本體隱喻 的英文怎麼說

中文拼音 [běnyǐn]
本體隱喻 英文
ontological metaphor
  • : i 名詞1 (草木的莖或根)stem or root of plants 2 (事物的根源)foundation; origin; basis 3 (本錢...
  • : 體構詞成分。
  • : Ⅰ動詞(隱瞞; 隱藏) hide; conceal Ⅱ形容詞1 (隱藏不露) hidden from view; concealed 2 (潛伏的; ...
  • : Ⅰ動詞1 (說明; 告知) explain; make clear; inform 2 (明白; 了解) understand; know Ⅱ名詞1 (比方...
  • 本體 : 1 [哲學]noumenon; thing in itself (德國哲學家康德唯心主義哲學中的主要概念,指與現象對立的不可認...
  • 隱喻 : [語言學] metaphor
  1. ( 3 ) a new system for humanity education in medical institutions of higher learning should be established, which is composed of five parts : a four - dimensional training model consisting of the in class, after class, campus cultural atmosphere and self - taught acquisition of humanity education ; a curriculum system made up of common humanity curricula, medical humanity curricula and hidden curricula ; a system of teaching methodology encompassing " self - realization ", " imagination ", " dialogue and discussion " and " experience and reflection " ; a supporting system comprised of the development of disciplines and the cultivation of teaching staff, improvement of educational facilities, and creation of campus cultural atmosphere ; and an instructional assessment system of teaching - learning process and effectiveness

    研究指出,高等醫學院校人文教育系應該由以下五個方面組成:培養模式(第一課堂、第二課堂、第三課堂和自我教育) ;課程系(共同性人文課程、醫學人文課程和性課程人教學方法系( 「」 、 「想象」 、 「對話」 、 「討論」 、 「驗」 、 「實踐」和「反思」 ) ;教學支撐系(師資隊伍和學科建設、教學條件建設和校園文化建設) ;教學評價系(評價機制與評價指標系建設) 。第六部分為結語,是對研究的回顧與前瞻。
  2. After expounding vr concept and its characters, the necessity and rationality of vr existence and its application in cad / cam, several other aspects are studied : first, the three kinds of stereoscopic display theory are set forth and the research is focused on the theory which is based on parallax and discussed from the aspects such as the physical basis of the third dimension production, the influencing factors of third dimension, the theory and arithmetic of drawing stereoscopic figures etc ; second, the difference among vr, other interaction methods and vr ' s status are studied from the perspective of human computer interaction development, the cognitive psychology model of vr interaction is analyzed and a classification study on vr is done according to different operation missions and metaphors ; third, the concept of virtual design is given out based on the research on its other concepts, then the difference among vr, cad and the realization of virtual design are studied

    在闡述虛擬現實的基概念與特性、存在的必要性與合理性,以及在cad / cam方面的應用的基礎上,文深入研究了: 1 .虛擬現實的三種立顯示原理,著重於基於視差方式的立顯示,從以下幾個方面進行了多角度的探討:產生立感的生理基礎,立感影響因素,立圖繪制原理與演算法等。 2 .虛擬現實的交互原理,從人機交互的發展角度研究了虛擬現實與其它交互方式的異同以及它所處的地位,分析了虛擬現實交互的認知心理學模型,並按作用於對象的任務不同和交互方式的不同對虛擬現實的交互方式進行了分類研究。 3 .虛擬設計,在研究虛擬設計的各種定義方式的基礎上定義了文中虛擬設計的概念,研究了它相對于傳統cad的不同之處,以及虛擬設計的實現規劃。
  3. No. 3, basing on the former two, what is brought forward in the article is that the narration language and the description language are divided into six basic groups ( function, construction, technology and culture circumstance, nature circumstance, decoration ) and two derivative groups ( metaphor and new words ) respectively and some correlative clusters belonging to every group. consequently, a primary framework of the architecture language is built on the foundation of the groups and the clusters and the particular laws and goals of the eight groups are emphasized respectively

    第三,在上述觀點的支持下,論文提出將敘述性語言和描繪性語言分別分為功能,結構,技術和文化環境,自然環境,裝飾六大基語群和新語言,兩個衍生語群,及包含在每個語群內的若干語簇,從而形成由語群,語簇系共同支持的建築語言初步結構框架,並強調了語群各自特有的「規律性」與「目的性」 。
  4. This paper first suggests how a metaphor is understood and then presents a survey of current computational approaches, in terms of their linguistic historical roots, underlying foundations, methods and techniques currently used, advantages, limitations, and future trends. a comparison between metaphors in english and chinese languages is also introduced because compared with development in english language chinese metaphor computation is just at its starting stage. so a separate summarization of current progress made in chinese metaphor computation is presented

    論文第一大部分,首先對比人類理解的過程總結出機器理解研究應該分成相互關聯的三個階段來進行:第一個階段是的識別,即辨別出並同時辨別出構成的各相關成分,如相似性等第二個階段是的分析,即構建的相似關系的映射或邏輯分析系統第三個階段是意義的解析,即推出的真實含義。
  5. The essence of the image schema and body metapher of " 怒 " become the optimum point between vertically and horizontally on cognition of " 怒 " category

    「怒」的意象圖式和身質,成為「怒」范疇的認知縱向和橫向上的最佳點。
  6. Since lakoff ' s claim of the cognitive function of metaphor, it has been widely accepted that metaphor is the main way used to construct our conceptual system and influences our thinking and action

    摘要認識語言學對于的研究使我們認識到是概念系構成的基方式,並影響著我們的思維和行動。
  7. Its quintessence is summarized into three basic rules : mental experience, cognitive unconsciousness and the concealment of thinking. " philosophy in the flesh " is a dividing line between the first and second cognitive science

    它的精髓被概括為3項基原則:心智的驗性、認知的無意識性和思維的性。
  8. In this paper, i try to put forward a theory about work mechanism of metaphors and its appropriate conditions, enlightened by davidson and based on the wittgenstein ' s analysis of " see … as … ", and check my theory against harre ' s semantic - ontology method

    摘要該文受戴維森的啟發,並基於唯特根斯坦對「把…看作… 」的分析,嘗試提出創造相似性的工作機制以及這一機制運作如何可能的恰當件條件,並將筆者的這一理論與哈雷等提出的語義學論分析進行了比較。
  9. Based on the mental space theory provided by fauconnier, this paper is an exploration of the working mechanism of the generation and comprehension of oxymoron

    文試圖從心理空間理論入手來探尋反比的生成及理解機制,旨在說明反比同一樣在某種程度上的人類認知心理和驗的結果。
  10. The database can be searched by three methods : firstly, by lexical item ; secondly, by the chinese literal or metaphorical meanings ; and lastly, by root analogy

    Metalude語料庫提供三種檢索方法,一是以英文詞語檢索,二是以中文字面意義搜尋,三是以基類比的類比搜尋。
  11. Classified architecture metaphor according to history. 2. detaily classifid and the explaned architecture metaphor with losts of examples from : the noumenonn choosing, the explaining body choosing, the combinationg of those two

    結合實例從建築選擇、選擇、關聯等各個組成部分進行了詳細的分類和說明。
  12. The role of topics and vehicles in metaphor comprehension

    句理解中的作用
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