隱線繪圖 的英文怎麼說

中文拼音 [yǐnxiànhuì]
隱線繪圖 英文
hidden line plot
  • : Ⅰ動詞(隱瞞; 隱藏) hide; conceal Ⅱ形容詞1 (隱藏不露) hidden from view; concealed 2 (潛伏的; ...
  • : 名詞1 (用絲、棉、金屬等製成的細長的東西) thread; string; wire 2 [數學] (一個點任意移動所構成的...
  • : 動詞(畫出圖形; 描寫) paint; draw
  • : Ⅰ名詞1 (繪畫表現出的形象; 圖畫) picture; chart; drawing; map 2 (計劃) plan; scheme; attempt 3...
  • 繪圖 : plot; draw; sketch; plotting; mapping繪圖板 drawing board; field plotter; plotting board; plottin...
  1. By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building

    與己有的三維變換方法相比較,該方法不但成功地填補了由於投影區域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物體相互遮擋而產生的第二類空洞,從而方便地實現了虛擬環境中的漫遊;基於物體表面深度的連續性,本文提出了一個位移預測方法? ?此方法可以從單幅參考象獲得逆映射過程中所需要的目標象的位移信息,從而大大提高了演算法的效率:與通常的正向映射演算法相比,此演算法克服了多幅參考象所帶來的計算量成倍增長等問題,而且誤差較小。 2 )基於極幾何的快速逆映射演算法。利用參考象的邊界信息與含的遮擋關系,以及極幾何的性質,本文第三章提出了一個基於極幾何的快速3 『一中國科學院軟體研究所博士學位論文基於象的快速制技術的研究逆映射演算法,從多幅參考象精確合成當前視點目標象。
  2. A method of plotting the isovalue line of implicit functions by computer is introduced, the comparison of our method with traditional method of intensity scaling is given. by using of our method, some examples of isopotential and interference in college physics are displayed

    通過介紹有關函數等值的計算機制方法,與傳統的物理形強度定標法作了比較.用此方法舉例模擬了大學物理課程內容中電荷等勢和波的干涉
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