illumination angle 中文意思是什麼

illumination angle 解釋
入射角
  • illumination : n. 1. 照明,光照;照(明)度;〈常用 pl. 〉 燈飾。2. 啟發,啟蒙。3. (手寫本的)彩飾。illuminative adj.
  • angle : n 【英史】盎格魯人〈cf Angles〉。n 1 角,隅,角落;棱,嬗角。2 【數學】角,角位,角的度數。3 【機...
  1. Static evaluation is used to determine motions in a direction that bisects the angle between the directions of illumination and observation.

    靜力學計算是用來決定照射方向與觀察方向之間的角分線方向的運動。
  2. The function of illumination optics for projection displays is to direct light source onto a small area of microdisplay within a limited incident solid angle, and therefore the collection efficiency is especially important compared to other illumination applications, which is also the main technical issue for led application to projection displays

    摘要投影顯示之照明系統須將光能量集中照明於一小面積與小角度之內,相較于其他照明之應用,其集光效率之考量更為嚴苛,亦為發光二極體于投影顯示照明應用中最主要之技術課題。
  3. This article focuses on about interior lighting art through the aspects of il - luminance and effect, photo chromic and atmosphere, illumination angle and mentality feeling and structural drawing of lights

    本文主要從照度與效果、光色與氣氛、光照角度與心理感受、燈具的構圖四個層面對室內照明藝術進行探討。
  4. Proceed from energy - conserving angle, utilize infrared device and intensity of illumination count and auxiliary circuit make up " classroom light systematic intellectual control " device far

    摘要從節能的角度出發,利用遠紅外裝置和照度計(光電管)及輔助電路組成「教室照明系統的智能控制」裝置。
  5. Directly painting textures on top of 3d objects in 3d perspective viewport is a new issue of human - computer interface ( hci ). this paper presents a method to solve this issue. it converts the position information of the texture pixels of texture map into color information , and then transfers both the coordinates and the color of texture pixels into screen through texture mapping at the same time. only is the color information of texture pixels converted into illumination by calculating the normal and the angle of ray incidence of the screen pixel in the method. the texture coordinates are firstly converted into the color information by generating another texture map , which is called information map whose pixels ' color represents the coordinates information. and then the corresponding texture coordinates are mapped into screen reference frame by texture mapping and stored into information buffer for later use. so we can obtain the texture coordinates of screen pixels correspondingly by decoding from information buffer. after optimizing , we can paint textures on top of 3d objects in 3d perspective viewport in real time. the paper also gives some examples and related definitions of using additional information of 2d texture map for 3d graph generating

    針對三維逶視投影視圖中對三維物體表面紋理直接進行噴繪,以獲得復雜紋理圖這一計算機圖形交互技術這一新問題,研究了一種將紋理圖的象素位置信息轉換成彩色信息,然後利用紋理映射將紋理坐標連同該點上的顏色值一起傳遞到與屏幕象素對應的可見點上的方法,其中顏色值依該點處的入射光線方向和表面法向被進一步轉換為光強值,而紋理坐標則被解碼后還原成與該可見點對應的紋理坐標,被存入信息緩沖器中,供以後使用,通過解碼,可根據屏幕點直接得到對應紋理象素點的坐標,經過演算法優化,實現了對三維物體表面紋理的實時噴繪;同時闡述了在三維圖象生成技術中使用附加紋理信息的應用實例以及相關定義
  6. The first one is the illumination design, through the simulation of solder surfaces, suitable illumination method could be induced by observing the synthetic images, and finally the adoption of a single - layer circular illumination with incident angle about 25 is concluded as the best illumination for extracting characteristic features from the images

    首先是焊點檢驗的照明設計,利用焊點模型所合成的影像,以快速歸納出最適于焊點檢驗的照明方法,並在最後提出以入射角約為25的單層環形光源作為照明形式。
  7. This thesis proposes one kind of variable universe fuzzily variable the structure terminal guidance law to realize vertical precise attack. this thesis also proposes the circle projection matching algorithm, which solves matching problem of the pictures with the free angle revolved. at the same time, the thesis has analyzed the influence to the circle projection matching algorithm of the noise, the illumination and the change of gradation

    本文還提出了的圓投影匹配演算法解決了任意角度旋轉的景象匹配問題,同時對噪聲、光照以及灰度變化對圓投影匹配演算法的影響進行了分析,重構了圓投影匹配演算法,使該方法對噪聲、光照以及灰度變化等具有很好的適應性。
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