轉換圖象 的英文怎麼說
中文拼音 [zhuǎnhuàntúxiàng]
轉換圖象
英文
converted image-
This arithmetic divides the wavelet coefficients of carrier image into 27 - classes by the background luminance, the texture and the edge mask character of visual system ; then after encrypting watermark image with magic cube transformation, the ycbcr model is employed, it embeds the watermark sequences in the carrier image with different intensity according to the coefficients " classes of carrier image in y channel
首先,將載體rgb圖像轉換到ycbcr顏色空間,然後提取亮度通道y ,將其進行小波變換,然後利用人眼視覺模型對載體圖象分解后的小波系數進行分類。其次,對有意義的水印圖像分別進行3次不同的魔方置亂,得到3個隨機水印序列。The system stores spatial data and characteristic data into central database, and provides services to users in server / client mode. as the research emphases of this thesis, several key sub - systems are designed and realized. the digital map input and maintenance subsystem performs format conversion, editing and updating of spatial data ; the rail - track video playing subsystem uses video recording as reference data, then plays, inquires and traces the corresponding frames in synchronous to the scaled mileage, realizing the query of the active picture frames ; the digital map query subsystem fulfills the map query, preview and spelling of digital map orthograph
其中,地形圖輸入與維護實現了數字地圖的格式轉換、編輯處理以及空間數據的更新操作,解決了不同格式空間數據的互相轉換問題;線路錄象播放將線路錄像數據作為系統的一種索引數據,活動影像的畫面與里程相對應,實現了基於線路錄像的播放、查詢和檢索的功能,實現了基於活動畫面的查詢檢索功能;數字地圖子系統完成了圖形查詢、數字地圖與線路正射圖像瀏覽、圖幅拼接等功能。The key techniques for reverse engineering based on ct image are introduced. 3d reconstructed surface model does n ' t possess full geometry and topology information as solid geometry model. this dissertation presents an algorithm for rebuilding solid model from triangulated patch surface mod
介紹了基於ct圖象反求的主要技術;針對重建三維表面模型不具備象實體幾何模型的數據那樣的完備信息的特點,提出一種基於ct圖象的反求技術的實體幾何造型方法,將重建模型轉換為邊界表示的實體模型,並將其作為本研究所開發的特徵造型系統3dmodeler中的一種反求工程實體造型手段。Thus the coding of a color head image actually become the coding of a color component. the experimental results show this method not only improve the coding efficient and compression ratio but also obtain satisfactory effect of the reconstructed image. at the same time, this method also enables gray head images to be converted into color head images
這樣對彩色人頭圖象的編碼實質上就變成了對其中的一個色彩分量的編碼,實驗結果表明該方法不僅提高了編碼效率和壓縮比,也能獲得較滿意的重構圖象效果,同時還使得將灰度人頭圖象轉換成彩色人頭圖象成為可能。Blank detail specification : image converter and image intensifier tubes ; german version en 112001 : 1991
空白詳細規范.圖象轉換器和圖象增強管Harmonized system of quality assessment for electronic components - blank detail specification : image converter and image intensifier tubes
電子元器件質量保證協調體系.空白詳細規范.圖象轉換器和圖象增強管Based on this method, we also design a key frame extraction algorithm, which can transform the problem of recognition in videos to the problem of recognition in key frame images
同時,我們設計了相應的關鍵幀提取演算法,將視頻的皮膚檢測問題轉換為關鍵幀圖象的皮膚檢測問題。Directly painting textures on top of 3d objects in 3d perspective viewport is a new issue of human - computer interface ( hci ). this paper presents a method to solve this issue. it converts the position information of the texture pixels of texture map into color information , and then transfers both the coordinates and the color of texture pixels into screen through texture mapping at the same time. only is the color information of texture pixels converted into illumination by calculating the normal and the angle of ray incidence of the screen pixel in the method. the texture coordinates are firstly converted into the color information by generating another texture map , which is called information map whose pixels ' color represents the coordinates information. and then the corresponding texture coordinates are mapped into screen reference frame by texture mapping and stored into information buffer for later use. so we can obtain the texture coordinates of screen pixels correspondingly by decoding from information buffer. after optimizing , we can paint textures on top of 3d objects in 3d perspective viewport in real time. the paper also gives some examples and related definitions of using additional information of 2d texture map for 3d graph generating
針對三維逶視投影視圖中對三維物體表面紋理直接進行噴繪,以獲得復雜紋理圖這一計算機圖形交互技術這一新問題,研究了一種將紋理圖的象素位置信息轉換成彩色信息,然後利用紋理映射將紋理坐標連同該點上的顏色值一起傳遞到與屏幕象素對應的可見點上的方法,其中顏色值依該點處的入射光線方向和表面法向被進一步轉換為光強值,而紋理坐標則被解碼后還原成與該可見點對應的紋理坐標,被存入信息緩沖器中,供以後使用,通過解碼,可根據屏幕點直接得到對應紋理象素點的坐標,經過演算法優化,實現了對三維物體表面紋理的實時噴繪;同時闡述了在三維圖象生成技術中使用附加紋理信息的應用實例以及相關定義From the point cloud surfaces, multi - layered geometry images are created which can represent the original models accurately very much. the compounded geometry image representation of point cloud surfaces, is also based on the former transform method, where the difference lies : take one of coordinates as the gray value and another two as location respectively, three different geometry images can be created. three gray images are combined into a compounded color image
點雲曲面的復合圖象表示方法,首先把點雲曲面中點的笛卡爾坐轉換為球面極坐標,分別把球面極坐標[ r , , ]中的一個坐標轉換為象素的灰度值,另外兩個量轉換為該象素的坐標,這樣就可以得到三幅不同的圖象,把這三幅灰度圖象分別對應到彩色圖象的r , g , b中去,就組合成為一幅復合彩色圖象。In view of the requirement of stress testing in the engineering practice, based on the achievement in ultrasonic ndt and visc, this dissertation investigates the detection of surface stress in several typical components using surface wave acoustoelasticity and its visual expression using visc technology. the nonfiguratived data experimentally or theoretically obtained are converted to visual and idiographic figures, which are easy to understand and analyse
本文針對工程實際中對構件應力檢測的需求,結合國內外超聲檢測技術和科學計算可視化技術的發展趨勢,利用超聲表面波聲彈性方法檢測典型構件表面的應力分佈狀況,並藉助計算機可視化技術把應力場分佈狀況表示出來,將抽象的數據場轉換為形象、具體的圖形,便於理解、分析和評價。This radar database system fits for china ' s radar network using object - oriented programming design method, recording some important parameters of radar data : the longitude, latitude of radar station, radar type, radar wavelength, radar data format, weather kind ( kind of intensity radar echo, schema of velocity radar, echo shape ) embodying in the radar data, etc. it also records the weather course information embodying in a series of relational radar data : the beginning time of weather course, the ending time of weather course, weather type, etc and the disk information, including recording time, recording contents, recording data number and weather type, etc. above all, this system realizes some basic operational processing : adding, deletion, updating, query of records and also some assistant functions : exportation, data transformation, displaying, backing up of data
該數據庫系統採用面向對象程序設計方法,用visualc + + 6 . 0作為應用程序的前端開發工具,用microsoftaccess2000做數據庫,不僅實現了對雷達基數據信息的一些基本操作:記錄信息添加、刪除、修改、查詢,還實現了處理、分析雷達基數據所需的一些操作:數據導出,數據格式轉換、數據回顯(圖像方式和動畫方式) 、數據壓縮、備份等,另外針對日前雷達臺站存儲雷達數據的現狀,還實現了對存儲光盤的管理。Essential technical specification of afis part 9 : the technical requirements of converting fingerprint image into data
指紋自動識別系統基礎技術規范.第9部分:指紋圖象數據轉換的技術條件The constitutions and principles of position of gps > glonass and beidou navigation system are described all around in this article, and the following technologies are studied and realized : communication between com ports with oop technology, compound navigation with gps and glonass. calculate velocity, pseudorange difference, smoothing pseudorange with the carrier - phase and models to correct error are also done ; the transforms between wgs - 84 and pz - 90, as well as wgs - 84 and beijing54 coordinate system ; the technologies to display and manage bitmap, vector map based on mapx also ; conversion of data formats between gjb and mif data format of maplnfo corp. arithmetic of creation dem data based on contour line data from 1 -. 25000 map data with gjb format. texture the surface of terrains with corrected aviation image
本文全面介紹了gps 、 glonass 、北斗導航系統的組成、定位原理,研究並實現了面向對象的串口通信技術、 gps + glonass組合導航、測速及偽距差分、相位平滑偽距差分以及有關誤差的模型改正、 wgs ? 84和pz ? 90 、 wgs ? 84和北京54坐標系的坐標轉換、柵格地圖的顯示和管理、基於mapx的矢量地圖的顯示和管理、 1 : 25萬軍標數據和mapinfo的mif數據格式雙向轉換、基於軍標數據的dem生成演算法、基於opengl的三維地形構造、航空圖像紋理地形表面、三維坐標量算、虛擬現實模擬導航、三維地形的層次細化演算法以及數字圖像處理中的圖像增強、幾何變換、影像匹配等技術。The process of converting a drawing from its representation in memory to its representation for output using the graphics device
通過繪圖設備將圖像從內存中表示轉換成輸出圖象的過程。To the primary contradiction of real - time interactive visual simulation, limited bandwidth of network and real time transmitting parameter of relative to move sight, the control mechanism of 3 - d visual object is discussed, under the direction of hla idea, the visual federal object model vfom is established to describe the visual data distributing ; the author designed a grammar of vfom context and a turing conversion mechanism, it will support exploitation of visual simulation in different field ; the author analyses and apply opengl to design a method of implement real - time interactive visual simulation on pc, in additional with object - oriented program technique network communication technique multithreading technique, implement pc - virsp. there are 7 chapters in this thesis. in chapter 1, the developments of virtual simulation is looked back, the aim and significance and the main search content is put forward
論文針對實時交互視景模擬的主要矛盾,即網路有限帶寬與視景運動交互參數實時傳輸矛盾,探討了三維視體運動控制機理,結合hla思想,建立視景聯邦對象模型( vfom - visualfederalobjectmodel )來描述視景數據分佈;並設計了模擬實體鏈描述文本文法及其存儲轉換機制,有效支持多領域視景模擬系統開發;分析並應用圖形介面標準opengl ,設計了基於pc機的實時互操作視景生成方法;針對網路分佈環境下視景模擬實時交互需求,設計視景運動同步控制方案;並綜合應用了面向對象編程技術、網路通信技術、多線程技術,實現了基於pc機的視景實時互操作支撐平臺( pc - vrisp ? real - timeinteractivesupportingplatformforvirtualsimulationbasedonpersonalcomputer ) 。Image processing technology is a kernel module of rip. this paper deals with image transform, image scaling, color adjustment, color separation and so on
重點對rip軟體中的圖象處理技術,包括圖象格式轉換、縮放、色彩調整、分色等進行了研究。3. the coder class is defined introducing the object oriented programming, the important member function is realized such as the beginning and end of coding, the getting of image type, the conversion of image type etc. according to the bandwidth of different users, the bitrate is adjusted and the algorithm is simulatively realized
採用面向對象的程序設計思想和方法,定義了編碼器類,給出了重要成員函數如編碼開始、編碼結束、獲取圖像類型、圖像類型轉換的程序實現;根據用戶帶寬的不同,調整編碼時用到的位率並且進行了程序的模擬實現。It shows the relationship between jsps and servlets, session and entity ejbs, and key and view data transfer objects
它說明了jsp和servlet ,會話和實體ejb ,以及key和視圖數據轉換對象之間的聯系:A low - speed input device that converts graphic and pictorial data into binary, numeric inputs for a digital computer
一種低速輸入設備,它將圖形和圖象數據轉換成用於數字計算機的二進制數值輸入。An ooa model may be expressed informally in diagrams or text, or more formally in entity - relationship ( er ) diagrams, data - flow diagrams, state - transition diagrams, or a variety of specialty representation currently available
面向對象分析模型可以非正規地用圖表或者文本表示,或者正規些用實體關系圖,數據流圖,狀態轉換圖,或可以利用的其他方式來表示分享友人