空虛區 的英文怎麼說
中文拼音 [kōngxūqū]
空虛區
英文
depletion region-
The ieee, 2005, 93 : pp. 669 - 681. 15 foster i. globus toolkit version 4 : software for service - oriented systems. journal of computer science and technology, july 2006, 21 : 513 - 520
其要點是一種松耦合的軟體套件體系結構,以及虛擬化資源空間網程grip社區agora協程funnel四種系統抽象。In china, culture poverty in the impoverished and backward areas mainly includes such features as poor knowledge, large population of illiterates and semi literates, low desire for knowledge, being conservative, getting accustomed to out - dated life style, low interest and enthusiasm in labor and production, passive attitude of reliance on others, lack of ideal and aspiration, lack of entertainment equipment and living a dull life. it is common for our people to have out - dated ideas and narrow minds. they tend to be low, timid and loose
在中國現階段,貧困落後地區的文化貧困主要表現為:知識貧困,文盲半文盲人口多,人們求知慾低;思維遲鈍,思想保守,習慣于舊式生活方式;生產興趣弱化,勞動積極性不高,等待、依賴心理較為明顯;精神空虛,得過且過,缺乏理想和追求,沒有進取精神;文化娛樂設施嚴重缺乏,生活單調;價值觀念陳舊,觀念更新極慢:情緒低落,自卑感強,行為鬆散。By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building
與己有的三維變換方法相比較,該方法不但成功地填補了由於投影區域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物體相互遮擋而產生的第二類空洞,從而方便地實現了虛擬環境中的漫遊;基於物體表面深度的連續性,本文提出了一個位移預測方法? ?此方法可以從單幅參考圖象獲得逆映射過程中所需要的目標圖象的位移信息,從而大大提高了演算法的效率:與通常的正向映射演算法相比,此演算法克服了多幅參考圖象所帶來的計算量成倍增長等問題,而且誤差較小。 2 )基於極線幾何的快速逆映射演算法。利用參考圖象的邊界信息與隱含的遮擋關系,以及極線幾何的性質,本文第三章提出了一個基於極線幾何的快速3 『一中國科學院軟體研究所博士學位論文基於圖象的快速繪制技術的研究逆映射演算法,從多幅參考圖象精確合成當前視點目標圖象。As technology pushes forward by the day, its development is deeply intertwined with the concepts and forms of media arts ; at the same time, it has inconspicuously marched straight into our daily lives
科技日益千里,其發展緊密地連系著新媒體藝術的形式及概念,同時人們亦活在虛擬的社區中,遊走于城市與生活空間之間,被科技全方位包裹著。The control tactics of space voltage vector are investigated, and the simplified algorithm which judges the sector location of reference vector and calculates switch operation time is put forward. by analyzing the current hysteresis control, the relation between switch frequency, and hysteresis bandwidth and input inductance of pwm rectifier is deduced. by applying instantaneous power theory, the principle of pwm rectifier power control is analyzed, and the direct power control by matlab toolbox through estimating active power and reactive power with virtual flux is realized, and the simulation results prove that it is correct
對常用空間電壓矢量控制策略進行分析,提出了給定參考矢量所在區間判斷的簡化方法,以及電壓矢量作用時間的求取方法;分析了電流滯環控制策略,推導出開關頻率與滯環帶寬以及整流器輸入電感之間的關系;應用瞬時功率理論分析pwm整流器功率控制原理,通過虛擬磁鏈估計有功功率和無功功率,用matlab實現了直接功率控制,並驗證了該控制方法的正確性。The civilized atmosphere in cyberspace is destroyed by the abuses and hegemony overflowed in the virtual community
網路虛擬社區罵街的霸權氛圍和游戲心態,掃蕩了網路空間的文明氣息。Ball capturing zones are defined as any internal space created when a straight edge is placed on the protruding points of a robot
控球區定義為:用(虛擬的)直線連接機器人身上任何兩個突出部位時形成的內部空間。There is virtually no limit in the cyberspace to provide multi - viewpoint and dimension simulations. with a click of a button, planners will be able to view digital aerial photographs and satellite images of neighbourhood
在虛擬空間里,我們可以從多種角度、以不同尺寸來模擬景物。我們只須按動滑鼠,便可觀看規劃范圍鄰近地區的航攝照片和?星影像。The black thick lines with wind barbs indicate the location of jet streams and their maximum speeds, while the dash lines outline possible cat areas
圖中有風羽的黑色粗線顯示高空急流的位置及最大風速,而虛線則描繪出有可能出現晴空湍流的區域。According to the fact of existing mapping relations between cartographic region and the subjective cognition structure, this paper brings forth the definitions of imitative map symbol and virtual map symbol, studies the rule of their evolution, puts foward the mathematical model for maps of planning and forecasting as well as the definition for geo cyber space
摘要根據從制圖區域到主體認知結構,從主體認知結構到二維平面之間存在映射的關系,給出了模擬地圖符號和虛擬地圖符號的定義,探討了其演化規律,並給出了規劃和預測地圖的數學模型以及地理虛擬空間的數學定義。Virtual community and real community corresponding really but speech, in fictitious " projection " of space realistic space, such characteristics as the loose, interpersonal and interdynamic equality of the symbol nature with exceeding space - time, member ' s identity of human communication of fictitious community, interpersonal relationships, etc. ; to investigate from the sociology meaning, it has new characteristics in such respects as community members ' interdynamic, function and flow, management of the community of structure, community ' s colony of the community, etc. therefore, it needs to arouse the attention from society
摘要虛擬社區是與傳統的實在社區相對應而言的,是現實空間在虛擬空間的「投影」 ,具有人際交往的超時空性、成員身份的符號性、人際關系的鬆散性、人際互動的平等性等特徵;從社會學意義上去考察,它在社區成員的互動、社區的功能與結構、社區群體的流動、社區的管理等方面具有新的特點,需要引起社會的關注。" it ' s a unique real - time 3d community ". avatar based, free to download, free to use and launched directly through the xmb. there are public and private spaces for every user
這是個絕對獨特的三維社區,基於虛擬替身、免費下載、免費使用,直接從xmb界面啟動。每個人都有公共和私人空間。The european library also provides a key to the circulation of the global knowledge economy and opens the portals to the multi - center globalization of the 21st century
其特點包含:以泛歐洲為一體、跨國合作、整合區域內國家圖書館資源、充分共建共享歐洲文化、提供超越時空限制的大型虛擬歐洲研究資訊服務系統。We are not co cious of the extent to which work provide the ychological satisfaction that can make the difference between a full and an empty life
我們不了解工作給人們提供的能把充實的生活與空虛的生活區分開來的心理滿足的程度有多大。分享友人