模擬聲音 的英文怎麼說

中文拼音 [shēngyīn]
模擬聲音 英文
artificial voice
  • : 模名詞1. (模子) mould; pattern; matrix 2. (姓氏) a surname
  • : 動詞1. (設計; 起草) draw up; draft 2. (打算; 想要) intend; plan 3. (模仿) imitate
  • : 名詞1. (聲音) sound 2. (消息) news; tidings 3. [物理學] (音質) tone 4. (姓氏) a surname
  • 模擬 : imitate; simulate; analog; analogy; imitation; simulation模擬艙 boilerplate; 模擬電路 [電學] circ...
  1. Introducing the theory and application of boundary element method on the sound radiation, giving the process of solving vibration noise radiation problem using boundary element analysis software ; presenting the coupling theory and the combination analysis of finite element method and boundary element method, and doing relevant analysis based on close drum shell ; programming the noise data simulation program using the numerical calculation software, simulating the acoustic and pressure data of a key point in the transient response acoustic field of the close drum shell, realizing the audibility of the noise, using the virtual reality tools to simulate the vibration noise of the drum shell ; combining the finite element method and boundary element method to analyze the vibration noise radiation of some gear box, and completing the whole simulation process of the vibration noise of the gear box

    綜合介紹了邊界元法在輻射問題上的理論及應用;並給出了運用邊界元法分析軟體求解振動輻射問題的過程。闡述了有限元法和邊界元法的耦合理論及組合分析方法,並以封閉鼓形薄殼為分析對象進行了相應的分析。利用數字計算軟體編制了噪數據程序,並了通過組合方法分析封閉鼓形薄殼瞬態響應場而獲得一關鍵點的壓數據,實現的可聽化,隨后通過虛現實工具實現了該情形下橢球殼振動噪的虛
  2. O, hoy ! he heard at that moment the inimitable hunting halloo which unites the deepest bass and the shrillest tenor notes

    這時候可以聽見無可的獵人的呼喚,呼嚕中既含有最深沉的男低,又含有最尖細的男高
  3. The physical models for those sound synthesis methods can exactly describe musical instruments ' s fundamental and harmonious and inharmonious frequencyies, as well as their nautral sounding process. they can be played like real musical instruments, representing players ' s strength, velocity and pattern, as well as emotion. so, the methods are playing very important roles within the sound synthesis domain currently, with mpeg4 published and improvement of computer ' s computational efficiency

    由於它可以精確地描述物體的發及其發過程,精確地再現樂器的基波、高次諧波、非諧波以及asdr過程,象真實樂器一樣可以表達演奏者的演奏力度、速度、風格和情感,隨著計算機處理速度的提高,尤其是mpeg4技術的公布,這種方法日趨活躍,成為目前樂器合成的研究熱點。
  4. Your opinion is very good, sports education from religion go up with learned meaning tell can regard a kind of pictographic education as, through imitating, the way such as observation, abstract imagination acquires behavioral skill, multimedia is ok the purpose that lets a student achieve study from the much way such as synchronism of sound, image

    你的意見很好,體育教學從教與學的意義上講可以看成是一種象形的教學,通過、觀察、抽象的想象等途徑學到動作技能,多媒體可以從、圖象同步等多途徑讓學生達到學習的目的。
  5. Cinematography - spectral response of photographic audio reproducers for analog dye sound tracks on 35 mm film

    電影攝影學. 35 mm膠片上染色帶用攝影還器的光譜響應
  6. A reverb unit simulates the sound of different acoustical areas

    混響單元是不同學空間中的
  7. People could admire the heart ' s delicate tracery of blood vessels with the muscle stripped away and hear a display of its electrical activity that would not have disgraced a disco

    來到大廳的遊客可以細細觀察這顆沒有任何肌肉的心臟中各路血管的精密布置,而且遊人可以傾聽電子的心臟跳動? ?這種絕對不亞于迪斯科舞曲的狂情。
  8. The paper, which is based on the " research and development of the speed - up train ' s manipulation of optimization and train simulator " project, concerns the sound system in the train simulator. in the paper, the sound system includes two parts contents : firstly, improving the sound effect of the sound simulation system in the train simulator and enhancing 3d sound effect, such as sense of distance, sense of orientation, doppler effect etc, to make the sound of training environment more verisimilar ; secondly, realization of the speech communication in network between teacher and student in the train simulator

    本文是以鐵道部科技發展項目「提速列車優化操縱與機車器研究開發」為依託,對機車器的系統進行研究:第一,對機車器中系統的效進行改進,增加3d效,如的距離感、方位感、多普勒效應等,使得訓練環境響更加逼真;第二,實現機車器中教員與學員間的語網路通訊。
  9. Following this hypothesis, this study first investigated the topologies of the vowel system across the motor, kinematic, and acoustic spaces by means of a model simulation, and then examined the linkage between vowel production and perception in terms of a transformed auditory feedback experiment

    為了獲得切實的證據,我們首先藉助于來探索母體系的拓撲結構在運動指令空間,運動學調空間,學空間的表象,接著通過變形聽覺反饋實驗來檢驗母生成和感知之間的關聯。
  10. In order to reduce the musical residual noise and the background noise, a speech enhancement method based on masking properties of the human auditory system is described. this method uses bark wavelet packet transform to simulate the frequency feature of human auditory model to get the threshold

    本文以最大限度減少殘留噪和背景噪為目的,採用bark子波分析的方法人耳基底膜的頻率分析特性來進行語增強,重點進行人耳聽覺掩蔽效應來確定除噪閾值的研究。
  11. The signal format of gps is analyzed, the principle models and mathematical models are established, the ber performance is analyzed in a channel interfered with wide - bandwidth awgn, narrow - bandwidth awgn, transmitted signal, single - tone signal respectively. based on the results above interference methods are discussed and simulated. then the performance of code acquisition and code trace of a digital gps receiver are discussed. the modem of linkl 1 and link4a are modeled and their ber performances are analyzed and simulated in channel s interfered with awgn, single - tone signal and multi - tone signal respectively

    建立了jtids的收發終端的數學型,分析它在噪干擾、相關干擾、互相關干擾下的誤碼性能,提出較佳的干擾方法和干擾碼型,並進行;分析了gps的信號格式,建立了gps的原理框圖型、信號數學型,並對其在寬帶噪干擾、窄帶噪干擾、轉發干擾、單頻干擾等情形下的誤碼性能進行了分析比較,提出相對較佳的干擾方法,並做了計算機,針對一數字式gps接收機中擴頻碼捕獲與跟蹤環的特性進行分析;建立了link11和link4a數據鏈調制解調數學型,對它們在噪干擾、單干擾、多干擾等下的誤碼性能進行分析,最後對干擾情況進行了
  12. Multi - media shows of self - propelled gun are accomplished including curve simulation, texturing, lighting technology voice effect, flame effect, etc. vii ) distr ibuted real - time dynamics simulation system for virtual self - propelled gun, which is a solid basis for virtual - reality gun, is set up through lan, based on tcp / ip protocol, opengl, client / server, object oriented, etc

    在3dmax開發環境中,利用紋理、光照等技術進行了自行火炮的真實感建,通過曲線合,火炮各個部件在發射過程中的運動規律,並結合和炮口火焰效果,實現了自行火炮發射動力學的多媒體描述。 7 、基於tcp ip協議、 opengl 、 client server 、面向對象等技術,在lan平臺上建立了火炮發射動力學分散式實時系統,為研究虛火炮打下了堅實基礎。
  13. Electroacoustics. simulators of human head and ear. part 1 : ear simulator for the calibration of supra - aural earphones

    學.人頭部和耳朵器.第1部分:超響耳機校準用耳朵
  14. Design of heart sound processing analog circuit based on the electret capacitor microphone

    基於駐極體電容傳器的心處理電路的設計
  15. That noise fm signal emalates tv sound fm signal researchs above two question about correlative detection and restrainning sidelobe. the research ' s result is compared with linear fm emulational research ' s

    用噪調頻信號對電視伴調頻信號進行研究上述提到的相關檢測和旁瓣抑制問題,並與線性調頻信號研究相比較。
  16. Cinematography - analogue photographic sound test films, 35 mm and 16mm - specifications

    電影攝影. 35mm和16mm攝影試驗片.規范
  17. A word which imitates the sound of a thing or an action is called an onomatopoeic

    詞是、表示物體或動作的詞。
  18. Therefore, 3d virtual sound technique is an important content in computer technology, video / audio technology and virtual reality technology, and it is also an important research field and a popular subject at present in acoustics simulation and humanized audio outputting technology

    因此,虛定位技術是當前計算機、視聽技術及虛現實技術研究的一個重要內容,也是頻輸出技術的一個重要研究領域和當前研究熱點。
  19. Measurements of the amplitude of an analog sound. the time intervals between samples is called the sample rate

    模擬聲音振幅的度量,樣本之間的間隔時間被稱為采樣率。
  20. Telecommunications - interface between carriers and customer installations - analog voicegrade enhanced 911 switched access using network - provided reserve - battery signaling ; supplement

    電信.載體和用戶裝置之間的介面.用網路提供的蓄電池信令發送進行模擬聲音級增強的911轉換存取.補充件
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