規畫控制 的英文怎麼說

中文拼音 [guīhuàkòngzhì]
規畫控制 英文
program control
  • : Ⅰ名詞1 (畫圓形的工具) instrument for drawing circles 2 (規則; 成例) rule; regulation 3 [機械...
  • : Ⅰ動詞1 (用筆或類似筆的東西做出圖形) draw; paint 2 (用筆或類似筆的東西做出線或作為標記的文字) ...
  • : 動詞1 (告發;控告) accuse; charge 2 (控制) control; dominate 3 (使容器口兒朝下 讓裏面的液體慢...
  • : Ⅰ動詞1 (製造) make; manufacture 2 (擬訂; 規定) draw up; establish 3 (用強力約束; 限定; 管束...
  • 控制 : control; dominate; regulate; govern; manage; check; cybernate; manipulate; encraty; rule; rein; c...
  1. The rules of the game is very simple, players only need to control the screen beneath the fort, the air attack aircraft fire to destroy them, and to prevent bombs fell on the ground can be

    游戲的則非常簡單,玩家只需要面下方的炮臺,向空中來襲的飛機開火,將他們消滅,同時,阻止炸彈落到地面即可。
  2. The rules for the game that is the case, players need to control the right side of the screen were small rodents, and become the location of cheese, becaus

    游戲的進行則是這樣,玩家需要面右側的小老鼠們,順利到達乳酪的位置,由於這群小傢伙的方向感實在不怎麼樣,所以,會用到一些道具來幫助他們糾正方位。
  3. The rules for the game that is the case, players need to control the right side of the screen were small rodents, and become the location of cheese, becaus enter the name of the game

    游戲的進行則是這樣,玩家需要面右側的小老鼠們,順利到達乳酪的位置,由於這群小傢伙的方向感實在不怎麼樣,所以,會用到一些道具來幫助他們糾正方位。
  4. An idea, simulating the fuzzy model by establishing the fuzzy model and fuzzy control rule of the controlled object is proposed. generally, it is difficult to acquire the accurate mathematical description of the controlled object. a dynamic modulating factor is introduced in the designing of the fuzzy controller so as to improve the precision of the fuzzy control. and a more convenient defuzzify calculation method is adopted. the cart and the single inverted pendulum are taken so as to illustrate the simulation result. in addition, the detailed qualitative analysis of the fuzzy system is achieved. a kind of common method of qualitative analysis is proposed. it can be used to analyse the fuzzy system and describe the behavior of the system state precisely in the phase plane. the simulating results illustrated the method is feasible and available

    提出了在難以精確描述對象數學模型的情況下,通過建立對象的模糊模型來確定系統的模糊則,並對模糊系統進行模擬分析的思想.利用連續系統定性分析的思想,提出一種對模糊系統進行定性分析的可行方法,在相平面內較為準確地刻模糊系統的動態行為.在模糊器的設計中,引入動態調節因子來提高模糊的精度,並採用了一種便於實際運算操作的解模糊運算方法.在一種簡單的對象情況下進行了具體的模擬計算,得到較理想的效果.此外對具有精確數學模型的一級倒立擺系統進行此種模糊,亦取得很好的模擬結果
  5. Naiwan extremely simple and the game, dazhuankuai in various games, even phone can see her whereabouts. rules of the game is quite simple : control the bottom of the screen version of shrimp shells small ball, and let it go back to the small ball can be

    極其簡單而耐玩的游戲打磚塊,在各種游戲機,甚至手機上都能見到她的蹤影,游戲則也很簡單:面下方的彈版接住小球,並讓小球但回去即可。
  6. Introduction : naiwan extremely simple and the game, dazhuankuai in various games, even phone can see her whereabouts. rules of the game is quite simple : control the bottom of the screen version of shrimp shells small ball, and let it go back to the small ball can be

    極其簡單而耐玩的游戲打磚塊,在各種游戲機,甚至手機上都能見到她的蹤影,游戲則也很簡單:面下方的彈版接住小球,並讓小球但回去即可。
  7. The pseudo - muscle method is used to implement all the low level faps which mimic the elastic deformations of the skin in each region and the rigid motions of the face. to generate the face animation freely, we construct a multi - level control model of face animation which is complex to simple, low level to high level from the bottom up. last, we develop a 3d face animation system compliant to mpeg - 4. in our system, fdp stream is imported to personalize the generic face model

    該方法首先根據mpeg - 4人臉模型范對人臉模型進行功能區域的劃分,每個功能區域都有一些與fap相關的點;然後採用偽肌肉模型的方法,實現了fap集中所有的低級動參數,這些動參數模擬了每個功能區域的肌膚彈性形變以及臉部的剛性運動;建立了一個從下至上由復雜到簡單,由低級到高級的多層次的人臉動模型,這種方式方便了人臉動的生成。
  8. Rules of the game : each board games, screen rotation will be a small gray ball, the player has to be done. is the control of small ball, slowly rolled over along the ramp orange destination hole

    游戲則:每一局游戲開始,面中會有一個轉動的灰色小球,玩家所要做得,就是小球,沿著坡道慢慢滾入桔色的目的地洞穴,如果小球落到道路外延則算失誤,需要重新開始。
  9. Rules of the game : each board games, screen rotation will be a small gray ball, the player has to be done. is the control of small ball, slowly rolled over along the ramp orange destination hole enter the name of the game

    游戲則:每一局游戲開始,面中會有一個轉動的灰色小球,玩家所要做得,就是小球,沿著坡道慢慢滾入桔色的目的地洞穴,如果小球落到道路外延則算失誤,需要重新開始。
  10. Very simple rules, the player through key control snake 4d movement is eaten screen small red spots, eat every point will be a small increase, but at the same time, the snak enter the name of the game

    則相當簡單,玩家通過方向鍵「蛇」四向移動,目的是吃掉面中紅色的小點,每吃掉一個小點就會加分,但同時, 「蛇」的尾巴會相應地「長」上一截,吃得越多,尾巴也就拖得越長。
  11. Very simple rules, the player through key control landlord 4d movement is eaten screen small red spots, eat every point will be a small increase, but at the same time, landlord taiwan will be a corresponding long short, eat more tail will drag on longer

    則相當簡單,玩家通過方向鍵「地主」四向移動,目的是吃掉面中紅色的小點,每吃掉一個小點就會加分,但同時, 「地主」的尾巴會相應地「長」上一截,吃得越多,尾巴也就拖得越長。
  12. Introduction : very simple rules, the player through key control landlord 4d movement is eaten screen small red spots, eat every point will be a small increase, but at the same time, landlord taiwan will be a corresponding long short, eat more tail will drag on longer

    則相當簡單,玩家通過方向鍵「地主」四向移動,目的是吃掉面中紅色的小點,每吃掉一個小點就會加分,但同時, 「地主」的尾巴會相應地「長」上一截,吃得越多,尾巴也就拖得越長。
  13. The cinema in the hong kong film archive building has 125 seats and four wheelchair spaces. it is furnished with projectors that can run at various speeds, video projection equipment of various formats, a screen that can accommodate different aspect ratios, a high - quality sound system and simultaneous interpretation booths

    院內備有可調校每秒格數的放映機兼容不同式包括dvd ld vcd等的錄像投影設備,可隨意格的活動熒幕高質的環音響設施,務使影院可放映最早期以至當今的電影。
  14. It solves payment issue through sharing pos and brush card. it solves info sharing and exchanging problem by enterprise application integration it adopts research method of software engineering and uses touch - screen, network, database technology and so on to carry through total design of the system and build the software : it uses user status identify and responsibility control to ensure database and application program ' s security ; it strengthen the code by coding optimize ; it captures and discards application runtime error to enhance the system ' s stability ; it uses multimedia voice and moving picture to show help information, thus makes the system easy to use ; it greatly reduces the maintenance work of the system by self - updating function ; it is an opening system by using star - model network top structure, supporting standard network communication protocol ? tcp / ip and offering standard software interfaced criterion

    論文採用軟體工程的研究方法,使用觸摸屏、網路、數據庫等技術,進行了系統總體方案設計和軟體開發:通過對數據庫和應用程序的用戶身份識別和權限,保證數據存取和應用程序的安全性;通過對代碼進行優化提高了代碼的健壯性;通過捕捉並拋出系統運行時的異常錯誤提高了系統的穩定性;通過多媒體語音、圖形和動提示幫助信息來增強系統的易用性;客戶端程序自動升級功能提高了系統的可維護性,有效地減少了維護工作量;系統採用星型的網路拓撲結構,支持標準的tcp ip網路通訊協議和范的軟體介面標準,具有良好的開放性。
  15. By discussing the meaning of body image, it ' s measurement, and the influential factors, this article will help us manage weight control program to strengthen positive effects

    本文藉由探討身體意象的意義、評量及影響因素,進一步劃體重,以加強實施成效。
  16. Rules of the game are as follows : the player to control the characters at the bottom of screen, the computer - controlled characters in the top picture, both sides threw bag unti

    游戲則如下:玩家本方人物處于面下方,電腦人物位於面上方,雙方對扔尿袋,直到一方的體力槽消耗光游戲結束。
  17. Explain the rules of the game, the top screen will come countless xueyue, players control snowman quickly move around to escape them, and move around the mouse control snowman mobile

    說明一下游戲則,面上方會落下無數雪塊,玩家需要雪人迅速地左右移動躲開它們,左右移動鼠標即可雪人移動。
  18. Rules of the game are as follows : the player to control the characters at the bottom of screen, the computer - controlled characters in the top picture, both sides threw bag until one physical exertion trough end - game

    游戲則如下:玩家本方人物處于面下方,電腦人物位於面上方,雙方對扔尿袋,直到一方的體力槽消耗光游戲結束。
  19. This thesis which unifies china air force logistics department advanced research topic ? air - to - air missile intellectualized guiding law and the three dimensional animation simulation research, had made a widespread thorough research on air - to - air missile guidance law and control law, and aimed at the two parts of contents to launch a series of research work

    本文結合空軍裝備部預研課題? ?空空導彈智能化導律和三維動模擬研究,對空空導彈的導引律和律進行了較為廣泛深入的研究,並針對這兩部分內容展開了一系列的研究工作:導彈律的研究從第二次世界大戰以來一直是各國國防部門關注的熱門課題。
  20. After introducing the characters of the facial expression, the head frame including facial modeling is discussed in detail first, then we construct the parameterization of the head frame, as well as the transform, shading, li ghting of the facial model. the frame of the eyes and the mouth are mainly introduced. based on the theory of the facial action unit, we propose a simplified muscle movement model, in which the movement of the control points reflects the transform of the action units

    其中重點介紹了嘴巴和眼睛的線框以及臉部線框的局部細分方法;然後介紹了臉部表情運動單元的則,並且分析了國內外學者提出的各種肌肉運動模型,根據表情製作的需要,提出了一種簡化的肌肉運動模型,即用點的位移來反映運動單元的變形,因為點的位移比較容易從圖像分析的過程中提取;最後介紹了真實感表情製作中用到的紋理映射演算法,運用au產生表情動的方法,並給出了實驗結果。
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