類空間方向 的英文怎麼說

中文拼音 [lèikōngjiānfāngxiàng]
類空間方向 英文
space-like direction
  • : Ⅰ名1 (許多相似或相同的事物的綜合; 種類) class; category; kind; type 2 (姓氏) a surname Ⅱ動詞...
  • : 空Ⅰ形容詞(不包含什麼; 裏面沒有東西或沒有內容; 不切實際的) empty; hollow; void Ⅱ名詞1 (天空) s...
  • : 間Ⅰ名詞1 (中間) between; among 2 (一定的空間或時間里) with a definite time or space 3 (一間...
  • : Ⅰ名詞1 (方形; 方體) square 2 [數學] (乘方) involution; power 3 (方向) direction 4 (方面) ...
  • 空間 : space; enclosure; room; blank; interspace
  • 方向 : direction; orientation
  1. Now, simplified calculating methods of vertical frame and horizontal framed bent for plate structure are mostly used in this structure design. for the complex distribution of quality and rigidity of this structure, the calculating method of space turning coupled pair should be considered as a complemental checking calculation for this kind of irregular structure

    結構設計目前大多採用縱框架、橫框排架的平面結構簡化計算法,由於該結構質量和剛度分佈復雜,對於此不規則結構尚應採用考慮扭轉耦聯的計算法進行補充驗算。
  2. 8th joint symp. computational linguistics, nanjing, 2005, pp. 217 - 220. 54 wang j b, du c l, wang k z. study of automatic abstraction system based on natural language understanding

    國內研究者探索了基於實例無指導學習法互信息計算詞匯基於依存分析與貝葉斯分模型結合等各種法。
  3. By physiognomy feature, it could be divided into three types of thermal structure : positive dome model, negative collapse model and border dome core collapse model. based on the depth degree or magma - thermal influenced, it could be divided into five types of thermal structure : ( ancient ) geothermal anomaly focus region model, superficial volcano eruption hydro - thermalism and hypabyssal intrusive model, thermal anticline ( thermal dome ) model, mid - deep intrusive model, deep mantle ( crust ) thermal plume model ; and put forward a perfect model of the thermal structure. there are many interaction system could be induced into a systematic thermal interaction, include : ocean - continent system, basin - mountain interaction, superficial and mid - deep crust - mantle interaction, crust - mantle commingle interaction, vertical thermal interaction ( delamination ) etc.

    依據地貌形態分為三:正穹窿型、負塌陷型、邊隆核陷型:依據巖漿-熱力作用影響的深淺程度或深度分為五: (古)地熱異常群集區、表淺層火山噴發-熱液活動與淺成侵入型、熱力背斜(熱穹窿) 、中深層侵入型、深部地幔(地殼)熱柱型;提出了熱力構造作用分佈的理想模式,將洋陸系統、盆山作用、淺表與中深部殼幔作用、殼幔混合、垂熱力作用(拆沉)等納入一個整體統一的熱力作用系統中,為盆地動力學研究打開了一個新窗口;研討了熱力構造研究法。
  4. The gis developed with the combination of mapx controls and object language, realizes the integral saving and management of spatial data and attribute data, and theoretically ensures the datashare and the integrality of data. such a system has been applied to the daily management of chongqing expressway, is proved to be of active contribution to the work efficiency and effect. it will surely promote the development of its in the future

    基於oraclespatial ,運用mapx控制項和面對象語言相結合開發的gis應用系統,實現對gis數據和屬性數據的一體化存儲和查詢,即不將地理信息存儲在原來的地理信息系統中,而是存到關系數據庫中,這種一體化技術實現了數據管理的規范化和數據操縱的標準化,使用戶可以比較便的組織各信息處理事務,在數據完整性面提供了有效保證。
  5. As 4ws system is a typical system with stochastic perturbations, which are from the road surface unevenness and side wind and ca n ' t be described by deterministic function, the probability and statistics theory must be used in such research

    由於汽車四輪轉系統是典型的一個存在隨機擾動的系統,振源主要就是路面的不平度和地面的側風,這擾動不能用確定性的時函數去描述,只能用概率統計的法去研究。
  6. The function design of system includes writing down amendment and pretreatment about spatial database and attribute database. this system provides common and basic functions of gis. besides, we can make out the topographical maps, planimetric maps and skiagraph, structure objects of highway construction of design and can inquire two - way between spatial information and attribute information

    系統功能設計包括數據庫和屬性數據庫的錄入、修改以及預處理;系統還提供了一般gis系統應具備的基本功能,並在此基礎上進行涵蓋公路設計施工的地形圖、平縱縮圖、構造物等圖形信息與屬性信息的雙查詢,並運用掙值法等對相關屬性進行分統計以供有關公路工程項目的各使用。
  7. A document searching system with vector space model

    基於模型的貝葉斯文本分
  8. Through the experiment, we test its feasibility. 3 、 to solve the insufficiency of the svm method, the thesis proposes another algorithm based on similarity computing for verb subcategorization acquisition, and use two different sentences similarity getting algorithms to the acquisition : vector space model and the algorithm for sentence structure similarity getting that based on word class cluster

    3 、針對支持量機法在自動獲取性能面的不足,探索提出了基於相似度計算的動詞次范疇獲取演算法,並分別使用了兩種不同的句子相似度獲取演算法:模型和基於詞串句子結構相似度獲取演算法,用於動詞次范疇獲取。
  9. Based on the original data of tm in 1988, 1992 and 1998, then after some processing and analysis, the author have the thematic data of land - use by interpretation. on the basis of them, the author made the analysis of land - use for this area based on the spacial analysis of gis and the method of comparison between result of land - use classification as follows : the method of aggregating analysis, the analysis of urbanization, the analysis of the transformation rate of cultivated land, the analysis of the driving force of land - use change and the sustainable use of land. the conclusions may be demonstrated below : the cultivated land decreases with the patchs fragment ; road spreads radialy surround second - ring road ; the urban land expands quickly toward southwest along the major roads and be concentrative. rural land and industry increse rapidly with dispersing ; 0thers change slowly. the major driving forces of land - use change in this area are the rapid expansion of urban and rapid growth of population, foreign investment and the development of tertiary industry which was based upon the real estate. according the trendency of land - use change, the author consider that we must insist on the way of the sustainable use of land based on protecting the cultivated land

    在此基礎上,應用分結果比較法,在gis各種分析功能(幾何量算、統計分析、疊加分析及緩沖區分析)的支持下,對該區土地利用變化進行了如下分析:土地利用綜合分析、城市化進程分析、耕地轉化率分析、土地利用變化因素分析及土地的可持續利用分析。結果表明:該區土地利用變化主要表現為耕地大量減少,斑塊破碎化;交通用地沿二環線呈放射狀四周擴展;城鎮用地沿交通干線西南擴張迅速,用地趨于集中;農村居民點和工礦業用地增加,用地趨于分散;其它用地變化較慢。這一用地變化的主導因素是城鎮用地擴展快、人口增長迅速、外資的大量投入及以房地產為主的第三產業的快速發展。
  10. Game for a player similar to the matrix scene of fighting, not only this, players can also specific keys, displaying similar to the bullet time like slow motion effects, how kind, cool ! explain the rules of the game, the player and the control of a computer screen, the way t

    按鍵面,鍵左右各對應兩側移動,上鍵代表跳躍,下鍵代表拳擊,按住m鍵不放可以達到慢動作的效果,按住格鍵不放則可以變成超慢鏡頭,似於子彈時
  11. Consequently, on the basis of non - winkler foundation model, a finite - element method that utilizes foundation flexibility matrix into iterative calculation is proposed in this paper originated from the item " the optimal design theory and research of pile capping beam " sponsored by natural science fund of hunan province, which the continuity of soil mass can be accounted for under various boundary conditions, different loadings and irregular beam characters

    本文結合湖南省自然科學基金項目「樁基承臺梁優化設計理論與法研究」 ,針對非文克爾地基(半、線性變形層或單壓縮層地基模型等)上的樁基承臺梁,提出一種利用地基柔度矩陣來進行迭代的有限單元法,可充分考慮梁下土體的連續性,並對基礎與土體脫開、承臺梁截面變化、梁體邊界條件復雜、上部荷載型變化以及梁下基樁承載力差異等情況進行分析計算。
  12. Operations guide : click play entered the game, select the first one, the use of sub analogy, you have a portrait of two chutes, blue for health, yellow for the physical, a key to the roundabout hack, and s keys to normal hack, and d keys to xiapi, with the normal direction of the same key, k enter the name of the game : welcome 4455 miniclip games network, the site domain name to remember : 4455. cc and 3839. cc

    操作指南:點擊play進入游戲,選擇第一關,以次推,你的頭像有兩個槽,藍色為健康,黃色為體力a鍵為迴旋砍, s鍵為正常砍, d鍵為下劈,鍵與正常相同,格鍵為撞擊對手,游戲中還會有4片金子收藏,游戲后會獲得積分啊:此外,打碎一些箱子會有救命藥水來補充,其中黃色藥水是體力補充,使用時按數字小鍵盤的「 1 」 ,藍色藥水是健康補充,按「 2 」 ,紫色藥水為隱身,按「 3 」即可,有時限制的,可以看你的頭像啊。
  13. By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building

    與己有的三維變換法相比較,該法不但成功地填補了由於投影區域擴張而產生的第一洞,而且成功地填補了由於深度非連續物體相互遮擋而產生的第二洞,從而便地實現了虛擬環境中的漫遊;基於物體表面深度的連續性,本文提出了一個位移預測法? ?此法可以從單幅參考圖象獲得逆映射過程中所需要的目標圖象的位移信息,從而大大提高了演算法的效率:與通常的正映射演算法相比,此演算法克服了多幅參考圖象所帶來的計算量成倍增長等問題,而且誤差較小。 2 )基於極線幾何的快速逆映射演算法。利用參考圖象的邊界信息與隱含的遮擋關系,以及極線幾何的性質,本文第三章提出了一個基於極線幾何的快速3 『一中國科學院軟體研究所博士學位論文基於圖象的快速繪制技術的研究逆映射演算法,從多幅參考圖象精確合成當前視點目標圖象。
  14. Through analyzing several current - prevailing geography information types and gis data formats, this paper proposes a both user - oriented and multi - resource - heterogeneous - information - system - oriented scheme that describes the urban space semantic information entity based on ontology. moreover, ontology - based topology and semantic relationship of the urban space entity are provided. this paper also presents a synthetic query model of ontology - driven space information and a methodology of semantic integration

    本文在分析了國內外流行的gis系統的地理信息型和數據格式的基礎上,提出基於本體論的,面用戶應用、面多源異構信息系統的城市語義信息實體的描述法,提出基於本體的城市實體拓撲關系及語義關系,確立了本體驅動的信息的綜合查詢模型,以及語義信息集成法。
  15. Three - dimensionally braided structural composites have distinct structure that is fully integrated, continuously spatial fiber - network impregnated with ductile material. the new innovative materials have not plies as conventional composites have, and put an end once and all to low interlaminar strength showing in laminate materials. because of their enhanced stiffness and strength in the thickness direction, near - net - shape design and manufacturing, superior damage tolerance and specified aerospace function, the braided composites are gaining more and more attention of industry and academia

    三維編織結構復合材料是完全整體、連續、多的紡線(纖維束)的網路,充填以延性材料,這新材料已失去通常復合材料的層合板概念,由此,層合板復合材料層脆弱的致命弱點在編織結構復合材料中得到克服,所以編織結構復合材料具有高的強度和剛度(包括在厚度) ,接近實際形狀的製造,高的沖擊韌性、高的損傷阻抗,和按實際設計要求的特定的航航天面的使用功能,因而廣泛地受到工業界和學術界的關注。
  16. It can be boiled down to combinatorial optimization problem in mathematics. on the basis of summarizing the complexity and structural features of hmb and rules of its design and manufacture and analyzing the spatial relationship in 3d layout of hmb, the expressions of relevant variants are put forward using the object - oriented approach

    在全面總結液壓集成塊設計問題的復雜性特點,以及集成塊零部件的結構特徵和設計、製造信息組成規律的基礎上,本文深入分析了集成塊立體布局的關系,用面對象法定義了與該問題有關的特徵變量的示性表達式,給出優化目標和約束條件,進而確立了集成塊設計問題的數學優化模型。
  17. His research interests centre on neural plasticity. recent projects focus on developmental establishment of space - centered coordinates in relation to auditory - vestibular cues as well as on strategies to stimulate neuroprotection and repair of the adult nervous system

    在學術研究面,對中樞神經細胞處理從內耳傳入的信息進行了廣泛的研究工作,並進一步探討該神經細胞在動物幼年發育臨界期前後可塑性的變化。
  18. By projecting feature vector to every class subspace, the character can be determined to one class in accordance with the projecting length. this is the difference between subspace method and other statistic methods

    在分決策時,將樣本特徵矢量別子投影,由投影長度判別樣本歸屬,這也是子法與其它統計模式識別法的不同之處。
  19. A widely used method for checking real - time systems is, according to the real - time property to be checked, to use a proper bi - simulation equivalence relation to convert the infinite - timed state space to a finite equivalence class space. the algorithm needs only to explore the finite space to get a correct answer. in most cases, exhaustive exploration is very difficult because the equivalence class space increases explosively when the scale of the system increases. in this paper, an equivalence relation is introduced to check whether a concurrent system, which is composed of a finite set of real - time automata, satisfies a linear duration property. to avoid exhaustive exploration, this paper also introduces a compatibility relation between timed states ( configurations ). based on these two relations, an algorithm is proposed to check whether a real - time automaton network satisfies a linear duration property. the cases study shows that under some conditions this algorithm has better efficiency than the tools in the literature

    一個被廣泛用於驗證實時系統的法是根據被驗證的實時性質,使用適當的雙模擬等價關系使無限的狀態轉化為有限的狀態等價.演算法只需要在這個有限的等價里搜索就可以得到正確答案.但是,這個等價的規模一般隨著系統規模的增大而產生爆炸性的增長,以至於在很多情況下,窮盡搜索這個是不現實的.該文引入了一個等價關系來驗證一個由多個實時自動機通過共享變量組成的並發系統是否滿足一個線性時段特性.同時,還引入了格局之的兼容關系來避免對狀態等價的窮盡搜索.基於這兩個關系,文章提出了一個演算法來驗證是否一個實時自動機網滿足一個線性時段特性.實例研究顯示,此演算法在某些情況下比其他一些工具有更好的時效率
  20. Wbs has not only implemented the web log mining function, but also put forward a method to supply the needs of personalization service. this method was based on the technique of web usage mining and web content mining, hi this system bookmarks and users are represented by vector on feature space and managed in a uniform manner by the engine

    結合系統特點? ? bookmark服務,系統不僅實現了日誌挖掘功能,並提出了一種結合web用法挖掘和web內容挖掘的法,即將bookmark和用戶以基於特徵項量形式統一進行管理,採用聚( clustering )的法根據匹配度來為用戶提供個性化服務。
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