直接復位術 的英文怎麼說

中文拼音 [zhíjiēwèishù]
直接復位術 英文
direct reposition
  • : Ⅰ形容詞1 (成直線的; 硬挺的) straight; stiff 2 (跟地面垂直的; 從上到下的; 從前到后的) erect; v...
  • : Ⅰ動詞1 (靠近;接觸) come into contact with; come close to 2 (連接; 使連接) connect; join; put ...
  • : Ⅰ形容詞1 (重復) repeated; double; duplicate 2 (繁復) complex; compound Ⅱ動詞1 (轉過去或轉過...
  • : Ⅰ名詞1 (所在或所佔的地方) place; location 2 (職位; 地位) position; post; status 3 (特指皇帝...
  • : 術名詞1. (技藝; 技術; 學術) art; skill; technique 2. (方法; 策略) method; tactics 3. (姓氏) a surname
  • 直接 : direct; immediate
  1. Simple reduction of bladder herniation with herniorrhaphy was accomplished through an inguinal incision

    膀胱疝氣的及疝氣修補手可以經由腹股溝刀口完成。
  2. Uses chinese traditional tui na massage combined with chinese herbal and natural plant essential oil, to massage on muscle, ligaments or stiff and fatigue parts of the body, with tui na massage, the herbal and essential oil will infiltrate into skin effectively, and accelerate repair injured tissue, improve blood and lymph circulation, relieve muscle spasm and atrophy

    使用中國傳統獨特的推拿技加民間秘方中草藥和天然香精植物油,作用於人體局部軟組織肌肉、肌腱、韌帶拉傷粘連或勞損僵硬部,運用按摩使藥效滲透到皮下組織循經入絡.加強促進損傷組織的修和改善血液淋巴循環.舒筋活絡.解除痙攣萎縮
  3. Directly painting textures on top of 3d objects in 3d perspective viewport is a new issue of human - computer interface ( hci ). this paper presents a method to solve this issue. it converts the position information of the texture pixels of texture map into color information , and then transfers both the coordinates and the color of texture pixels into screen through texture mapping at the same time. only is the color information of texture pixels converted into illumination by calculating the normal and the angle of ray incidence of the screen pixel in the method. the texture coordinates are firstly converted into the color information by generating another texture map , which is called information map whose pixels ' color represents the coordinates information. and then the corresponding texture coordinates are mapped into screen reference frame by texture mapping and stored into information buffer for later use. so we can obtain the texture coordinates of screen pixels correspondingly by decoding from information buffer. after optimizing , we can paint textures on top of 3d objects in 3d perspective viewport in real time. the paper also gives some examples and related definitions of using additional information of 2d texture map for 3d graph generating

    針對三維逶視投影視圖中對三維物體表面紋理進行噴繪,以獲得雜紋理圖這一計算機圖形交互技這一新問題,研究了一種將紋理圖的象素置信息轉換成彩色信息,然後利用紋理映射將紋理坐標連同該點上的顏色值一起傳遞到與屏幕象素對應的可見點上的方法,其中顏色值依該點處的入射光線方向和表面法向被進一步轉換為光強值,而紋理坐標則被解碼后還原成與該可見點對應的紋理坐標,被存入信息緩沖器中,供以後使用,通過解碼,可根據屏幕點得到對應紋理象素點的坐標,經過演算法優化,實現了對三維物體表面紋理的實時噴繪;同時闡述了在三維圖象生成技中使用附加紋理信息的應用實例以及相關定義
  4. A coherent electromagnetic pulse in the range between the far - infrared and microwave region is used as a detection source. the amplitude of the wave is recorded by electro - optical or photoconductive sampling. after fast fourier transform, the amplitude and phase of the wave is given, then the complex refractive index standing for the absorption and dispersion of the material in thz region is extracted

    Thz ( 10 ~ ( 12 ) hz )時域光譜技是20世紀90年代發展起來的一種新型的光譜測量技,它使用頻率介於遠紅外和微波之間的相干電磁輻射脈沖作為探測源,利用電光取樣或光電導取樣的方法記錄thz輻射電場的振幅時間波形,通過傅立葉變換得到測量信號振幅和相的光譜分佈,進而獲得材料在thz波段的介電常數,即色散及吸收等信息。
  5. It indicates that digital holographic interferometry is a coherent optical technique, which allows the direct access to the interference phase. the measured interference phase contains information of the object field and its changes, so we can get the parameters changes according to the measured interference phase

    指出,數字全息干涉可以計算得到干涉相差,並由干涉相差準確地恢出物場的待測物理參數,取得比光學全息干涉更高的測量精度。
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