餘弦運動 的英文怎麼說

中文拼音 [xiányùndòng]
餘弦運動 英文
cosinusoidal motion
  • : Ⅰ同「余」Ⅰ-Ⅳ1. Ⅱ名詞(姓氏) a surname
  • : Ⅰ動詞1 (物體位置不斷變化) move; revolve 2 (搬運; 運輸) carry; transport 3 (運用) use; wield...
  • 運動 : 運動[舊時用語] arrange things or get things done through pull
  1. Cosine acceleration or simple harmonic motion

    加速度
  2. In chapter two, using the instruction of simd and memory in pentium to optimize idct, motion compensation and recompose frame and improving executive speed of idct to utilize vlcd and iq

    在第二章中,使用intel處理器中的simd指令和內存優化技術對idct (反離散變化) 、補償和圖像重組等解碼過程進行優化實現。
  3. On the basis of the theory of thin shells and the non - moment assumption, the equations of the motion of the conical shells under lateral cosinoidal loading are derived in the case of ignoring shearing stress

    基於薄殼理論和無矩假定,在略去剪切應力的情況下推導了圓錐殼在側向載荷作用下的方程,並採用半解析差分方法進行了數值求解。
  4. The emphases of the researches are focused on the dct transform in the video signals processing, the theories of huffman encode and motion compensation algorithms

    主要研究了離散變換對視頻圖像的處理,霍夫曼編碼原則和補償的原理。
  5. Second, the author introduced a new stability region, and programmed a trajectory of variable zmp, which was defined as a cosine curve ; the author also designed a cog - compensated method to keep the cog ’ s height ; based on dynamics of 3 - d inverted pendulum, the author educed the cog ’ s trajectory equation of the robot in the three - leg - support phase, and used third - order splint function to ensure the acceleration continuity of the robot ’ s cog in the four - leg - support phase. at last, walking patterns of the corresponding gait are generated through programmer design

    然後,提出了一種新的支撐區域選取方法,採用了按規律變化的zmp軌跡;為了維持機器人行走時重心高度不變,採用了一套有效的質心高度保持方法;基於三維倒立擺模型,推導了機器人三腳支撐期質心軌跡方程;採用三次樣條曲線插值規劃了四足支撐期加速度連續的質心軌跡。
  6. Most of these standards are based on the method of inter - frame motion compensation and two - dimensional discrete cosine transform ( 2d - dct ) and encode and describe the color video in ycbcr 4 : 2 : 0 format, which want to take advantage of human visual system ( hvs ) to save bit expense by decreasing the resolution of two color difference components

    當前國際上的壓縮標準普遍採用幀間補償加幀內二維離散變換的編碼方法,並且將彩色視頻序列表示為ycbcr格式,試圖利用人眼的視覺特性降低對色差信號的解析度來節省比特開銷。
  7. In order to realize biped steady dynamic walking, this paper adopted a trajectory of variable zmp ( zero moment point ), which was defined as a cosine curve

    為了實現雙足穩定步行,本文採用了可變zmp ( zeromomentpoint )軌跡。
  8. By the analysing method of direction cosine matrix, we set up motion analysing model of spherical gear and fluted disc of this gear, thus provide the theoretical basis for control system design of actuating mechanism

    利用方向矩陣分析法建立了球齒輪機構和球齒輪齒盤機構的分析模型,為執行機構的控制系統設計提供了理論依據。
  9. Here we introduce the unique characteristic of h. 264 in detail, which includes intra frame residual coding, integer cosine transformation, binary adaptive arithmetic coding, concept network adaptation layer, an ember of different block sized used for motion prediction and 1 / 8 pixel motion estimation etc

    摘要介紹了h . 264獨有的特點,包括幀內預測、整數變換、二進制自適應算術編碼、概念性網路適配、多種塊尺寸搜索、 1 / 8像素估計精度等。
  10. The paper introduces the technique of the recommendation on the basic frame, encoder and decoder ' s main technique and regulation, the syntax and semantics of the bitstream, optional coding algorithm, and etc. in the forth part of the paper, aimed the time - costest and most important technique - discrete cosine transform ( dct ) and motion estimate algorithms, paper analyses the classical and practical algorithms and introduce the theory. then paper sum up all the algorithms character, give out the ameliorated algorithm, and simulate with the c language on the computer. these two algorithm, can be realized using hardware and can be used into the real videophone ' s video module

    論文的第四部分,針對可視電話中最耗費計算時間,也是其中最關鍵的技術? ?離散變換( dct )和估計演算法進行的仔細的研究,分析了當前出現的經典的實用演算法,並對其原理進行了研究和介紹,並總結各種演算法的特點和原理,各自提出了其的改進演算法,給出了其原理介紹和實現方法,並在計算機上使用c語言進行了模擬試驗,並達到了較為滿意的效果,這兩種演算法,完全可以通過硬體得以實現並能應用到實際的可視電話的視頻模塊壓縮演算法中去。
  11. This thesis is part of the project of national science foundation of china “ study on color video coding based on four - dimensional matrix ”. a multi - matrix theory model has been established in the project. and the color video is presented into a four dimensional matrix model and the four - dimensional discrete cosine transform ( 4d - mdct ) is applied to reduce the correlation between color components and adjacent pixels

    將多個彩色視頻幀構建在一個四維矩陣模型中進行補償預測、四維矩陣離散變換和矩陣量化,最後利用基於上下文的變長編碼方法進行壓縮,以全面去除彩色視頻各象素之間、各彩色分量之間以及連續幀之間的相關性,從而實現高信噪比條件下的高倍壓縮。
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