模擬操縱系統 的英文怎麼說

中文拼音 [cāozōngtǒng]
模擬操縱系統 英文
analog control system
  • : 模名詞1. (模子) mould; pattern; matrix 2. (姓氏) a surname
  • : 動詞1. (設計; 起草) draw up; draft 2. (打算; 想要) intend; plan 3. (模仿) imitate
  • : Ⅰ動詞1 (抓在手裡; 拿; 掌握) hold; grasp 2 (做; 從事) act; do; operate 3 (用某種語言、方言說...
  • : Ⅰ動詞1 (釋放; 放走) release; set free; let go 2 (放任; 不約束) indulge; give oneself up to; l...
  • : 系動詞(打結; 扣) tie; fasten; do up; button up
  • : Ⅰ名詞1 (事物間連續的關系) interconnected system 2 (衣服等的筒狀部分) any tube shaped part of ...
  • 模擬 : imitate; simulate; analog; analogy; imitation; simulation模擬艙 boilerplate; 模擬電路 [電學] circ...
  • 操縱 : 1. (控制; 開動) operate; control; roll; steer 2. (支配;控制) rig; manipulate; govern
  • 系統 : 1. (按一定關系組成的同類事物) system 2. (有條理的;有系統的) systematic
  1. Virtual reality technology can provide " participants " with a feeling of being personally on the scene. as a main actor in the virtual environment, userscan control any objects in the virtual environment arbitrarily and can get reaction in time. in the hyperspace of the information, he can get acknowledge with their own percipience and cognition, and, seek the solutin, and form the new conception. the association of the virtual reality technology and java technology intensify the interaction between the users and viryual reality technology. with the interface provided by java, the user can control any objecs and change the attributes ( such as position, angle, color and etc. ). this paper formulizes application of the virtual reality technology in the system of the building seilling which uses the real three dimensions models to replace of static picture ' s and word ' s description. in the process of the practice, the paper analyses the difference between javascript, java claa and java applet, and formulize the their applications in this system

    用戶在多維信息空間中,依靠自己的感知和認知能力全方位地獲取知識,發揮主觀能動性,尋求解答,形成新的概念。虛現實技術與java技術的結合增加了虛現實技術與用戶的交互功能,用戶可以通過java提供的界面,場景中的任何物體,並改變相應的屬性(如:位置,角度,顏色等等) 。本篇論文闡述了虛現實技術應用在售樓中,用真實的三維型來代替原有的靜態圖片及文字描述,在實踐過程中,分析了javascript , java類,及javaapplet實現功能中的利弊,分別闡述了它們在本中的應用,從理論上講,本課題所研究的虛現實技術不只適用於售樓的電子商務中,同樣可用於軍事和演習、醫學、教育、娛樂和工程設計等領域。
  2. In study of the submarine movement in deep sea a new approach with fuzzy sliding - mode control and double - gene genetic algorithm is proposed for designing combined maneuvering control system of submarines. simulation results showed that the approach not only remains robustness of sliding - mode control, but also avoids thq effect of chattering phenomenon, possess better performance of the system

    在研究潛艇在深海航行的控制中,首次提出了具有雙基因遺傳演算法的糊滑控制器的新方法,結果表明了該方法不僅避免了抖振的影響,而且具有很好的性能。
  3. In this paper, the transit instrument and the mono - lever manipulator ' s architecture features of the transit instrument training simulation system are analysed

    摘要闡述了經緯儀與經緯儀訓練的單桿器的結構特點。
  4. The paper, which is based on the " research and development of the speed - up train ' s manipulation of optimization and train simulator " project, concerns the sound system in the train simulator. in the paper, the sound system includes two parts contents : firstly, improving the sound effect of the sound simulation system in the train simulator and enhancing 3d sound effect, such as sense of distance, sense of orientation, doppler effect etc, to make the sound of training environment more verisimilar ; secondly, realization of the speech communication in network between teacher and student in the train simulator

    本文是以鐵道部科技發展項目「提速列車優化與機車器研究開發」為依託,對機車器的聲音進行研究:第一,對機車器中聲音的音效進行改進,增加3d音效,如聲音的距離感、方位感、多普勒效應等,使得訓練環境音響更加逼真;第二,實現機車器中教員與學員間的語音網路通訊。
  5. This thesis analyzes the development and application of vr technology and computer simulation technology all over the world, aims at meeting the specific requirements of the training of container bank crane operators ( cbc ) and other port crane operators in china, and presents to you design methods and plans as well as real operation examples of simulation systems for electric cbcs. furthermore, it even creates a tentative workable model of a lifting tackle for a cbc

    本文在分析了虛現實技術和計算機技術在國內外發展及應用情況的基礎上,結合岸邊集裝箱起重機和我國港口起重機司機培訓的具體要求,分析和提出了岸邊集裝箱起重機電控與的設計方法和設計方案,初步建立了集裝箱起重機小車?吊具的運動型。
  6. Detailed contrastive simulation tests of four - phase and self - optimalizing abs control have been made and applying effects of self - optimalizing control are discussed, which establish stable principle foundation for self - optimalizing control applying to realistic abs controller. from the simulation results we can find that : automobiles which install self - optimalizing abs apparatus lock on the any road surface only when the vehicle body velocity and wheel velocity arrive at zero approximately, which is better for improving driving stability under braking. it shows anti - lock ability of self - optimalizing ; slip ratio approximates and surround the desired slip, which shows that this abs system uses fully road surface performance and retains large adhesion and braking performance is good ; braking force regulates with varies of road condition, which realizes road self - identification

    通過試驗可以看出:在各種路面上,汽車在安裝了自尋優防抱制動裝置后,在車速、輪速接近為0時才抱死,這對提高汽車制動時的穩定性特別有利,顯示了自尋優避免車輪抱死的能力:滑移率的值基本上一直接近並且圍繞著與路面附著數相對應的滑移率上下變化,說明了該充分利用了路面性能,基本上保持了較大的附著力制動,制動性能較好;制動力隨著路面條件的變化而相應做出調整,實現了路面自動識別的功能。
  7. This paper presents a simulation test control system of an airplane engine operating system, which control motor to simulate the force and velocity of throttle lever and the torque on axis

    本文闡述了某型飛機發動機地面試驗控制,它主要控制力矩電機去油門桿上的速度和力以及發動機輸入軸的力矩。
  8. The whole console comprises cpu module, serial port module, i / o port extension module, a / d module, d / a module, led display module and rudder input module, etc. during design and development of usb communication applied to console, characteristic and application of usb, general process of development of usb device have been mainly discussed, part work on hardware and software of usb communication have also been done

    在實際開發工作中,按照單片機應用設計思想分階段進行各個子任務塊的開發調試,然後對整個控制臺進行調試,使得該控制臺介面電路更好的應用於大型船舶器中。在控制臺實現usb通信的設計和開發過程中,主要深入研究了usb的結構特點, usb的應用以及usb設備的一般開發過程,對控制臺實現usb通信的硬體電路和軟體部分做了部分開發工作。
  9. During the process of design and development of interface circuit, i mainly studied the design method of microcontroller application system, brought forward a set of scheme of it, and accomplished the development of interface circuit of large scale shiphandling simulator according to the scheme

    在設計和開發控制臺介面電路的過程當中,主要深入研究了單片機應用的設計方法,提出了一整套單片機應用設計思想,並根據這一思想完成了大型船舶器介面電路的研製開發工作。
  10. This article has systematically discussed structure and design of bridge console of large scale shiphandling simulator developed by the nautical science and technology institute of dalian maritime university, especially about its interface circuit, and part work of realization of usb communication in bridge console

    本文地論述了大連海事大學航海技術研究所研製的大型船舶器控制臺介面電路的結構、設計與實現,以及控制臺實現usb通信的部分工作。
  11. As a result, the studying aim of this paper is to establish a practical and complete system for the prediction of ship maneuvering motion, taking into account of the influence of the environmental factors, such as the wind, wave and current, establish a practical and complete system for the prediction of ship maneuvering motion. in this paper, the opengl virtual reality simulation technique is introduced into the field of ship maneuver and control, and using the mmg mathematical model, the three dimensional dynamic simulation system of the ship motion is established and good results are achieved. in the process of the system development, firstly, the maneuvering motion equations for ship in the still water are established, based on the mmg module mathematical model and serial experimental result

    開發過程中,首先採用mmg分離式數學型及相關的列化試驗結果,建立單槳單舵海洋運輸船舶在靜水中的船舶運動方程,並編制計算程序,經與試驗結果比較,證實了計算結果的正確性;為了解mmg數學型中型參數變化對性指數的影響程度,作者在上述已有程序基礎上,對有關型參數進行偏移修正,探討了相應參數變化后的性指數,對船舶性指數對型參數的靈敏度進行了詳細的分析與探討,所得結論與工程實際相吻合,具有實際應用價值,並為進一步提高船舶性預報的精度打下了基礎;然後,在已有的船舶靜水運動型基礎上,考慮雙槳雙舵的影響,建立了內河雙槳雙舵船舶的運動型;最後,綜合考慮風浪流作用力的影響,進行了船舶的運動計算。
  12. Then, to carry through turning test, zigzag test and stopping motion numerical simulation based on the standard for ship maneuverability issued by imo. at last, taking into consideration of wind in ship maneuverability motion simulation has been accomplished

    然後,根據imo頒布的船舶性標準要求建立了船舶性預報,對在靜水、深水域的船舶進行了回轉試驗、 z形試驗和制動運動數值計算。
  13. For the past decades, many efforts have been made to learn the behaviors of landing gear during touchdown. with these known behaviors of landing gear, a number of methods have been developed to attenuate the landing impact loads

    作者實現了某型運輸機起落架和全機得數字化虛樣機,不但能夠真實飛機著陸性能,而且從的高度為靜平衡、滑跑和地面等性能提供了良好的平臺。
  14. Finally, a feedback control system of neural network was designed and a special learning method was produced to train the neural network which was applied in the non - linear model of semi - active suspension. the result of test showed ride comfort and handling was improved preferably after the control, and the semi - active suspension system harmonized the vehicle performance with the controller

    最後,設計了神經網路反饋控制,採用一種特殊學習(直接學習)方法對其進行訓練,並將其應用於半主動懸架非線性型的驗證,通過對多種路面激勵輸入條件下的分析表明:該神經網路反饋控制可以較好地提高車輛的乘坐舒適性和穩定性,採用這種神經網路反饋控制的半主動懸架,可以較好地協調車輛性能。
  15. Second, by means of the desktop virtual reality system, opengl ( open graphics library ) and microsoft visual c + + 6. o and object - orientated programming, a software platform of the virtual experiment on handling behavior of vehicle is developed. the virtual experiment of santana car 33ok8dlolsd1 on handling behavior ( the pylon course slalom experiment and the double lane change experiment ) is carried out with the software platform

    然後,基於所設計的桌面虛現實( desktopvr ) ,筆者在visualc + + 6 . 0和opengl環境下,用面向對象的技術開發了「汽車穩定性虛試驗平臺」 ,並在該試驗平臺上進行了桑塔納轎車( 330k8dlolsd1 )作穩定性典型路況(雙移線、蛇行線)的虛試驗(試驗) 。
  16. The subsystem is integrated in the cad system of catia, and applies kinematics 3d - manikin and mechanics 3d - manikin in different phase of aircraft cockpit design, and acquires perfect kinematics and mechanics results of pilot. the subsystem whose interface is friendly and utilization is directly, enriches the methods by which the designer estimates an aircraft cockpit design, and enhances the design efficiency and precision

    該子集成在catia中,在飛機座艙設計的各個階段分別引入了飛行員三維人體幾何型和運動學型,通過飛行員的作動作與計算視角、可達性、力等參數,較好的反映了飛行員的運動學和動力學特徵;界面友好,作直觀、簡便;豐富了設計人員對飛機座艙設計評估手段,保證了設計效率和精度;有利於飛機座艙設計水平的提高。
  17. Furthermore, the input and output characteristics of torque converter cooperating with engine are analysed. by analysing the control behavior of drivers, the simulation model of driver is designed using fuzzy control theory. the model has good response charateristic and interference immunity

    通過對駕駛員行為的分析,根據糊控制的原理,建立了包括油門自適應控制和制動控制的駕駛員駕駛行為型,該型具有良好的響應特性,的魯棒性好。
  18. It should be noted that the prediction of ship maneuvering motion is imported to the ship intelligent avoiding collision expert system, which is used to inspect the decision in ship collision avoidance

    值得指出的是,本文將船舶運動塊引入智能避碰專家中,可以為船舶避碰決策提供檢測。
  19. The design of aircraft cockpit, which acts as the man - machine interactive interface is of great research value. the author utilizing advanced cad technology, combining the intersecting knowledge with man - machine engineering, robotics, aero - human - engineering, etc, has exploited corresponding modules, such as the simulation of pilot manipulation, vision checkout, vision simulation, accessibility calculation, manipulation force calculation, and established a set of subsystem of aircraft - cockpit - design on the platform of catia

    本文利用先進的計算機輔助設計( cad )手段,結合人機工程學、機器人學、航空人體工程學等邊緣交叉學科知識,在catia平臺上,利用其二次開發語言vbscript ,實現了相應的飛行員動作、視界檢查、視覺、可達性計算和力計算等功能,初步建立起一套飛機座艙設計cad子
  20. This paper systematically presents the whole process of information collection, transmission and operation of the full misson shiphandling simulator, which is developed by the nautical science and technology institute of dalian maritime university

    本文地論述了大連海事大學航海科技研究所研製的功能完備型船舶器中信息的採集、傳輸及處理過程。
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