scene illumination 中文意思是什麼

scene illumination 解釋
場景照明
  • scene : n 1 (戲劇中的)一場。2 〈常 pl 〉場(舞臺的)布景。3 【電影】場面;出事地點,現場;〈古語〉舞臺...
  • illumination : n. 1. 照明,光照;照(明)度;〈常用 pl. 〉 燈飾。2. 啟發,啟蒙。3. (手寫本的)彩飾。illuminative adj.
  1. At the meantime, during the procedure of pre - processing, according to the character that the illumination conditions on the scene of the expressway toll collection frequently change a lot, the algorithm of first difference combining the method of fixing the threshold of binarization via accumulating the points was used to complete the job of extracting the outline of the image

    在圖像預處理過程中,根據高速公路收費站點光照條件不斷變化的特點,採用一階差分演算法並結合累積像素點確定二值化閾值的方法,完成圖像邊緣輪廓的提取工作。
  2. A statistical method is used to obtain the background model, which is updated real time in order to adapt to illumination changes and scene changes. after threshold operation, morphologic operation and connected region area measurement are introduced to solve background disturb problem. at last, shadows are detected using hsv color space information and gets exact moving regions

    該方法首先利用統計的方法得到背景模型,並實時地對背景模型進行更新,以適應外界光線變化和場景本身的變化,閾值操作后,用形態學和連通域檢測的方法進行后處理,消除噪聲和背景擾動帶來的影響,最後,在hsv顏色空間下檢測出陰影,得到準確的運動對象區域。
  3. The paper points out that different material must be imitated through different methods. in the paper, the standard material is imitated by using illumination model, and the non - standard material is imitated by using texture and illumination model. last, using the realistic image synthesis technique, material function and the rendering technique, i realize the scene modeling, projection transformation, visible - surface detection, illumination model and surface rendering in this paper

    其次,根據材質屬性的不同將材質分為標準材質和非標準材質,並且根據材質的不同屬性而採用不同的方法進行模擬,對標準材質,如銅、鐵通過光照明模型技術來模擬;對木材等非標準材質通過紋理映射技術來逼真的模擬,並分析總結出模擬各種材質的經驗模型,即一個初步的紋理生成函數,在此基礎上對函數進行了數學演變,最終建立一個比較完善的紋理生成函數,並且對函數中的主要影響因素進行了分析。
  4. Codes for road traffic accident scene - part 9 : code of road illumination condition

    道路交通事故現場信息代碼.第9部分:道路照明條件代碼
  5. In this thesis, we propose a new technique - spherical radiance transport maps, for rendering dynamic scene under environment illumination. this method could render soft shadow and inter - reflection for multiple dynamic objects efficiently

    本文擴展了該方法的預計算采樣思想,提出了一種新的方法一球面光輻射傳輸映射,可以應用於包含多個動態物體的場景在環境光下的實時繪制。
  6. This allows for the real - time rendering of 3d - scenes. during an animation a high frame - to - frame coherence can be achieved due to a stable segmentation scheme. finally, we seamlessly integrate a smooth illumination into the watercolor renderings using information from the 3d - scene

    這種復雜性能反映很多自然影響的相互作用,使得水彩成了一種很獨特的繪畫介質,一個熟練的藝術家能用它創作出很多不同的藝術效果。
  7. The content of this dissertation includes following subjects : the ir imaging model of city buildings, the realist image synthesis between ir target and the ground background, the real time walkthrough for dynamic ir scene, a quantity optics based illumination model for ir image synthesis and the realistic fusion of multi - spectral images, etc. in chapter 1, we first introduce some primary knowledge, research contents, application domains and related research works about ir technology and infrared image synthesis

    內容涉及以下幾個方面:城市建築物紅外成像模型、地面目標與背景的真實感紅外合成、動態紅外場景的實時生成、基於量子光學原理的紅外成像光照模型和多光譜融合真實感成像等。本文第一章介紹了紅外技術和紅外成像模擬技術的基本知識、研究內容、應用領域和國內外發展現況。指出利用計算機圖形學特別是虛擬現實的最新技術將是今後的發展方向。
  8. This technique can find applications in image composition and some facial animation system. for a picture with a face, mbl can recover the light map of the face and then a new face or any other synthetic object can be rendered into the scene smoothly in terms of illumination

    這個技術可以應用到照片合成中去,對一張帶人臉的照片,恢復出其光照圖,然後可以利用恢復的光照圖把新的人臉或其它物體合成到這張照片中去,這樣可以緩和照片合成中的光照不協調問題。
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