相互轉換定理 的英文怎麼說
中文拼音 [xiānghùzhuǎnhuàndìnglǐ]
相互轉換定理
英文
reciprocal translation theorem- 相 : 相Ⅰ名詞1 (相貌; 外貌) looks; appearance 2 (坐、立等的姿態) bearing; posture 3 [物理學] (相位...
- 互 : 代詞(相互;彼此) each other; mutual
- 轉 : 轉構詞成分。
- 換 : 動詞1. (給人東西同時從他那裡取得別的東西) exchange; barter; trade 2. (變換; 更換) change 3. (兌換) exchange; cash
- 定 : Ⅰ形容詞1 (平靜; 穩定) calm; stable 2 (已經確定的; 不改變的) fixed; settled; established Ⅱ動詞...
- 理 : Ⅰ名詞1 (物質組織的條紋) texture; grain (in wood skin etc ) 2 (道理;事理) reason; logic; tru...
- 相互 : mutual; reciprocal; each other
- 轉換 : change; transform; convert; switch
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In this thesis we discuss these three aspects in detail and our main research work is outlined as follows : in section 2 we first give a definition of entanglement and illustrate some distinctive qualities of entangled states, then explain how to describe entanglement of multi - particle quantum state. in section 3 we show many existing different schemes for preparation of entangled states by spontaneous parametric down conversation, cavity quantum electrodynamics and iron traps, moreover we present new schemes to prepare multi - atom entangled states as well as multi - cavity entangled states
在第二章中我們將給出糾纏態的定義和度量,研究糾纏態的一些特性,第三章中我們將系統介紹目前理論上利用自發參量下轉換,通過腔量子電動力學和離子阱制備糾纏態的各種方案,以及在實驗上的進展,並在論文中重點提出了利用原子和腔場相互作用來制備多原子糾纏態和多腔場糾纏態的方案。Directly painting textures on top of 3d objects in 3d perspective viewport is a new issue of human - computer interface ( hci ). this paper presents a method to solve this issue. it converts the position information of the texture pixels of texture map into color information , and then transfers both the coordinates and the color of texture pixels into screen through texture mapping at the same time. only is the color information of texture pixels converted into illumination by calculating the normal and the angle of ray incidence of the screen pixel in the method. the texture coordinates are firstly converted into the color information by generating another texture map , which is called information map whose pixels ' color represents the coordinates information. and then the corresponding texture coordinates are mapped into screen reference frame by texture mapping and stored into information buffer for later use. so we can obtain the texture coordinates of screen pixels correspondingly by decoding from information buffer. after optimizing , we can paint textures on top of 3d objects in 3d perspective viewport in real time. the paper also gives some examples and related definitions of using additional information of 2d texture map for 3d graph generating
針對三維逶視投影視圖中對三維物體表面紋理直接進行噴繪,以獲得復雜紋理圖這一計算機圖形交互技術這一新問題,研究了一種將紋理圖的象素位置信息轉換成彩色信息,然後利用紋理映射將紋理坐標連同該點上的顏色值一起傳遞到與屏幕象素對應的可見點上的方法,其中顏色值依該點處的入射光線方向和表面法向被進一步轉換為光強值,而紋理坐標則被解碼后還原成與該可見點對應的紋理坐標,被存入信息緩沖器中,供以後使用,通過解碼,可根據屏幕點直接得到對應紋理象素點的坐標,經過演算法優化,實現了對三維物體表面紋理的實時噴繪;同時闡述了在三維圖象生成技術中使用附加紋理信息的應用實例以及相關定義Although there have been many application instances in the field of input / output device technology, we need an specific project and technology route aimed at an given application. in this thesis, we combine the introduction and analysis of relative technology to describe the accomplishment of a coordinate collecting device which is based on incremental rotary encoder. this device is an specific device applied to collect the corrdinate displacement of ground image ’ s three - dimensional model created by full digital photogrammetric station. cpld chip and vhdl are applied in this device to carry out the following work : phase control of the electrical pulse created by incremental rotary encoder, counting the number of electrical pulse, controling the state of signal processing circuit, exchanging data between this circuit and pci control
本文結合相關技術的介紹和分析,描述了一個基於增量式旋轉編碼器的坐標參量採集介面卡的實現,此介面卡是一種用於採集全數字攝影測量系統地面影像模型坐標位移量的專用設備,該設備採用cpld器件和vhdl語言實現增量式旋轉編碼器的脈沖信號鑒相和計數、信號處理部分的狀態控制以及和pci總線晶元ch365之間的數據交換和通信功能,同時該設備的驅動程序基於wdm模式,並且配置有結構良好的動態鏈接庫程序作為系統軟體和驅動程序之間的數據和控制交互中間介面,能夠方便地運行在windows98 / 2000 / xp操作系統平臺上,具有實時性強、工作穩定、通用性較好和性價比高等特點。Author, starts from the one - way wave equation of wavefield extrapolation, research the relationship and transform condition of wavefield extrapolation operators, and propose the steady variational reference slowness rytov approximation general screen wavefield extrapolation operator ( vrselrf ) which can adapt severe lateral velocity variations, in frequency - wavenumber domain, and the improved wavefield extrapolation scheme, also give the method to improve the computation efficiency. the achievement establishes the theoretic basis of the whole research
首先,從波場延拓的單程波方程出發,系統地研究了頻率波數域的波場延拓運算元之間的相互關系和轉換條件並在此基礎上提出了能適應劇烈橫向變速的頻率波數域穩定的變參考慢度rytov近似廣義屏波場延拓運算元( vrselrf )和部分波場延拓改進方案及提高運算效率的措施,為整個研究打下理論基礎。The qualitative and quantitative degrees of interaction and transformation between the two kinds of agents decide the depth and extent of mutual transformation between educational theory and practice
兩類主體間交往和轉換的質與量,決定了教育理論與實踐相互轉化的深度和廣度。The thesis discusses the fuzziness of translation norms, understanding and expression in english - chinese or chinese - english translation ; it also exemplifies the compatibility of language fuzziness and translation accuracy, and their transformation under certain conditions and then points out that both the language fuzziness and accuracy should not be overlooked in translation
摘要論述了翻譯標準、翻譯理解及翻譯表達的模糊性,闡明了語言的模糊性與翻譯轉換的精確性應該是相輔相在、相互滲透、並在一定的條件下可以實硯轉化的,因而翻譯時對語言的精確性和模糊性不可偏度、不可誇大,才能創成好譯文。The author mainly does the following work : the construction of optical database ' s mainframe and the decision of design scheme ; the designs of concept structure model, logic structure model, physics structure and safety structure after the analysis of system demand ; the classification of optics which is adapted to search optical papers is advocated ; in order to solve the problems of converting heterogeneous data, the optical standards are designed ; the data input program of c / s architecture for optical database is developed, the work of inputting data and simply management of database can be done by this program
作者重點作了以下工作: ?構造了光學數據庫的主體結構和設計方案; ?經過系統需求分析,對數據庫進行了概念模型設計、邏輯設計以及數據庫的物理設計、安全性設計; ?提出了適合光學論文查詢的光學學科分類; ?為了能解決異構數據的相互轉換問題,嘗試性制定了光學的元數據標準。 ?用visualc + +語言開發了c s模式的光學數據庫的數據錄入程序,該程序能進行數據錄入和簡單的數據庫管理。The results can offer a theoretical basis for the mutual transformation of the virial and cubic equations under some specific conditions
這些結果為維里型和立方型方程在特定條件下的相互轉換提供了理論依據。Firstly we introduced research background and theory foundation. data characteristics of half structure and xml and cscw are simply introduced ; very important critical technology of cooperation work : transform between xml and the relational database is researched deeply secondly. the emphatic questions such as principle and thought are expatiated, and a general transformation rule and realization such as the data abstract, integration and transform are put forward ; as well as we introduced data binding in java environment, and put forward a datachange model which works in cooperation work
本文首先介紹研究的背景和理論基礎,對xml 、 cscw技術和web的半結構化數據特點做了簡單介紹;接著對數據庫協同工作中的關鍵技術: xml與關系數據庫之間的相互轉換進行了深入的研究,闡述了轉換過程中的原理、思想精髓等重點問題,提出了通用的轉換規則,以及在web數據庫中數據的提取、集成、轉換等實現技術;同時還介紹了在java環境下數據綁定的過程,並提出一個協同數據庫管理系統的模型datachange 。分享友人