表面映射 的英文怎麼說

中文拼音 [biǎomiànyìngshè]
表面映射 英文
attach video to surface
  • : Ⅰ名詞1 (外面;外表) outside; surface; external 2 (中表親戚) the relationship between the child...
  • : Ⅰ名詞1 (頭的前部; 臉) face 2 (物體的表面) surface; top 3 (外露的一層或正面) outside; the ri...
  • : 動詞1. (因光線照射而顯出物體的形象) reflect; mirror; shine 2. (放映) project a movie
  • : Ⅰ動詞1 (用推力或彈力送出) shoot; fire 2 (液體受到壓力迅速擠出) discharge in a jet 3 (放出) ...
  • 表面 : surface; superficies; boundary; face; rind; sheet; skin; outside; appearance
  1. On extension of isometries between the unit spheres

    型空間的單位球間滿等距現定理及等距延拓
  2. In this engine, we loaded some 3d data models, established 3d terrain, the construction on the ground, the numen of the secene ; made the use of shading model we realized the lighting of the scene, and made the use of the environment texturing mapping we realized the sky box, and mip - maping we realized the rendering of the 3d terrain, which gave us the ideal effect

    系統中實現了載入三維模型文件,建立了三維地形、地建築物、場景中的精靈;使用光照明模型實現三維場景的照明效果;使用環境紋理技術實現大環境天空的渲染,使用mip - map紋理技術實現三維地形的紋理;得到了比較理想的渲染效果,實現了對三維場景的漫遊。
  3. Involuntarily, questions of these engineering datas " management appear, datas " persistance only depending relational model and rdbms is greatly insufficient, so this paper carefully studies object - relational mapping based on rdbms based on the analyse of home & overseas actualities, correlative theories and realizing methods of object - relational mapping, we find opl based on rdbms is the most suitable for object relatinoal mapping of clera. based on the engineering application analyse of opl in clera, function requirements, database modes, interface criterions and functions, running modes of opl have being detailedly described. with the framework of microsoft dna, a kind of realizing method of opl based on com / dcom / activex component technology has being brought forward, and this paper describes realizing keys from base tables " definition, object id and class hx class and inheritance of class, object storage, parallel control and affair, object query, object nesting, relations between objects, support of complex data types, right control of object and buffer management of object

    本文在分析對象?關系技術的國內外現狀、相關理論及實現方法的基礎上,研究發現基於rdbms的opl是目前最適合clera的對象?關系方法;在clera的opl應用分析的基礎上,詳細描述了opl的功能要求、數據庫模式、介規范與功能、運行方式等內容;結合microsoftdna開發框架,提出了一種基於com dcom activex組件技術的opl實現思路,並從基本定義、對象標識與類標識、類與類繼承、對象存儲、並發控制與事務、對象查詢、對象嵌套、對象間聯系、復雜數據類型的支持、對象級權限控制及對象緩沖管理等幾方概述了實現要點。
  4. 12 policarpo f, oliveira m m, comba j l d. real - time relief mapping on arbitrary polygonal surfaces. in proc

    我們已經用hlsl語言實現了本文提出的方法並使用它們將細節到幾個多邊形物體上。
  5. Texture mapping technique maps texture onto surface of 3 - d object, generating no interruption anywhere and having fine resolution

    紋理把紋理圖像到三維物體上,在物體各上紋理不會變形和間斷,而且有很好的解析度。
  6. Aiming at this problem, the main research issues and achievements in this paper are as follows : bi - directional data transformation between rdb and xml with semantic constraints preserved for most of existing researches on static data transformation between xml and rdb, dtd is taken as the schema description language for xml, and the semantic constraints are often lost during the transformation process. to overcome these disadvantages, the author adopts xml - schema, a standard schema description language proposed by w3c to replace dtd, as the description method owing to its more powerful functions than dtd, and of course with the syntax much more complicated. after analyzing the constraints characteristics in both xml - schema and relational schema, a semantic constraints - preserved algorithm is proposed which can realize the bi - directional schema mapping between rdb and xml through a formalized description of xml based on regular tree and a general expression for relational schema based on direct graph approach

    保留語義約束的xml與rdb雙向靜態數據轉換技術現有研究大多採用dtd ( documenttypedefinition ,文檔類型定義)作為xml的模式描述語言,並且在模式過程中丟失語義約束信息,本文分析了xml - schema ( xml - schema採用與dtd完全不同的語法,數據描述能力更強同時也更為復雜,已被w3c確定為替代dtd作為xml模式描述語言的標準)及關系模式的語義約束特徵,通過基於正則樹的xml形式化描述方法以及基於有向圖的一般關系模式示方法的研究,建立保留語義約束的xml - schema與關系模式的雙向模式演算法,實現了xml與rdb的雙向數據轉換,較好地解決了xml與rdb在靜態數據轉換層的數據集成問題,可有效滿足企業大量rdb數據向xml的發布以及與日俱增的xml數據存入rdb的應用需求。
  7. By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building

    與己有的三維變換方法相比較,該方法不但成功地填補了由於投影區域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物體相互遮擋而產生的第二類空洞,從而方便地實現了虛擬環境中的漫遊;基於物體深度的連續性,本文提出了一個位移預測方法? ?此方法可以從單幅參考圖象獲得逆過程中所需要的目標圖象的位移信息,從而大大提高了演算法的效率:與通常的正向演算法相比,此演算法克服了多幅參考圖象所帶來的計算量成倍增長等問題,而且誤差較小。 2 )基於極線幾何的快速逆演算法。利用參考圖象的邊界信息與隱含的遮擋關系,以及極線幾何的性質,本文第三章提出了一個基於極線幾何的快速3 『一中國科學院軟體研究所博士學位論文基於圖象的快速繪制技術的研究逆演算法,從多幅參考圖象精確合成當前視點目標圖象。
  8. For this, the paper combines some thoughts such as role, agent, and service. it also proposes the developing framework of a role - based collaborative software with the object - oriented model technology and imitatively realizes the interacting and cooperating process of the members in developing activities. firstly, to overcome the difficulty of members ’ fuzzy realism to roles, this paper organizes supplying and requiring servvice set, bridges the reflecting relationship between roles and services and realizes the clear definition and dynamic transformation of roles through modifying service set and service - role registered table

    為此本文結合角色、 agent 、服務等思想,利用向對象建模技術提出一種基於角色的協同軟體開發框架,主要工作有:首先針對成員在開發過程中對角色認識模糊的困難,本文為角色組織了供給和需求兩組服務,建立了角色與服務之間的關系,通過修改服務集和服務-角色登記,實現了角色的清晰定義和動態修改,與傳統方法相比,清晰角色有利於成員明確自身所承擔的職責和擁有的權限;同時為簡易成員查找角色的復雜過程,提出一種靈活的角色查找方法,利用角色匹配矩陣和角色推薦演算法,匹配出符合成員要求的一組近似角色,降低了角色查找的難度。
  9. On the basis of theory analysis, the average transmitted light intensity ( correspond to dc value ) was determined as characteristic parameter of raw water using photoelectric method for monitoring the fluctuation of transmitted light and photometric dispersion analyzer ( pda ). the dc value was closely related to both particle concentration and surface area of sand clay simultaneously. the experimental results shows that there is an exponential function relation between dc and surface area of sand clay in unit volume water ( sp ) : dc = asbp in which a and b are empirical coefficients. then the formula of macromolecule flocculant dosage is found to be d = f ( dc ) = e ( dc ) f in which e and / are empirical coefficients and the average correlation coefficient equal to 0. 981. so the model of automatical control system of water treatment plant was established using the formula

    應用透光率脈動檢測技術和光散顆粒粒度分析儀( pda ) ,通過理論分析,將pda的輸出信號之一? ?平均透光強度(對應于dc值)作為原水的特性徵參數, dc值可以同時反顆粒濃度和比積因素的影響,試驗結果證明, dc值與單位體積水中泥沙顆粒總積s _ p之間具有很好的冪函數關系: dc = cs _ p ~ d ,式中c 、 d為經驗系數,進而得到了以dc值為參數的高分子絮凝劑投藥量公式: d = f ( dc ) = e ( dc ) ~ f ,式中: e 、 f為經驗系數,平均相關系數達0 . 981 ,利用所建立的公式,建立了前饋? ?后饋聯合控制的在線自動投藥模型。
  10. Based on the study of the fore going ' s, this thesis regards time - cell, time - center and time - distance as the basic elements of urban time structure. secondly, carry out three constructing principles - - " spatial scale " maps " time distance ", maintain basic spatial structures, extrude main time structures. thirdly, summarize four expressing forms of urban time structure of which isotime curve, isotime circle, time contour and time network

    理論探討部分基於前人的研究成果初步確定時間單元/時間細胞、時間中心/時間基點和時間距離為城市時間結構的基本組成要素;提出時間結構構築的三原則: 「空間尺度」「時間距離」 、維持空間關系之基本格局、突出達主幹時間關系;時間結構的達則從時間結構的形態方總結出等時線、等時圈、時間廓線圖和網路圖等達形式;最後提出城市時間譜概念來評價城市時間結構的優劣。
  11. Directly painting textures on top of 3d objects in 3d perspective viewport is a new issue of human - computer interface ( hci ). this paper presents a method to solve this issue. it converts the position information of the texture pixels of texture map into color information , and then transfers both the coordinates and the color of texture pixels into screen through texture mapping at the same time. only is the color information of texture pixels converted into illumination by calculating the normal and the angle of ray incidence of the screen pixel in the method. the texture coordinates are firstly converted into the color information by generating another texture map , which is called information map whose pixels ' color represents the coordinates information. and then the corresponding texture coordinates are mapped into screen reference frame by texture mapping and stored into information buffer for later use. so we can obtain the texture coordinates of screen pixels correspondingly by decoding from information buffer. after optimizing , we can paint textures on top of 3d objects in 3d perspective viewport in real time. the paper also gives some examples and related definitions of using additional information of 2d texture map for 3d graph generating

    針對三維逶視投影視圖中對三維物體紋理直接進行噴繪,以獲得復雜紋理圖這一計算機圖形交互技術這一新問題,研究了一種將紋理圖的象素位置信息轉換成彩色信息,然後利用紋理將紋理坐標連同該點上的顏色值一起傳遞到與屏幕象素對應的可見點上的方法,其中顏色值依該點處的入光線方向和法向被進一步轉換為光強值,而紋理坐標則被解碼后還原成與該可見點對應的紋理坐標,被存入信息緩沖器中,供以後使用,通過解碼,可根據屏幕點直接得到對應紋理象素點的坐標,經過演算法優化,實現了對三維物體紋理的實時噴繪;同時闡述了在三維圖象生成技術中使用附加紋理信息的應用實例以及相關定義
  12. 3d points are converted to images based on spherical polar coordinates, and point cloud surface information such as location, normal and color are stored in two - dimensional images

    本文通過球極坐標將點雲曲的幾何信息及屬性信息到二維圖象中去。
  13. Chandeliers and pillars of stone, their edges and shadows doubled in the glass - smooth surface of an underground pool, have awed visitors to the reed flute cave in china ' s guangxi zhuangzu region for more than a thousand years

    石墜、石柱的陰影輪廓在光滑如鏡的地下湖,讓遊客對中國廣西壯族自治區上千年的蘆笛巖贊嘆不已。
  14. All the contents are developed around a set of scaling laws taking the form of exponentials which relate to almost all the issues of complexity including fractals, chaos, strange attractors, localization, and symmetry breaking, etc. the main work can be summarized as follows : starting from the law of allmetric growth three fractal dimensions in a broad sense are derived, and according to these dimensions, geographical space is divided into three levels, i. e., real space, phase space, and order space, each of which corresponds to a kind of dimension. based on the idea of spatial disaggregation and using the rmi ( relationship - mapping - reversion ) principle, the urban system is formulated as three scaling laws of the three spaces, including number law, size law, and area law, which can be transformed into a set of power laws such as allometric law and zipf ’ s law associated with fractal structure

    從異速生長律的縱向、橫向和切向三個角度將地理空間劃分為實空間、相空間和序空間,分別對應于空間系列、時間序列和等級序列三個層,每個層的測度各有自己的空間維度。基於「空間循環細分-等級體系-網路結構」的數理等價關系,利用rmi (關系--反演)原則,成功地實現了城市系統宏觀模型的理論抽象,將空間復雜性問題徵為簡單的指數式標度定律(包括數量律、規模律和尺度律) ,這一組標度律可以與一組冪次定律(包括具有分形性質的規模-數目律、異速生長定律和三參數zipf定律)互為變換。
  15. Firstly, it presents the storing arithmetic based on the mapping policy between xml data modal and object - oriented modal. reference to the arithmetic of extracting object - oriented database schemas from xml dtds using inheritance and other commercial tools for xml storing, it improves mapping policy from xml to object, which optimizes the new semantic classes, what ' s more, it present object clustering policy to resolve the uncertainty of xml schema and the complexity of information intergration, which simultaneously focuses on the semanteme and structure of new object classes. on the other hand, it presents method to realize exchanging from object to xml

    本文研究構造基於xml信息集成系統結構的向對象數據庫包裝器,提出向對象數據庫包裝器的系統結構;根據該結構提出xml的數據模式與向對象數據庫對象數據模式的策略及相互存儲轉化演算法,一方我們借鑒基於dtd模式的繼承對象提取演算法及各種商業工具,提出dtd簡化演算法和基於dtd簡化結構的對象圖演算法,優化了生成的對象類、提高了對象類的語義達能力,也改進了對象提取策略;同時採用模糊聚類策略,提出對象聚類處理演算法,改善了xml語義定義的隨意性給對象類提取及信息集成帶來的復雜性;另一方本文提出對象到xml的轉化演算法,採用系統自動定義對象到xml的轉化方法實現對象到xml的轉化處理。
  16. Over ocean : the structure of typhoon and the relation between rain rate and tb of all the tmi channels are investigated using the trmm data, based on which three channels are composed to reflect the rain rate well

    對于海洋地:通過微波圖像分析了臺風結構,重點研究了各通道亮溫與地瞬時雨強的關系,利用海洋低頻通道對降水的發增溫作用,合理組合低頻三通道來反降水結構。
  17. The numerical results from the phase portraits, the period - doubling bifurcation and the poincare sections show that external stochastic excitation always masks the regular motions of a deterministic system and plays a dissipative role to the motions of the system, which causes the chaotic motions of the system to arise easily, though the period - doubling bifurcation is delayed

    系統的相圖、倍周期分岔圖以及龐加萊圖等方的數值結果明,外加隨機激勵的作用往往掩蓋原確定性系統內在的規則運動,對原確定性系統的運動具有較典型的分散作用,可延緩系統的倍周期分岔,也可使得系統內在隨機行為提前發生,即可使得系統更容易出現混沌運動。
  18. In terms of cloud condition, the results are improved when data of irl minus ir3 are used, which give a new method to study cloud effect on net surface radiation. in this paper, an new index named crci, cloud radiation control index, is adopted. crc1 can describe the relationship among cloud reflecting radiation, cloud emitting, earth - atmosphere radiation and surface radiation balance

    為了充分達雲對太陽輻、地球大氣輻的控製作用,本文還引入了雲輻控制指數( cloudradiationcontrolindex , crci ) , crci可以反出不同的雲量、雲的光學特性等因素對雲反太陽輻、雲自身發的紅外輻、地球大氣輻和地收支間的關系。
  19. Fire up those 3 - d sdl libraries, map the drawing surface onto a plane, and you can have full - motion video as an aspect of your 3 - d world

    利用那些3d sdl庫,可以將繪製表面映射到一個平,並讓運動視頻成為3d環境中的一個
  20. The exo - atmospheric combat enviroment is introduced, including the outer - space ’ s optical signature, the optical and dynamic signature of the potential targets. the research focus is the precessing rv and tumbling decoy ’ s irradiance intensity ’ s periodical changing rule. a double periodical function model is presented to simulate their irradiance functions

    根據空間彈道目標的光學與運動學特性,重點研究了進動旋轉的彈頭和翻滾運動的誘餌的光學強度序列信號的周期性變化規律,並採用雙周期性函數來示該光學強度信號,以反彈頭和誘餌在運動特性和特徵方的差異。
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