點變換矩陣 的英文怎麼說

中文拼音 [diǎnbiànhuànzhèn]
點變換矩陣 英文
point transfer matrix
  • : Ⅰ名詞1 (液體的小滴) drop (of liquid) 2 (細小的痕跡) spot; dot; speck 3 (漢字的筆畫「、」)...
  • : 動詞1. (給人東西同時從他那裡取得別的東西) exchange; barter; trade 2. (變換; 更換) change 3. (兌換) exchange; cash
  • : 名詞1. (畫直角或正方形、矩形用的曲尺) carpenter's square; square2. (法度; 規則) rules; regulations 3. [物理學] moment
  • : Ⅰ名詞1 (作戰隊伍的行列或組合方式) battle array [formation]: 布陣 deploy the troops in battle fo...
  • 矩陣 : [數學] matrix; array
  1. Based on projective geometry, the research works about 3d invariance ' s extraction and application have been done in this thesis as following : ( 1 ) the basic theories and concepts in projective geometry are systematically summarized. it includes : the camera models of perspective imaging, projective collineation, cross ratio, a simple compare about invariance ( invariant ) among some geometry transformations, fundamental matrix, epipolar and epipolar line in epipolar geometry, and so on. ( 2 ) the calculation methods for 2d projective transformation are extended from points to multi - element, which includes points, lines, points lines and so on, to get the relationship between two projective planes

    基於射影幾何理論,論文圍繞3d不特徵的提取和應用進行了如下的研究工作: ( 1 )系統總結了射影幾何中的若干基礎概念,包括:透視成像的相機模型、射影對應、交比不量、基於不同幾何下的不量的簡單對比、對極幾何中的基礎、對極、對極線等。
  2. The best scheme was chosen after analysis and comparing and the structure was designed. at same time, the kinematics analysis was conducted, coordinate transformation matrix using d - h method was set up, and the kinematics equation direct solution and inverse solution was deduced, the velocity jacobian matrix was constructed using vector product method, and the values of displacement and velocity of some special point including the wrist point were calculated. secondly, the working space of the robot was analyzed and the axes section of practical working space was drawn

    首先,作者針對機器人的設計要求提出了多個方案,對其進行分析比較,選擇其中最優的方案進行了結構設計;同時進行了運動學分析,用d - h方法建立了坐標,推算了運動方程的正、逆解;用矢量積法推導了速度雅可比,並計算了包括腕在內的一些的位移和速度;然後藉助坐標進行工作空間分析,作出了實際工作空間的軸剖面。
  3. Due to the moving base existence of the minehunting and the frame structure characteristic of the sonar array, a new modeling thought in which the boat body coordinates is regarded as moving coordinates and the whirligig equation of sonar array compared with the self coordinates is founded on the basis of the euler ' s theorem and the coordinate transform is introduced. the dynamic equations of minehunting sonar array with the state matrix form are founded by settling the dynamic models with the vector form. so it offers theory foundation for analyzing the dynamic characteristic and designing robust control

    由於獵雷艇作為動基座的存在和聲納基的框架結構特,提出了以艇體坐標系為運動坐標系,運用形的歐拉定理和坐標建立聲納基相對自身坐標系的旋轉運動方程的建模思想;將所建立的矢量形式的動力學模型展開整理,獲得了狀態形式的獵雷聲納基動力學方程,為系統動力學模型的實用化奠定了基礎。
  4. Then, according to characteristic of four kinds of butterfly operation in real number signal integer fft transform keeping modulus conjugating with symmetry, different lifting matrixes has been got and real number signal integer fft transform keeping modulus conjugating with symmetry can been achieved

    然後,根據實信號保持共軛對稱性的fft整數中的四類蝶形運算特分別構造不同的提升,從而實現實信號保持共軛對稱性的fft整數
  5. A technique of 3 - point positioning of welding seams with structure - light visual sensor is presented. with this technique, arc - welding robots can cope with the location variation of weld seams each time in batched manufacturing. on the base of suitable mathematical description, the localization problem is transformed into determining a displacement transformation matrix

    在此系統中利用機器人結構光視覺三焊縫定位技術,使弧焊機器人可以適應批量生產中每次焊縫位置的化,通過適當的數學描述,將焊縫定位問題轉化為確定位姿
  6. The main work includes : based on biot ' s dynamic consolidation equations, by the method of integral transform and matrix transfer, two - dimensional consolidation of layered saturated soils is studied. then, the general integral solutions of stress ( including pore pressure ) and displacement ( including fluid flow ) of any point were obtained under harmonic vibration loads according to staunch boundary condition. second, a program to verify the correctness of this dissertation is developed

    主要工作有:本文根據biot平面動力固結方程,運用積分傳遞的方法,研究了成層飽和地基的二維biot固結問題,根據下邊界為不透水基巖的邊界條件,獲得了地基表面作用簡諧振動荷載時,任意應力(包括孔壓) 、位移(包括流體流量)的一般積分形式解。
  7. A general stack equation of mobile robot based on analyzing the motion of planar motion object and the mathematical models of four different kinds of common wheels is developed, accordingly, the mobility of mobile robot is addressed and the forward and inverse solutions to speed for specific configuration driven by differential speed are derived. utilizing the muir and newman convention, the description of the posture transformation matrices between different coordinate frames and the solution for the speed of point located on these frames are introduced. according to posture estimation, a more accurate method, dead reckoning algorithm, is developed for a specified configuration characterized by differential speed motorization, and simulations of this algorithm and other traditional methods are carried out using matlab while traversing a circular path

    本文對兩輪差速驅動移動機器人的運動學及其本體緩沖設計進行了探討,在對平面運動物體運動分析的基礎上結合四種常用車輪的數學模型,推導出了一個通用的移動機器人堆積方程,在此基礎上分析了移動機器人的移動能力、並針對兩輪差速構型推導了速度正解與逆解;使用muir和newman的運動學建模方法,推導了移動機器人上及連桿坐標系位姿、速度關系及求解方法;在移動機器人位姿識別方法中結合差速驅動構型對航位推演算法進行了分析:推導了一種理論精度較高的航位推算演算法,並使用matlab對其與傳統的推算演算法在跟蹤圓弧軌跡情況下進行了模擬;最後針對本文所研究的機器人給出了一種比較系統、可靠的緩沖結構設計思路,較好地解決了移動機器人作業過程中外界因素及本身設計中引入的各種不確定誤差問題;本論文研究成果已在本實驗室所開發的樣機上得到實現,經過應用與考核證明其中的分析與設計是切實可行的。
  8. The results show that setting matrix and geometrical transformation as a selected topic at senior high schools is not only necessary but also feasible. this topic meets the characteristics of students in senior high schools, and can satisfy their development. the results also show that matrix and geometrical transformation can broaden span of view, boost up study interesting, promote development of capability, enhance self - confidence, and build up the ideal and skills of using mathematics finally, several suggestions about the compiling work of new teaching materials and teaching work in practice under new standard were given

    其次,本研究進行了「與幾何」這一選修專題的試驗班教學,對所做教學設計的科學性、所編寫教學材料的有效性與適應性進行了實踐檢驗,結果表明,在高中數學課程中開設與幾何這一選修專題不僅必要而且可行;與幾何這一選修專題的知識既符合學生全面發展的需要,又符合學生的學習特;發現與幾何對學生全面發展所具有的促進作用主要有:能開闊學生視野,增強學習興趣,增加數學學習的信心,促進學生辯證思維能力的發展,有利於培養學生自覺應用數學的意識與能力等。
  9. In two - view case, a method is presented for calculation 2d projective transformation and construction the virtual elements by combination of spatial points and lines. so more 3d invariants of object ' s spatial structures can be extracted from real elements and virtual eleme nts. ( 3 ) the geometric characteristics of 2d symmetric objects " in perspective images are lucubrated

    ( 2 )擴展了2d射影的求解方法,將單純利用集對應的計算模式擴展到利用直線集、線組合等多種類型來建立兩個射影平面的對應關系;總結了平面上基於、直線元素可求解的多種3d不量;提出了雙視圖下由、直線元素的多種對應關系求解2d射影來構造「虛元素」的方法,結合「實元素」和「虛元素」可以提取更多的空間3d不量。
  10. We use a scaling matrix which make the algorithm generate sequences of point in trust region and the interior of the feasible set. because of the boundedness of the trust region, trust region algorithm can use non - convex approximate models

    構造合理的仿射,在投影空間構造信賴域子問題,產生迭代方向,使迭代既保持在信賴域內,又是嚴格可行域的內
  11. Firstly, the paper introduces the development and application of computer graphics & image technique, discusses the principle and method of cg and digital image processing, such as matrix of the graphic transformation, homogeneous reference frame, sampling and quantization of the image, file format of the image, template operation, etc. secondly the paper introduces the purpose and method of image enhancement processing, explains the each occasion of those methods such as threshold transformation, smoothing processing, sharpening processing, analyzes and contrasts the processing results of object image. thirdly, the paper introduces the method of mathematics morphologic, edge detection and thinning processing, attains character description of image and character dots of the contour. fourthly, the paper processes the coordinate transformation to character dots and basic splines fitting, imports correlative condition to devise meshing line and meshing track

    本文首先介紹了計算機圖形圖像技術的發展與應用情況,對計算機圖形學和數字圖像處理的一些基本理論和方法如圖形、齊次坐標系、圖像采樣和量化、圖像文件格式、模板操作等內容進行了討論:然後對圖像增強處理的目的和方法進行了介紹,對諸如閥值、平滑處理、銳化處理等方法的應用場合進行了說明,並對實物圖像的處理結果進行了分析與比較;接下來介紹了數學形態學方法、對增強后的圖像進行邊緣檢測的方法和圖像的特徵描述方法,並獲取輪廓的特徵:隨后對獲取的特徵進行坐標,並進行b樣條曲線擬合,引入相關條件生成齒輪副的嚙合線及嚙合軌跡:最後引入等值線和區域填充表示方法,並以等值線和區域填充的形式對弧齒錐齒輪嚙合模擬的載荷分佈情況進行了直觀的表示。
  12. Point transfer matrix

    點變換矩陣
  13. Focusing on the spatial cam mechanism ( scm ), the dissertation, starting with the practical processing and the characteristics of the structure and meshing, detailedly analyzes and experiments research the structure theory, processing error and, one - side process and profile inspection of scm with spatial meshing principle and rotating transformation matrix operator methods

    本文以空間凸輪機構為研究對象,從工程實際出發,以空間嚙合原理和旋轉為工具,從結構特、嚙合特性入手,對空間凸輪機構的結構設計、加工誤差、單側面加工工藝及廓面檢測技術進行了深入地理論分析和實驗研究。
  14. Kinematic analysis : by denavit - hartenberg method, space geometry relationship of each pole relative to fixed reference frame can be described with equal index transform, also do space relationship of two adjacent poles with 4x4 equal index. so equivalent equal index transform matrix can be deduced from them. when sportive equations and sportive coordinate frame of workpiece exercise point are set up, the coordinate values of exercise point can be got, the pose and situation of two manipulators are analysed, in the end each joint valiable and its velocity, acceleration are worked o ut

    運動學分析:利用denavit ? hartenberg法,用齊次描述各個桿件相對于固定參考系的空間幾何關系,用一4 4的齊次描述機鄰兩桿的空間關系,從而推導出等價齊次,建立兩機械手運動方程,確定工件作業隨動坐標系,求出作業坐標,對兩機械手的位姿進行解析,求出兩機械手的各關節量及其速度、加速度值。
  15. Using 4d coordinate to express the convert matrix of perspective, it is predigested to calculate z coordinate through changing to one. the coordinates of pixels in screen correspond with the z coordinate of object surface are modified by adding the numbers of buffer. the method of 3d perspective using directx buffer is improved

    使用四維坐標來表示物體的透視,通過對該進行歸一化處理,簡化了z坐標的計算;通過增加幀緩沖區的數量,修正了物體表面z坐標在屏幕上對應的坐標值,對利用directx的緩沖區進行物體三維透視的方法進行了改進,提高了透視精度。
  16. Paper [ 76 ] provides a integer algorithm for rasterizing free curves, we need change the curve form to implicit function form, then use curve ' s positive - negative property to draw, but we ca n ' t use this algorithm when curve ' s degree is higher than 3 and this algorithm ca n ' t avoid using multiplication ; paper [ 77 ] provides a new generating algorithm, this algorithm can draw bezier very well, but for b - spline curve, we need use convert them into bernstein base form. because this process spends a lot of time, this algorithm has not a good speed and effect for rendering rational b - spline curve

    現在經常採用的演算法也是基於幾何的演算法(即線式生成演算法)和基於像素的演算法(式生成演算法) ;文獻78 ]提供了一種有理參數曲線的快速逐生成演算法,該演算法對有理b吮ier曲線的繪制,能起到很好的作用,但是對于有理b樣條曲線,必須先通過多項式的代數基與bemstein基間的,把原式用bemstein基表示,這一過程由於計算量大,降低了曲線生成的速度和效率
  17. Btw the transformation matrix contains the local axis and local origin ( if it is of any use 2 you )

    順便說一句,包含本地軸及本地原信息。
  18. By debo the opthal object function, along with wt the man oorm ofoint velocities, the posinon conii ' ol modl w on two bp nend netwoiks for redundan thngt twpulators is establisan. the hmpd contidl m for position and foi ' ce is put fotw. bed on bp neural tw, the inare lerc soution and the join driven toiques are obtained

    大學博士學位論文位姿誤差模型,該模型形式簡單,適用范圍廣泛;採用控d川器人目標空間轉的方法,通過對八面體幾何析架微動機器人幾位姿的標定,從而補償其誤差,達到提高機器人位姿精度的目的。
  19. Transfer matrix from local coordinate to whole coordinate is deduced, and transfer matrix gived rised to node deviation is derived, which is necessary to structure whole analysis

    推導了從局部坐標到總體坐標的,以及由於結偏移引起的坐標,為短肢剪力墻結構整體分析提供了條件。
  20. If you think of a point in a plane as a 12 matrix, you can transform that point by multiplying it by a 22 matrix

    如果將平面中的視為12,則可通過將該乘以一個22來將該
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