message buffer 中文意思是什麼

message buffer 解釋
消息緩沖區
  • message : n 1 通信;口信;問候;祝詞;訊,消息,情報,電報,通報;【物理學】信息;【生物學】遺傳密碼單位〈...
  • buffer : n 1 【機械工程】緩沖器,緩沖墊;阻尼器,減震器;消聲器。2 【化學】緩沖,緩沖劑。3 緩沖者;緩沖物...
  1. Based on vc and opengl software platform, as a part of integrate planar mechanism analysis and simulation cai, the mechanism theory has been adopted to analysis the movement trace and profile of linkage ; adopt oriented object method to capsulate the class module. each corresponding class module complete parameter storage and process ; adopt message - map, message - trigger to organize the programming and response the user " s input ; use the document - view structure of the visual vc + + mfc class foundation as the basis of the programming architecture to complete those functions. use oriented object method to product the following class module : control class, render class, document class, mechanism class and other classes ; adopt opengl library to draw the three dimensional graph based on the result of mechanism analysis ; use model transforming, lighting, material, color, frame - buffer, display - list, graphics - component combine etc to draw the three - dimension mechanism and make the simulation of linkage has high reality

    本文敘述了平面連桿機構運動分析和可視化模擬的理論演算法及其編程實現方法,基於微機vc平臺,採用opengl圖形庫編程,利用面向對象的方法對機構進行功能封裝,利用vc + +的文檔視結構作為最基本的窗架,生成並控制三維繪制類、文檔類、主窗口類和一些輔助類,利用windows平臺的消息映射、事件驅動來組織程序運行和響應用戶反饋,利用機構分析得出坐標數據驅動opengl庫繪制三維機構圖形。
  2. Based on the dsp development board, the author finishes the hardware debug about the multi - channel buffered serial port ( mcbsp ) receiving the output signal from the gps if collector and resolves the software program of the receiving buffer of the multi - channel synchronous serial data, data integration, udp datagram encapsulation and network interface driver, etc. the real - time udp datagram receiving, data frame de - encapsulation and high speed data memory are implemented, and a friend application interface with windows message is developed on the pc

    基於dsp開發板,作者完成了dsp的多通道緩沖串口( mcbsp )接收gps中頻接收機輸出信號的硬體調試,並解決了多通道同步串口數據的接收緩沖、數據合併、 udp數據報裝幀及網路介面驅動等軟體編程。在pc端,通過mfc的網路應用開發類casyncsocket實現udp報的實時接收、數據解幀譯碼、高速存貯,利用windows消息機制開發了應用程序友好界面。
  3. Message text : illegal property buffer size

    消息正文: 「屬性緩沖區大小無效。 」
  4. Sends a text message to either the message buffer or a message dialog box

    將文本消息發送到消息緩沖區或消息對話框。
  5. Message queuing returns this error if the specified buffer for the message identifier or correlation identifier is not the correct size

    如果消息標識符或相關標識符的指定緩沖區的大小不正確,則消息隊列返回此錯誤。
  6. Abstract : in a network system, overflow or overwrite of message buffer will cause missing of messages. for a timed token network, message transmission time and the message buffering space allocation in a node are very important issues on network real time capability. this paper analyses the message buffering mechanism, describes the relationship of message buffering space and message transmission bandwidth allocation, and proposes a space determination method of message buffer for ltpb network. the maximum space redundancy avoiding buffer overflow for “ send ” and “ receive ” buffers has been derived. it is found that the space of “ send ” and “ receive ” buffers is equal to the message size under condition that the message gap time is greater than message latency and node response time

    文摘:在網路系統中,節點緩沖區內消息發生覆蓋或溢出會造成消息的丟失,對于限時令牌網路,節點消息發送時間和消息緩沖容量的分配是影響消息實時性的重要因素.針對令牌傳遞網路分析了節點消息緩沖機制,說明了消息緩沖容量的確定與網路帶寬分配方法的關系,並提出了消息緩沖容量的確定方法,導出了避免消息覆蓋或溢出所需的最大發送和接收緩沖容量余度.指出在消息的產生間隔大於該消息的最大允許的延遲時間和接收節點響應時間的條件下,發送和接收端的消息緩沖容量等於被緩沖消息的長度
  7. In a network system, overflow or overwrite of message buffer will cause missing of messages. for a timed token network, message transmission time and the message buffering space allocation in a node are very important issues on network real time capability. this paper analyses the message buffering mechanism, describes the relationship of message buffering space and message transmission bandwidth allocation, and proposes a space determination method of message buffer for ltpb network. the maximum space redundancy avoiding buffer overflow for “ send ” and “ receive ” buffers has been derived. it is found that the space of “ send ” and “ receive ” buffers is equal to the message size under condition that the message gap time is greater than message latency and node response time

    在網路系統中,節點緩沖區內消息發生覆蓋或溢出會造成消息的丟失,對于限時令牌網路,節點消息發送時間和消息緩沖容量的分配是影響消息實時性的重要因素.針對令牌傳遞網路分析了節點消息緩沖機制,說明了消息緩沖容量的確定與網路帶寬分配方法的關系,並提出了消息緩沖容量的確定方法,導出了避免消息覆蓋或溢出所需的最大發送和接收緩沖容量余度.指出在消息的產生間隔大於該消息的最大允許的延遲時間和接收節點響應時間的條件下,發送和接收端的消息緩沖容量等於被緩沖消息的長度
  8. Handles the creation of message buffers and the input output operations out of a buffer

    處理消息緩沖區的創建和緩沖區之外的輸入輸出操作。
  9. A value of 0 in the timeout means check the message buffer first and if it is empty execute the following code

    一個超時為0的代碼意味著首先檢查消息緩沖區,如果為空,則執行下面的代碼。
  10. Message text : the passed buffer for the user identifier property is too small

    消息正文: 「為用戶標識符屬性傳遞的緩沖區太小。 」
  11. Message text : request failed because user buffer is too small to hold the returned information

    消息正文: 「由於用戶緩沖區太小,無法容納返回的信息,請求失敗。 」
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