The lecturer on evolution had been going on for nearly two hours. then he started again, and said he : " let me ask the evolutionist a question - - - if we had tails like a baboon, where are they ?
教進化論的老師已經滔滔不絕地講了快兩個小時，他的話題又來了： 「讓我向進化論者提個問題? ?如果我們曾經像狒狒那樣長著尾巴，那麼現在尾巴到哪裡去了？ 」
From study on their floral syndrome, it is possible to ascertain that p. meirilliana and its sister species p. cicutarrifolia have the same ancestor that is homostylyed, since the changing of environment conditions or visiting by insects, p. merrilliana becomes heterostylyed and seems to have envolved in a direction toward dioecy or subdioecy
This review emphasizes some important aspects for the control of lipase enantioselectivity : medium engineering, substrate engineering, modification of enzyme and directed evolution
Directly painting textures on top of 3d objects in 3d perspective viewport is a new issue of human - computer interface ( hci ). this paper presents a method to solve this issue. it converts the position information of the texture pixels of texture map into color information ， and then transfers both the coordinates and the color of texture pixels into screen through texture mapping at the same time. only is the color information of texture pixels converted into illumination by calculating the normal and the angle of ray incidence of the screen pixel in the method. the texture coordinates are firstly converted into the color information by generating another texture map ， which is called information map whose pixels ' color represents the coordinates information. and then the corresponding texture coordinates are mapped into screen reference frame by texture mapping and stored into information buffer for later use. so we can obtain the texture coordinates of screen pixels correspondingly by decoding from information buffer. after optimizing ， we can paint textures on top of 3d objects in 3d perspective viewport in real time. the paper also gives some examples and related definitions of using additional information of 2d texture map for 3d graph generating
2. researching on innovation design method : based on the law of system evolution and de, combined with consumer psychology and relevant knowledge on product modeling methodology, and by analyzing a mass of electronic consuming products appearances, seven patterns and twenty paths of evolution is summarized, which direct the general trend of product appearances. an effective heuristic method for appearances innovation design of consumer electronic product is offered to designers