第三繞組 的英文怎麼說
中文拼音 [dìsānràozǔ]
第三繞組
英文
tertiary winding- 第 : Ⅰ助詞(用在整數的數詞前 表示次序) auxiliary word for ordinal numbers Ⅱ名詞1 [書面語] (科第) gr...
- 三 : Ⅰ數詞1. (二加一后所得) three 2. (表示多數或多次) more than two; several; many Ⅱ名詞(姓氏) a surname
- 繞 : 繞名詞1. [書面語] (彎曲) bend2. (姓氏) a surname
- 組 : Ⅰ名詞1 (由不多的人員組成的單位) group 2 (姓氏) a surname Ⅱ動詞(組織) organize; form Ⅲ量詞(...
- 第三 : third第三帝國 [德國] the third reich (1934 1945); 第三 (層)樓 [美國] third story; [英國] seco...
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Fos + / th + / gfap + and fos + / vp + / gfap + triple labeled n - asc could be found in the mvz, pvn and son respectively ; ( 2 ) under electronic microscope, the astrocytic processes connected closely with the dendrites or axons of the neurons, where the bilateral membranes became thick. we call transiently it electron - dense areas ( edas ). the number of edas increased remarkably following hyperosmotic stimulation ; ( 3 ) when trace retrogradely, wga - hrp was microinjected into the unilateral son, pvn or nucleus of solitary tract ( nts ) respectively using the stereotaxic method, the n - ascs formed by the neurons triple - labeled with hrp / fos / th ( or vp ) and astrocytes labeled with gfap could be found in the mvz, son and pvn respectively ; ( 4 ) after being treated with heperosmotic nacl solution, intracellular calcium concentration in cultured hypothamic neurons and astrocytes increased and then decreased
腦內gfap陽性結構也明顯增多,其分佈與fos陽性細胞分佈基本一致,表現為胞體肥大、突起粗長; ast緊密包繞在神經元周圍形成神經元- ast復合體( n - asc ) ;在mvz 、 pvn和son三重免疫組化染色切片上可見到fos + th + gfap +第四軍醫大學博士學位論文和fos vp gfap三重標記asc ; ( 2 )免疫電鏡下son內星型膠質細胞突起與神經元樹突或軸突之間接觸部位出現增厚的膜結構一電于緻密區( edas ) ,高滲刺激后數量明顯增多: ( 3 )將們個mp注入大鼠一側n卜、卜卜或孤束核( ws ) ,分別在延髓內臟帶( mvz ) 、 so和pvn內出現fos hrp th 、 fos hrp八p三重標記神經元和gfap陽性標記ast形成的n asc ; ( 4 )高滲刺激使培養神經元和ast內鈣水平先升高后降低,最後維持在比高滲刺激前稍高的靜息鈣水平上。The content of each part follow as : in the first chapter, as start point and base of the paper, this part focuses on the basic study of definition characteristic of no, and the existing base of no - e - commerce environment ; in the second one, this part studies the theory base of no comprehensively applying the theories of core competence competent strategy and transaction cost ; chapter three studies the no from the coordination of no, and gives the structure clarification and characteristic of no firstly, at the same time, put forward the concept of virtual enterprise cluster ; based on such conclusion, studies the model of no from life cyc organization level process and value chain, and operational mode ; in chapter four, a theoretical explanation was addressed on the above structure by modeling no with game theory and graphic theory ; in the fifth chapter, on the bases of analysis of no operational risks, coordination mechanism of no was studied by individually modeling the no without core and no with core, and then put forward the solution for coordination mechanism of no ; as an important component of coordination mechanism of no, chapter six explored some basic concept of trust and importantly put forward the way of how to build trust in no, especially investigated the supporting function of valid reputation mechanism of no for the trust building, importantly an operational method on building reputation mechanism and evaluation method in no were given ; the last chapter applied the conclusion of the paper to investigate the famous trade web - sunbu. com analyzed its shortcoming and gave the advices of developing
全文共分為七章,主要內容如下:第一章作為全文的理論出發點和基礎,圍繞網路組織的定義、特徵以及網路組織生存基礎- -電子商務環境等方面對網路組織的基本概念進行了闡述;第二章綜合運用核心能力、競爭戰略和交易費用理論對網路組織產生的理論基礎進行闡述;第三章首先從組織協調的角度對網路組織進行了研究,給出了網路組織的結構,分類和特徵,同時並給出了虛擬企業群簇;然後在此基礎上分別研究了網路組織的生命周期模型、層次模型、過程模型、價值鏈模型,以及運行模式;第四章綜合運用博弈論、圖論的相關知識,通過構建網路組織的模型,對上一章所研究的網路組織結構的形成機理給出了一種理論解釋;第五章在分析網路組織運行風險的基礎上,分別建立無盟主網路組織的博弈論模型和有盟主網路組織的博弈論模型,詳細研究了網路組織的協調機制,然後給出了網路組織協調機制的解決方案;第六章作為網路組織協調機制的重要組成部分,本章在討論了網路組織中建立信任機制的必要性的基礎上,研究了網路組織信任關系的類型,提出了在網路組織中如何建立信任機制。Third, the framework of marketing process reengineering is put forward according to the ideology and principle for mpr. marketing information systems, supplying chain, logistics and crm is designed for new marketing process to ensure realization for re - design marketing process. then, new model of marketing process is given on the basis of new process
第三,針對存在問題,依據營銷業務流程再造的指導思想和原則,提出營銷業務流程再造的總體框架和再造后的流程;圍繞如何實現新的營銷業務流程,從營銷渠道的信息系統、供應鏈、物流和客戶關系進行設計,然後基於再造后的營銷業務流程,提出新營銷組織應具有的特性,並設計出再造后營銷組織模式及實現組織再造的途徑。We organize it along the following lines : in chapter 1 we discuss the fixed boundary problem with elliptic equation or elliptic equations ( diffraction problem ) system
具體內容由以下三章組成:第一章我們討論的是具有固定邊界的橢圓型方程問題和橢圓型方程組問題(即繞射問題) 。In the next, we discuss the system of the meg - 1 layer i. the paper centers on the two kernel sub - parts : filtering coding and psychoacoustic model, do some research work in sub - band coding ( cbc ) theory and the relate theory such as quadrature mirror filter ( qmf ) and analyse sub - band filter ; also do research work in psychoacoustic theory especially the part related to the mpeg - 1 layer i. in the third chapter, introduce the ti tms320c6000 series dsps and their characteristics, also about the software development flow and the ti dsp / bios operating system of it. the forth chapter is the most important, firstly, according the algorithm flow in protocol, using c language validate the algorithm ; then, transplant and optimize the coding in dsp. in the processing of optimize, acording the assembler program characteristic of ti dsp, the paper put forward the analyse sub - band filter dsp optimization algorithm base on the eight spot idct. the algorithm has been optimize have greatly improved the work efficiency. make use of the technology of the dsp / bios host channels, data io pipe, software interrupt, we implement the musicam algorithm base on dsp / bios
論文首先對當前語音編碼技術的發展、分類以及mpeg系列音頻標準作了介紹;接著在第二章,給出了layer的musicam ( masking - patternuniversalsubbandintegratedcodingandmultiplexing )演算法的系統組成,圍繞分析子帶濾波器和心理聲學模型兩個核心模塊,深入研究了子帶編碼工作原理、比特分配及子帶編碼中用到的正交鏡像濾波器和分析子帶濾波器;探討了心理聲學基本原理和mpeg . 1layer所用到的心理聲學模型。第三章對titms320c6000系列dsp作了簡介,介紹了6000系列dsp結構特點、 c6000dsp軟體開發流程和tidsp / bios操作系統。第四章是本文的重點,首先根據協議給出的演算法用標準c語言編程實現並調試通過。By this thesis we study sd by the pect analysis ( political, economic, culture, technology ), potter analysis, subject and object of the market analysis, swot analysis etc. finding out the reasons of the problems. then make serious decisions including market segmentation, the target market selection and market location. finally establish systematically market strategy, marketing mix that is available and operational. to achieved the goal of 2003
另外,還有產品讓渡價值分析,波士頓矩陣分析等手段,找出造成困難的原因;第三部分,實施目標市場營銷策略( stp ) ,重新市場細分、確定目標市場、市場定位決策,明確sd要取得競爭優勢的努力方向;第四部分,制定2003年sd的營銷目標;第五部分、六部分圍繞目標市場和營銷目標,制定經營戰略、競爭戰略及其營銷組合策略( 4ps ) ,編制詳細的營銷方案;第七部分,分析方案有效實施的保證因素;在結束語中介紹可能遇到的問題及其處理方法等。In the second chapter, the history of experiential marketing is introduced, including the concept and the function and the using scope of experiential marketing. as the core part of this thesis, the third chapter divides " product " into there parts : experience, atmosphere and employees on the base of traditional marketing theories, and dissertates the combinatorial pattern of experiential marketing in theme parks combining " price ", " place " and " promotion ", provides theme parks a new way of making marketing strategies and tactics and synthesizing marketing key elements. in the last chapter, this thesis chooses a typical case to study, and gives countermeasures according to the combinatorial pattern of experiential marketing, deserving to being learnt from and generalized
本文共分四大部分:第一章導論介紹了體驗式營銷在國內外的研究現狀、本文的研究意義、研究目的及研究方法;第二章介紹了體驗式營銷的產生和發展,以及體驗式營銷的概念、作用和應用范圍;第三章在傳統營銷組合4ps的基礎上,將「產品」要素細化為「體驗」 、 「氛圍」和「員工」三部分,再結合「定價」 、 「渠道」和「促銷」三要素,圍繞主題公園綜合論述了體驗營銷組合模式,為主題公園營銷戰略的制定和營銷要素的組合提供了全新的視角;第四章選取典型案例進行研究,總結經驗,發現問題,並圍繞體驗式營銷組合模式為具體問題的解決提供對策,具有一定的借鑒意義和推廣價值。In the fifth chapter, we set up knowledge model, node - calculation model on the basis of bayes networks theory, and demarcate task model, build up distributed cooperation diagnosis model based multi - agent technology. the function module of agent is defined clearly, the information propagated in each module and relations among each module are analyzed in details
第三,圍繞不確定性診斷問題進行了深入的研究,對bayesnetworks理論進行了全面分析,並將其引入復雜裝備的故障診斷中,建立了基於bayesnetworks的推理診斷知識模型、節點計算模型,建立了基於任務的功能劃分和組件化多agent協作系統。On the basis of this software, the characters of the paper made up of six parts mainly : the first part is an outline part of the thesis, introducing the background knowledge and the actual meaning of the subject. the second part introduces the developing instrument, the system function and the whole framework of the software. the function and framework of the software is introduced from two aspects respectively of, namely ship collision avoiding system and the simulation system of the ship collision situation ; the third part provides the flow charts and every interfaces characteristic of the software ; the fourth part is the key part of this text, explains the thought and method of sound, picture, cartoon material and the characters script of the instruction system, especially the design principle and course of every interface of the software system ; the fifth part presents several kinds of situations and characteristics that shipping will be probably met and introduces the way of design and method about the software of ship collision situation simulation ; the sixth part is a conclusion of the thesis
本論文緊緊圍繞該軟體進行文字材料的組織,其正文主要由六個部分組成:第一部分為論文的概論部分,介紹了本研究課題的背景知識和開發研究該項目的實際意義;第二部分講述了軟體的開發工具、軟體功能和軟體整體構架,軟體功能和構架又分別從兩個方面介紹,即船舶避碰教學系統和船舶碰撞局面模擬系統;第三部分介紹了軟體開發設計的流程圖和軟體各界面特點;第四部分是本文的重點,它詳細講述了教學系統的聲音、圖像、動畫素材及文字腳本的製作思路和方法,重點介紹了軟體系統各界面的設計原理及過程;第五部分介紹了船舶會遇的幾種局面及其特點,重點介紹了船舶碰撞局面模擬軟體的設計思路和方法;第六部分為論文的結束語。分享友人