effective. at the same time arithmetic of harmonize control is also be test to analyzing the control performance in different walking status

    建立了機器蟹步行足控制實驗平臺,進行了步行足遞階控制器性能測試,並結合多關節協調運動控制演算法研究,對步行足在不同步態情況下的控制性能進行了對比實驗和分析。
  20. As the main point of the paper, we give a detail discuss on control system study of robot walking leg, the same as software and hardware design for dsp based controller

    設計了機器蟹原理樣機,同時開展機器蟹關節驅動技術的研究。作為機器蟹原理樣機設計和本論文的主要內容之一,開展了機器蟹嵌入式控制系統研究。
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