弈棋機 的英文怎麼說
中文拼音 [yìqíjī]
弈棋機
英文
[計算機] chess machine; chess computer-
The chessman ' s identities are distinguished using logistic method. in the design of creating chessman ' s moves, the format of chessboard data, the rules of move, the algorithm of creating move, the evaluation algorithm and the search algorithm are designed based on the structure of chess game. the searches of negative max algorithm and alpha - beta algorithm are introduced detailedly and realized
在機器人棋步產生部分的設計中,根據一般博弈程序的構成部分,設計實現了棋盤數據格式、走法規則、走法產生演算法、估值演算法、搜索演算法,其中搜索演算法部分重點介紹了負極大值、 alpha - beta搜索演算法的原理與實現。After summarizing related researches on computer go, we make thorough study on some key problems in this dissertation. the innovative points are as follows : 1 , influence model is constructed to scale the influence that stones make, to estimate the areas of two players, and to divide stones into groups. according to the game situation evaluation based on influence model, the system can choose the key position of attack or defense
本文在對相關文獻進行了全面綜述后,圍繞計算機圍棋中的若干關鍵問題進行了深入研究,主要的創新性內容如下: 1 ,建立棋子的影響模型,將棋子向棋盤其它部分輻射的影響量化,從而判斷對弈雙方的控制領域,並據此將棋子分塊,組成戰斗的基本單位,通過對棋塊強弱程度的分析,產生攻防著點。It has the functions such as record storage ^ record extraction new garr ^ setting ^ undo ^ renunciation and show force. it also build up a computer go system owning some level. so the system can be put into practice to the real competition of computer go of human - to - humam human - to - machine and machine - to - machine
論文採用面向對象的程序設計語言c + + builder來實現圍棋博弈系統,實現了存記錄、取記錄、新局、設置、回手、棄權、顯示勢力等功能,建立了一個有一定棋力的圍棋博弈對弈系統,可以進行人?人、人?機、機?機的圍棋博弈實戰。Key technologies analysis of chinese chess computer game
中國象棋計算機博弈關鍵技術分析After computer chess, computer go becomes the most active part of computer game research area recently
計算機圍棋是近年來繼國際象棋之後計算機博弈研究的熱點所在。The main achievements of the paper are as follows : 1. the paper proposes computer go system structure based on expert system design whose core parts are knowledge base and inference machine
論文的主要研究成果如下:論文提出了基於專家系統設計思想的計算機圍棋博弈系統結構,知識庫和推理機是該系統的核心部件。4. the paper applies the minimax algorithm to the problem of computer go and adds the heuristic information about computer go to the minimax algorithm, therefore, it forms the main inference method of computer go in inference machine and improves the search efficiency
論文把極大極小演算法應用於圍棋博弈問題,並且按照棋手計算死活的思路,在極大極小演算法中加入了有關圍棋博弈的啟發式信息,形成了推理機中主要的圍棋博弈推理方法,提高了搜索的效率。3. according to the particularity of computer go, repository is divided into several parts such as i - go rule and term systenu joseki library and pattern library, life and death library and dynamic repository. inference machine solves problems by calling the corresponding part of repository according to the distinctive phases of inference
根據圍棋博弈問題的特殊性,知識庫按照不同的功能被分為圍棋規則和術語系統、定式庫和模式庫、死活庫和動態知識庫等幾部分,問題的求解由推理機根據推理的不同階段調用知識庫中相應的部分來進行。This paper studies the problem of computer go based on the idea and method of artificial intelligence, building computer go system according to expert system structure
本論文基於人工智慧的思想和方法研究機器圍棋博弈問題,根據專家系統的體系結構來構造計算機圍棋博弈系統。分享友人