轉換緩沖器 的英文怎麼說

中文拼音 [zhuǎnhuànhuǎnchōng]
轉換緩沖器 英文
translation buffer
  • : 轉構詞成分。
  • : 動詞1. (給人東西同時從他那裡取得別的東西) exchange; barter; trade 2. (變換; 更換) change 3. (兌換) exchange; cash
  • : Ⅰ形容詞1 (遲; 慢) slow; unhurried 2 (緩和; 不緊張) not tense; relaxed Ⅱ動詞1 (延緩; 推遲) d...
  • : 名詞1. (器具) implement; utensil; ware 2. (器官) organ 3. (度量; 才能) capacity; talent 4. (姓氏) a surname
  • 轉換 : change; transform; convert; switch
  1. Our main products are micro barometer low pressure gauge low pressure capsule gauge vacuum pressure with low pressure gauge pressure gauge with electrical contact shock - proof electric contact gauge stainless steel pressure gauge dry and glycerin filled pressure gauge normal pressure gauge freon pressure gauge oxygen - acetylene pressure gauge stainless steel vacuum pressure gauges series diaphragm seal pressure gauge diaphragm pressure gauge with electrical contact pp diaphragm seal pressure gauge shock - proof pressure gauge with electrical contact diaphragm seal pressure gauge explosion - proof electric contact pressure gauge minitype pressure gauge accurate pressure gauge test pressure gauges as well as pressure gauge switch pressure separator tube pressure gauge radiator double - metal thermometer all the products can meet both national and international stands,

    一般壓力表氣壓表抗震壓力表充油壓力表全不銹鋼壓力表膜盒微壓表電接點壓力表冷媒壓力表真空壓力表壓力真空表隔膜壓力表微型壓力表差壓表微差壓表絕壓表精密壓力表耐高溫壓力表蒸氣壓力表汽車燃氣壓力表醫用壓力表遠傳壓力表衛生型壓力表壓力表管壓力表冷凝散熱壓力表翅片散熱壓力表開關不銹鋼連接彎管不銹鋼連接軟管接頭油壓連接頭壓力表針閥節流閥及過壓保護附件濾油網加油口油溫油麵計雙金屬溫度計等。
  2. Directly painting textures on top of 3d objects in 3d perspective viewport is a new issue of human - computer interface ( hci ). this paper presents a method to solve this issue. it converts the position information of the texture pixels of texture map into color information , and then transfers both the coordinates and the color of texture pixels into screen through texture mapping at the same time. only is the color information of texture pixels converted into illumination by calculating the normal and the angle of ray incidence of the screen pixel in the method. the texture coordinates are firstly converted into the color information by generating another texture map , which is called information map whose pixels ' color represents the coordinates information. and then the corresponding texture coordinates are mapped into screen reference frame by texture mapping and stored into information buffer for later use. so we can obtain the texture coordinates of screen pixels correspondingly by decoding from information buffer. after optimizing , we can paint textures on top of 3d objects in 3d perspective viewport in real time. the paper also gives some examples and related definitions of using additional information of 2d texture map for 3d graph generating

    針對三維逶視投影視圖中對三維物體表面紋理直接進行噴繪,以獲得復雜紋理圖這一計算機圖形交互技術這一新問題,研究了一種將紋理圖的象素位置信息成彩色信息,然後利用紋理映射將紋理坐標連同該點上的顏色值一起傳遞到與屏幕象素對應的可見點上的方法,其中顏色值依該點處的入射光線方向和表面法向被進一步為光強值,而紋理坐標則被解碼后還原成與該可見點對應的紋理坐標,被存入信息中,供以後使用,通過解碼,可根據屏幕點直接得到對應紋理象素點的坐標,經過演算法優化,實現了對三維物體表面紋理的實時噴繪;同時闡述了在三維圖象生成技術中使用附加紋理信息的應用實例以及相關定義
  3. This card largely depends on three integrate chips to fulfill its function : 1 ) nic control main chip, corresponding the mac sublayer of ethernet, to realize csma / cd media access protocol, manage the sending and receiving buffers integrated on the chip and provide motherboard pci interface. 2 ) serdes ( serializing and deserializing ) chip, corresponding pcs and pma sublayers in ethernet, mainly to complete 8b / 10b coding and convert 10 bits parallel data to serial data, and convert them again at the receiving end. 3 ) fibre transceiver unit, completing light - electrical conversion of seri

    該網卡主要由3塊集成的晶元完成其功能,分別是i )網路控制主晶元,對應于以太網的mac子層,主要完成csmaicd介質訪問協議,管理片上集成的發送和接收區,並提供和主板p0總線的介面: b ) s rd s (串列解串列化)晶元,對應于以太同的pcs和pma子層,主要完成sb lob編碼並將10位并行的數據為串列數據,在接收端完成相反的功能:涌)光纖收發,完成串列數據的光電功能。
  4. By default mmus are implemented and they are constructed of 64 - entry hash based 1 - way direct - mpped data tlb and 64 - entry hash based 1 - way direct - mapped instruction tlb

    默認的存儲管理單元實現由基於64個散列入口的單通道直接映射的數據后備式區和基於64個散列入口的單通道直接映射的指令后備式區組成。
  5. The pulse - peek sampling and adc module is able to catch a single and very narrow pulse in order to sample its peek value without being influenced by other pulses or noise. the pulse - peek sampling and adc module can also adapt itself to different rising edge of pulses, so it can scale different types of explorers made by our research institute

    X射線探測定標分析系統的前端脈峰值採集及其電路能夠實現單個快速脈的捕捉及對不同脈上升沿陡的適應,它對不同傳感的放大信號特徵都有很好的適應性,對脈峰值采樣的結果具有很高的精度。
  6. This painting involves fetching data from the frame buffer and converting that digital pixel data into a stream of analog signals that the monitor can understand

    這個過程包括從幀中取數據然後將數據數字信號成模擬信號,傳送給顯示
  7. Detail specification for types jc4049, jc4050 buffer converters of cmos semiconductor integrated circuits

    半導體集成電路jc4049 . jc4050型cmos電平詳細規范
  8. The current in the dac ’ s output can drive the load, and the structure can save a buffer consisted of operational amplifier, so the structure can achieve high speed with no close - loop and feedback in this circuit

    該10位分段式電流舵型數模的輸出端可直接用電流輸出來驅動負載阻抗,省去運算放大構成的輸出,整個電路中沒有形成閉環和反饋,因此這種電路結構可以達到很高的速度。
  9. It contains two a / d channels, every channel has a 4kx 16bit buffer. it has three flexible trigger modes : inner trig, outer trig and software trig. vvp platform can support up to 4 plug - in boards ( 8 channel a / d ) to work together

    該模塊作為一塊vvp儀平臺上的插板,採用20msps的16位a d,一塊插板上設計了2個高速a d通道,每個通道有4k 16位的存儲,可以內部觸發、外部觸發和軟體觸發。
  10. Tlb translate look side buffers

    旁視
  11. The digital upward frequency conversion is the key element of the waveform synthesis. at the same time, basic theoretical analysis and optimum design are done for pci bus slave interface, fifo, transmit signal processor, digital - to - analog converter and logic control

    本文對波形合成技術的核心? ?數字上變頻進行了深入細致的研究和介紹,同時對波形合成中的pci總線介面、先進先出、發射信號處理、數模及邏輯控制等部分進行了分析和優化設計,給出了最佳設計方案。
  12. Ms03 - 036 : buffer overrun in wordperfect converter could allow code execution 827103

    Ms03 - 036 : wordperfect存在的區溢出問題可能會使任意代碼都能運行( 827103 )
  13. In the dissertation , we discribe the implementation of large capability video data acquisition system based on pci bus of computer 。 the system is composed of data acquisiton card and corresponding software 。 the data acquisiton card include two acquisition channels , 8 - bit digitization at rates up to 13. 5mhz 。 frist , the architecture of the video data acqusition system is studied 。 then , the function and implementation methode of each module are introduced in detail 。 the control module of the video data acqusition card is implemented by using of the isp technology of cpld and vhdl programming technology 。 the a / d converter used assembler to implement the initialazation programe 。 and the double buffer technology is used for large capability data acqusition. because a contiously large memory is difficult to apply in windows operating system 。 finally we use broland c + + to introduced the devleoping procedure of drivers 。

    在實際的研製過程中,利用cpld的在系統可編程( isp )技術和基於vhdl語言的可編程邏輯件設計技術實現了視頻數據採集卡的控制模塊。在視頻的a / d模塊,用匯編程序模擬i2c總線對初始化a / d晶元。針對大容量數據採集,採用了雙技術解決wndows操作系統下難以申請到大容童連續內存的間題。
  14. In order to solve the problems about unfixed instruction length, stack - orientation and addressing virtualization in jvm instruction set, the instruction fetch unit, stack cache and mechanism of address translation in java chip system are studied

    為了解決java虛擬機指令系統中指令不定長、面向堆棧和地址虛擬化等問題,本文研究了java晶元中取指部件、堆棧部件和地址機制以及相應物理存儲的管理等關鍵技術。
  15. When data is marshaled to unmanaged code by value or by reference, the marshaler typically copies the data to a secondary buffer possibly converting character sets during the copy and passes a reference to the buffer to the callee

    System . string和system . text . stringbuilder當通過值或通過引用將數據封送到非託管代碼時,封送拆收通常將數據復制到輔助區(可能在復制期間字符集) ,並將對區的引用傳遞給被調用方。
  16. In the description of circuit design, the emphasis is paid the following hardware modules : ad / da inverter, dsp module, external program / data memory, cpld control logic, serial communication module, power module, and so on. problems and the corresponding solutions found in the design and debug stage are discussed, too. finally, the low - level software driver design is presented in detail, including system booting, initialization of dsp registers, cpld logic and timing control, drivers for asynchronous communication fifo, and drivers for ad converter

    在電路模塊分析中,重點介紹了語音的輸入放大和輸出部分、 ad da、 dsp語音壓縮解壓、外部程序數據存儲、 cpld邏輯控制、串列收發組件、電源供電以及dsp的jtag介面等等,並且給出了在硬體電路設計和調試過程中的問題與解決辦法。
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