視聽信息系統 的英文怎麼說

中文拼音 [shìtīngxìntǒng]
視聽信息系統 英文
audiovisual information system
  • : Ⅰ動詞1. (看) look at 2. (看待) regard; look upon 3. (考察) inspect; watch Ⅱ名詞(姓氏) a surname
  • : 動詞1 (用耳朵接受聲音) hear; listen 2 (聽從; 接受) obey; accept; heed 3 (治理; 判斷) superv...
  • : Ⅰ名詞1 (呼吸時進出的氣) breath 2 (消息) news 3 (利錢; 利息) interest 4 [書面語] (子女) on...
  • : 系動詞(打結; 扣) tie; fasten; do up; button up
  • : Ⅰ名詞1 (事物間連續的關系) interconnected system 2 (衣服等的筒狀部分) any tube shaped part of ...
  • 視聽 : seeing and hearing; what is seen and heard
  • 系統 : 1. (按一定關系組成的同類事物) system 2. (有條理的;有系統的) systematic
  1. Audio localization technology, a new intersecting subject, touches on such research fields as psychoacoustics and physiology, artificial intelligence and high - capability computer system and so on. and it can help transfer and identify visible information, enhance the fidelity, imagination and immersion of 3d simulation environment. so it has a broad application future

    音頻定位技術作為一門新興的邊緣交叉學科,涉及覺心理學、覺生理學、人工智慧和高性能計算機等多個研究領域,且具有廣泛的應用前景,它可以幫助傳遞和識別可,增強三維模擬環境的逼真度、想像力和沉浸感,在軍事和民用方面有廣泛的應用。
  2. Audiovisual systems - audio recorded magnetically striped information cards

    .聲音錄制的磁條式
  3. From communications of human, first part talks about check and measure of sense information of human, the primary is seeing and hearing. the follow is transfer and output of the information. especially is about inherent characters of human, these insurmountable weakness make human limitative

    從人的加工的角度,首先講述了人的感覺號的檢測,主要是覺和覺;接著是人的傳遞;之後是人的輸出;特別講述了人的一些固有特性,正是這些固有特性造成了人的局限,也是人的難以克服的弱點;最後講述了人機界面的一般設計準則以及ucav的人機功能分配問題。
  4. Finally the decision - making subsystem gives the output velocity of both wheels of the robot, and the real - time control is realized. on studying the robocup ' s decision - making subsystem of distributed control mode, it discusses the environment of the simulator match, the architecture of soccerserver and its work mechanism in details, which is very significant to theory research, including the important parameters of soccerserver, communication between soccerserver and clients, visual - audio and physical information of agents, etc. then it uses a client program to demonstrate the process of communication and how the sending command worked

    而在設計以robocup比賽為代表的分佈控制式決策時,首先對最具有理論意義的模擬比賽環境及soccerserver的結構和運行機制進行了詳細闡述和分析,包括: soccerserver中的重要運行參數、與client之間的通訊方式、球員的覺、及體力的模擬模型等;接著編寫客戶端程序來清楚查看通訊和命令執行情況;最後給出帶狀態分類的決策演算法。
  5. Safety machinery - system of auditory and visual danger and information signals

    機械的安全性.危險警報和提示號的
  6. Safety of machinery. system of auditory and visual danger and information signals

    機械的安全性.可的和可的危險號及
  7. Contemporary and long - range education is the new - style education form that uses the contemporary it method such as network technology, multimedia technology to begin, it is to build the network education on base of technology of communication of contemporary electron information, give teacher and student with the face, teach by correspondence education and broadcasting television ( seeing and hearing ) education is auxiliary, it gives priority to body with learner, basically apply between student and teacher, student and educational orgnaization a variety of media undertake with a variety of alternate meanses systematic education and communication are contacted

    現代遠程教育是利用網路技術、多媒體技術等現代技術手段開展的新型教育形態,是建立在現代電子技術基礎上的網路教育,以面授教學、函授教學和廣播電)教學為輔助,它以學習者為主體,學生和教師、學生和教育機構之間主要運用多種媒體和多種交互手段進行教學和通
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