錐光圖 的英文怎麼說

中文拼音 [zhuīguāng]
錐光圖 英文
conoscopic figure
  • : Ⅰ名詞1. (錐子) awl2. (似錐物) awl-shaped things 3. (錐體) cone Ⅱ動詞(鉆) drill; bore
  • : Ⅰ名詞1 (照耀在物體上、使人能看見物體的一種物質) light; ray 2 (景物) scenery 3 (光彩; 榮譽) ...
  • : Ⅰ名詞1 (繪畫表現出的形象; 圖畫) picture; chart; drawing; map 2 (計劃) plan; scheme; attempt 3...
  1. This setup, known as a conoscope, is shown in figure 14. 2 and consists of two stress - free plano - convex lenses a and b

    此裝置稱為鏡,如14 2所示,它由a和b兩個無應力平凸透鏡組成。
  2. This setup, known as a conoscope, is shown in figure 14. 2 and consists of two stress - free plane - convex lenses a and b and a diaphragm c having a small aperture

    此裝置稱為鏡,如14 2所示,它由a和b兩個無應力平凸透鏡和一個帶小孔的闌c組成。
  3. This setup, known as a conoscope, is shown in figure 14. 2 and consists of two stress-free plano-convex lenses a and b.

    此裝置稱為鏡,如142所示,它由A和B兩個無應力平凸透鏡組成。
  4. This setup, known as a conoscope, is shown in figure 14. 2 and consists of two stress-free plane-convex lenses a and b and a diaphragm c having a small aperture.

    此裝置稱為鏡,如142所示,它由A和B兩個無應力平凸透鏡和一個帶小孔的闌C組成。
  5. P - type silicon crystal plates have been adopted in the text, which are formed mask sio2 by heat - oxygenation. and figures are diverted by normal light etching technology

    本文採用p型單晶矽片,由熱氧化形成sio _ 2掩膜層,標準刻工藝進行形轉移,用koh溶液濕法刻蝕製作倒四棱腐蝕坑列陣。
  6. Fluorescence power transfer function, three - dimensional point spread function ( 3d - psf ) and three - dimensional optical transfer function ( sd - otf ) for the various fluorescent wavelength of the two kinds of fluorescence confocal scanning microscopy are calculated in this paper by using fourier imaging theory. the results show that the fluorescent wavelength has influence on imaging property of confocal microscopy such as spatial cut - off frequency, resolution and 3d - otf. there is a different missing - cone in the 3 - d space of otf when the ratio of excitation wavelength to fluorescent wavelength decreases

    本文在sheppard和gumin等人的理論基礎上,利用fourier學成像理論,討論了不同熒波長對單子和雙子共焦顯微鏡成像特性的影響,導出了單子和雙子共焦顯微鏡的熒功率傳輸函數、三維脈沖響應函數和三維學傳遞函數,得到了它們在不同激發波長與熒波長比值時具體的表達式,並且通過數值計算,得到了它們的曲線,結果表明:隨著激發波長與熒波長比值的增加,焦斑的橫向分佈和縱向分佈變窄,橫向解析度和縱向解析度提高,系統的成像效果變好,當激發波長與熒波長的比值下降到一定程度時,可以看到不同程度的失現象。
  7. In this paper, i will present some algorithms of polyhedral visual hull reconstruction : ( 1 ) polyhedral v isual h ull generation a igorithm b ased one dge - pool - searching, which constrains the 3 - d intersections into the 2 - d planes intersection via the epipolar theory to reduce the complexity a nd c an r educe t he t imes f or c ones t o b e p rejected o nto t he i mage p lanes, i n which we induced the index list to every points on the surface of object, and connected the related points to get sub polygons on surface and in turn get the mesh model, we replace triangulation process of disordered points cloud by edge - pool searching. ; ( 2 ) reconstruction based on degenerated - polygon - intersection, which have the following improvements on traditional bull intersection : using degenerated polygon to orga nize intersected area on cone face, which may be discontinuous ; a fast intersection algorithm of polygons on the cone face based on degenerated polygons, which is consistent between the continuous polygons and the discontinuous ones. the intersection of degenerated polygons is similar to the convergence of two ordered lists, which is comparably simple to the bull operation ; ( 3 ) reconstruction algorithm based on ray - tracing, in which all the rays that run through the vertex on silhouette of object will intersect with all the cones correspondent to other silhouette, and we have to calculate the intersection of all such line segments, the endpoints of which are considered to lie on the surface of object and we will get the point cloud on the surface of object

    同時利用共極線原理把三維計算投影到二維平面以降低求交計算的復雜度,該演算法可以減少像平面投影計算的次數,以邊池搜索取代散亂點集上進行的三角剖分; ( 2 )基於退化多邊形求交的多面體可見殼模型重構,系統引入退化多邊形的概念,把體平面的交集中不連通的部分用一個退化多邊形來表示,並引入了新的基於退化多邊形的求交演算法,與傳統多面體可見殼重構相比,該演算法有以下幾點創新:在像平面以退化多邊形組織投影體和物體輪廓的交集,把任意面與物體輪廓的交集歸一到一個退化多邊形;基於退化多邊形的二維平面上多邊形快速相交演算法,該演算法在一定程度上就是兩個有序鏈表的合併,大大簡化了先前的布爾求交計算; ( 3 )基於線跟蹤的演算法,該演算法中所有通過輪廓頂點的線和對應其它像輪廓的進行求交計算,最後得到每次求交計算得到線段的交集,該線段的頂點就認為是物體表面點,從而得到物體表面的點雲。
  8. On the base of these analyses, optimization design and arts design are performed and the layouts of masks are plotted. the theory model of this kind of acceleration sensor is founded to guide the fabrication

    在此基礎上進行了結構優化設計和工藝設計,研究了尖成形工藝和「多掩膜無掩膜」腐蝕工藝,根據工藝流程繪制出刻掩膜版,為該傳感器的研製奠定了一定的基礎。
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