高速繪圖 的英文怎麼說

中文拼音 [gāohuì]
高速繪圖 英文
high-speed plotting
  • : Ⅰ形容詞1 (從下向上距離大; 離地面遠) tall; high 2 (在一般標準或平均程度之上; 等級在上的) above...
  • : Ⅰ形容詞(迅速; 快) fast; rapid; quick; speedy Ⅱ名詞1 (速度) speed; velocity 2 (姓氏) a surna...
  • : 動詞(畫出圖形; 描寫) paint; draw
  • : Ⅰ名詞1 (繪畫表現出的形象; 圖畫) picture; chart; drawing; map 2 (計劃) plan; scheme; attempt 3...
  • 高速 : (高速度) high speed; high velocity (hv); high rate; swift; fast; express; high-speed
  • 繪圖 : plot; draw; sketch; plotting; mapping繪圖板 drawing board; field plotter; plotting board; plottin...
  1. Because of the huge memory space and rapd calculation speed that compuer possesses, we can manage the ekisted drawings central1y and search them rapidiy in conclusion, the high quality and low price product wtth the help of applytng the cad technology will not only satisfy the requiremen of the market but also help factory amer apply the compeer technology in the process of production ( for example, haher production managemen0 we has applied thes systetn in extuion embranchmen factory and obtained favorable effect wich reveds tha thes system has widely applytng prospect and uti1ity value

    該系統將成組技術的分類編碼原理和計算機輔助設計技術應用於擠壓鋁型材的產品開發設計和產品紙的管理中,不僅可以極大地提產品設計質量、縮短產品開發周期,還可以減少重復工作及規范制方法;同時,利用計算機存儲空間大、運行度快的優點,可實現對已有產品紙的集中管理和快檢索。利用計算機輔助產品開發,不僅能以質量、低成本的產品迅滿足市場需求,還可為工廠進一步實施計算機應用工程(如后續生產管理等)奠定良好的基礎。
  2. Vertical high - speed cutting plotter imported from japan

    日本原裝進口立式切割
  3. When catchment area, average channel gradient and catchment shape factor of designed culvert or bridge are known, a user can be convenient to get local parameters c, e and b from standard contour charts and easy to calculate flood flow just by a calculator. design period of flood flow is enormously shortened as well as a high precision. estimated flood flow through culvert or small bridge by new calculation model is generally less than by traditional methods, so that much cost is cut down a s reducing the span of culvert or small bridge

    以75000km ~ 2的川中丘陵地區為試點研究區,制了該地區新模型的參數等值線,率定了不同設計頻率的改正系數,使設計者只需在地形上獲取集水面積,河道平均坡降和流域形狀系數,在參數等值線上查得橋涵所在地的相應參數,使用計算器即可迅計算出設計流量,大大縮短了設計周期,且精度較,設計的洪水流量一般低於傳統方法,從而可減小橋涵跨徑,節省投資。
  4. The paper mentions the design of three - dimensional graphics modeling in the mine such as shaft, laneway, and equipment of transport and mining. human - computer interaction and viewpoint rambling in the demo system are realized so that the simulating staff may look at circumstances from different viewpoint and positions. under the precondition of limited resources holding, the contradiction between the fidelity of image display and real - time feature of system interaction process is better resolved with using of display list and model culling technology

    論文中採用了opengl形庫的基本函數進行三維形的模型設計,並詳細給出了立井、拱形巷道、梯形巷道以及工作面支架和井底運輸巷道設備的三維形設計方法;並著重分析人機交互與視點漫遊功能的技術在系統中的實現;在佔用有限資源的前提下,為了提場景實時顯示度,論文中採用顯示列表和模型淘汰等技術,並編制出了一個虛擬礦井實例。
  5. Framebuffer support speeds both drawing and overall performance

    幀緩沖區支持提度和整體性能。
  6. By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building

    與己有的三維變換方法相比較,該方法不但成功地填補了由於投影區域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物體相互遮擋而產生的第二類空洞,從而方便地實現了虛擬環境中的漫遊;基於物體表面深度的連續性,本文提出了一個位移預測方法? ?此方法可以從單幅參考象獲得逆映射過程中所需要的目標象的位移信息,從而大大提了演算法的效率:與通常的正向映射演算法相比,此演算法克服了多幅參考象所帶來的計算量成倍增長等問題,而且誤差較小。 2 )基於極線幾何的快逆映射演算法。利用參考象的邊界信息與隱含的遮擋關系,以及極線幾何的性質,本文第三章提出了一個基於極線幾何的快3 『一中國科學院軟體研究所博士學位論文基於象的快制技術的研究逆映射演算法,從多幅參考象精確合成當前視點目標象。
  7. And then, the cavity flow is simulated, and the streamline and pressure contour at different reynolds number are plotted, the stream function and location of vortex centers are agree well with the previous results, which indicate the incompressible lattice bgk model is reliable

    進而對方腔流的度場和壓力場進行了計算,制了不同雷諾數下的流線及壓力等,得到的迴流渦的位置和流函數的值和現有的數據十分吻合,表明本文不可壓格子模型是可靠的。
  8. Meanwhile, we built models of data collection, soeciai point ' s altitude handling, grid point ' s altitude handling, designed a method which can rapidly collect and process terrain data by descripting the contour line with mouse, and designed corresponding software by c + + builder5. 0. therefore, military digital maps can be facilitly and quickly made and computer - aided terrain analysis can be realized, thus the system can effectively help the commanders or staffs make their decision

    同時建立了數據採集、特殊點程處理、網路交點程處理等模型,設計了一種可通過鼠標器描線而實現地形數據的快採集、處理和賦值的方法,運用c + + builder5 . 0設計了相應的軟體,能夠方便、快捷地生成數字化軍用地並進行計算機輔助分析地形,從而能夠有效地幫助指揮員或者參謀人員進行決策。
  9. This paper presents a method of design for and realization of data transfer with high speed and reliability for coloi inkjet plotter by usb so that it can draw with high speed and precision

    本論文主要目的是利用usb為彩色寬幅機提供一種可靠的數據傳輸的設計和實現,從而使機能夠準確地形。
  10. The black thick lines with wind barbs indicate the location of jet streams and their maximum speeds, while the dash lines outline possible cat areas

    中有風羽的黑色粗線顯示空急流的位置及最大風,而虛線則描出有可能出現晴空湍流的區域。
  11. The hardware designing include the interface with engine controller, such as d / a conversion. we chose the ad75089 which was produced by ad corp. this is a parallel port digital to analog conversion, and i give the presentation about its structure and connection scheme. in order to resolve the contradiction between faster computation and slower display, a buffer storage also needed

    第二部分詳細陳述了數據傳輸卡的軟、硬體設計過程,硬體設計包括dsp與pci總線的介面、 dsp與外部控制器的介面、以及電路卡上的擴展數據緩沖區的設計,並使用專門的工具軟體protel出全部硬體電路的設計原理
  12. This paper researches and develops the digital simulation software of 3d terrain in accelerating the producing speed of plane triangle - net, the smoothing of waterway depth contour, the construct of waterway curve plane function, the drawing of 3d graphics and the waterway simulation

    本課題主要研究開發三維地形數字模擬軟體,在提航道平面三角網的生成度、航道等深線的圓滑處理、航道曲面模型的建立、航道立體制及航道模擬等方面進行了一些研究和開發工作。
  13. To analyze conveniently, analysis personnel regularity need to make the operation of background color filling, anode 、 cathode filling, gradual change filling of anode and cathode to eliminate burr phenomena and mosaic phenomena during the filling process. earthquake interpret deal with a lot of data, a mass of proportion operation, coordinate conversion and coordinate mapping must be dong in the plot process, it may frequently appears the phenomena of memory deficiency, graphics refurbish in low speed, graphics overlap and twinkle, so it make use of the technique of memory mapping document, memory dc plotting and local plotting twice and so on to implement quickly and top - quality plotting of lots of gigantic graphics and implement continuous and rolling display

    分析人員為了方便分析,也經常需要把波形進行底彩色填充,正級、負級填充,正負極的彩色漸變填充,並消除在填充過程中出現的毛刺現象、馬賽克現象。因地震解釋所涉及的數據量很大,在過程中要進行大量的比例運算、坐標轉換及坐標映射等,就會經常出現內存不足、形刷新度過慢、形重疊和閃爍等現象,所以需要採用內存映射文件、內存dc、局部重等技術,實現大數據量巨幅形的快度、質量制以及形的連續滾動顯示。
  14. Fuji xerox s products include : various types of digital printing copying document systems with a processing speed of 15 to 70 pages per minute, various types of digital printers with a processing speed of 6 to 22 pages per minute, high - speed chromatic printers with a speed of above 90 pages each minute, digital publishing systems that produce 180 pages a minute, color digital printing systems, graph plotters for engineering purposes and color oversize paper printers with a speed of 60 pages per minute

    富士施樂的產品包括:每分鐘列印復印15到70頁的各款數碼復印列印文件系統每分鐘列印6到22頁的各款彩色數碼印表機每分鐘列印90頁以上的套色印表機每分鐘輸出180頁的數碼出版系統每分鐘輸出60頁的彩色數碼印刷系統工程機大幅面彩色印表機等等,可以說是應有盡有,覆蓋的范圍十分廣闊。
  15. The research of this task comes from key projects in scientific research of the tenth " five - year plan " ( ( the technology of color spray - paint graph plotter for military use ) ). a further study has been made of pci2. 2 bus protocol, and a theoretical summarization of the protocol needed in the design of pci system is presented from the viewpoint of engineering application. on the basis of a good knowledge of pci bus protocol, this paper suggests a new method of data transmission based on pci on high - speed spray - paint graph plotter, and then designs hardware logic according to the methed, puts pcb board into practice. finally, the wdm drive progam of the hardware device is designed

    論文深入研究了pci2 . 2總線協議,並在工程角度上對pci總線協議中項目相關的協議的進行了理論總結。本論文在深刻理解pci總線協議的基礎上,提出了大幅面新一代彩色噴墨機上基於pci數據傳輸技術的一種新穎的解決方案,並基於這種方案設計出硬體邏輯,實現pcb板,最後設計出該硬體設備的wdm驅動程序。本文在設計硬體邏輯時,擺脫了傳統設計思路,應用了一種新穎的設計方法,應用了quicklogic公司的嵌入式可編程介面晶元q15030來完成介面晶元設計。
  16. At the same time, the " stop - hop - stop " approximation is no longer valid in sas due to the low speed of sound. the receiver has unavoidable movement, when echoes get to receiver from different distances. in order to overcome the problem, an image forming algorithm of multi - aperture sas is presented in the thesis, which is suitable for the case of non - " stop - hop - stop "

    為了解決測距、測模糊問題, sas通常採用多子陣技術,而且由於sas 「停?走?停」假設往往不再有效,即測帶內不同距離回波到達基陣時,基陣存在不可忽略的運動,所以論文提出了一種「停?走?停」假設不成立條件下的多子陣合成孔徑聲納逐點成像演算法以得到相位保真度更的復像。
  17. Secondly, we analyses the volume rendering based on ray casting, includeing algorithm principle, implementation pipeline. and for the features of medical slice images, improved trilinear interpolation algorithm is presented with an increase of the speed ray - casting in direct volume rendering

    其次,詳細分析了光線投射體制演算法的基本原理、流程步驟,並針對醫學斷層像的特點,提出和實現了改進的三線性插值演算法,從而大大提了光線投射法的度。
  18. Compared with virtual reality systems realized by computer graphics, the virtual scene built using the technology is independent of scene complexity and has the advantages of high painting quality, strong image reality sense and rapid speed, so the technology causes many researchers " attention this paper studies a constructing model for image - based virtual scene and realizing technology for walkthrough system

    和用計算機形學方法實現的虛擬現實系統相比,利用該技術生成的虛擬場景獨立於場景復雜度,具有制質量象真實感強、度快等優點,因此引起了廣大研究人員的關注。本文研究了基於象的虛擬場景的構造模型和漫遊系統的實現技術。
  19. In this thesis, we propose several pre - computing and sampling strategies for walkthrough system rendering, natural surface rendering with real - world material and 3d texture, and rendering with global illumination effects respectively. we also introduce efficient rendering methods, which work with these pre - computing and sampling strategies, and perform real - time realistic image rendering successfully

    本文在漫遊系統制,物體表面復雜材質和3d紋理的制,全局光照模型制等領域提出了相應的預計算采樣策略,以及快制方法,成功地實現了實時的真實感制。
  20. Cad and cae play very important roles in developing and designing modern production. cad is mainly used to promote the speed and quality of drawing, but improvement of production ' s capacity and quality, reduction of production " cost and cut - down of design period depend indeed on the help of cae

    Cad 、 cae在現代產品開發設計中起著非常重要的作用, cad主要是用來加快設計度、改進產品造型和提質量,而真正能夠改善性能、縮短產品開發周期則需要依靠cae技術。
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