computer-human interface 中文意思是什麼

computer-human interface 解釋
計算機和人的介面
  • computer : n. 1. 計算者。2. (電子)計算機;計量器。-ism 電子計算機主義〈認為電子計算機萬能等〉。-erite, -nik 計算機專家;計算機工作者。
  • human : adj 1 人的,人類的 (opp divine animal)。2 凡人皆有的,顯示人類特點的。3 有人性的,通人情的。n ...
  • interface : n. 分界面,兩個獨立體系的相交處。vt. (-faced, -facing) 把界面縫合。vi. 交流,交談。
  1. In this paper, a collaborative virtual product design platform is introduced. virtual reality technology is used to build the human computer interface, haptic feedback input device is used for producing a series of sculpting operations to change the shape of the model, collaborative design environment is realized by programming winsocket programs, rapid manufacturing is implemented by connecting with numerically controlled milling machine

    本文介紹了一種協同式產品外形虛擬設計平臺,它利用虛擬現實技術建立自然的設計界面,利用力反饋位置輸入裝置產生一系列虛擬雕刻操作進行設計,利用winsocket編程建立網路連接,實現網路協同設計,通過和數控機床建立無縫連接還可快速加工出所設計的產品外形。
  2. As a software agent instrument, because of its powerful interactive function, distinctive human - oriented characteristics, graceful interface and simple integrated programming method, ms agent has had great influences on the traditional interface which is composed of menu, mutton, and prompt box between computer and human being, therefore it has a bright future in the fields of such multimedia development, web application, education software and so on

    Msagent作為一種軟體代理工具,以其強大的交互功能、鮮明的人性化特點、優美的操作界面和簡便統一的編程方法,對由菜單、按鈕、提示框等組成的傳統人機交互方式產生了很大影響,在多媒體創作、 web應用、教育軟體、軟體幫助系統和輔助工具製作等方面,具有廣闊的應用前景。
  3. This paper researches and analyses the developments of web technology and magnetostrictive transducers from world wide region. the paper also analyes the characteristics curve of magnetostrictive transducers based on its equivalent circuit and researches the method how to make sure its syntony frequency and its electric simulation network parameters. at the same time, by using jsp technology, a magnetostrictive transducer electric simulation application is designed based on b / s three - tier system structure. the experiment data is fitted by curve fitting module. the equivalent input impedance of it with stimulate loop is separated based on the results of curve fitting and the syntony frequency and electric simulation network parameters of magnetostrictive transducers is determined by the input impedance. the method presented in this paper can determine the syntony frequency and electric simulation network parameters of magnetostrictive transducers with a better accuracy than the testing method of syntony & anti - synton y. further more, jsp, the advanced technology at current, has been used to realize a magnetostrictive transducer web electric simulation system. the system has good human computer interface and the function of resource sharing and information publishing. the research of this paper and its achievements have some practical merits in the researchful and applied fields of magnetostrictive transducer

    用java編程語言編寫的曲線擬合模塊,對輸入的實驗數據進行了最小二乘法的曲線擬合;根據曲線擬合結果可從帶激勵線圈的磁致伸縮換能器的輸入阻抗中分離出磁致伸縮換能器鐵芯在無激勵電流時由機械振動形成的等效輸入阻抗,並由此輸入阻抗確定磁致伸縮換能器的諧振頻率及電氣模擬網路參數。本課題提出的方法與傳統的諧振?反諧振法相比,能更準確地確定磁致伸縮換能器的諧振頻率及其電氣網路參數。同時,採用當前比較先進的web技術,實現了基於jsp的磁致伸縮換能器web電氣模擬系統,該系統具有良好的人機界面和資源共享、信息發布功能。
  4. Since high reliability and friendly human - computer interface are very important hi an industrial computer control system, the software and hardware in our system are constructed consummately

    作為工業化的計算機控制系統,其高度可靠性和良好的人機界面至關重要,為此本文對該系統的軟硬體作了盡量完善的組態。
  5. Through analysising the characteristics of the power system with floating neutral point deeply, the paper puts forward a new plan of single - phase to ground fault line selection on the base of s ' s signal injecton method and gives the hardware and software design. in this design, the high speed sampling and data processing is carried out through using dsp processor ; the large electrice current is drived through the application of a high - performance audio power amplifier and transformer ; the communication between host computer and detectors is realized through rs485 bus technology ; the difference multilevel frequency - selected amplifier is designed and the feeble signal of space is sampled on the base of the theory of magnetic induction ; the interface between dsp and exterior chip and rs485 interface logical is designed through using fpga ; the using of lcd module and keyboard interfacing chip makes the interface between human and machine ; the programme of host computer and detectors is designed through using blocking design method

    在本設計中,採用高速的dsp處理器,實現了對故障特徵信息的高速採集與處理;採用大功率的功放晶元與變壓器配合的方法,實現了大電流信號的驅動輸出;採用485總線技術,組建了裝置主機與多探測器之間的主從式通訊網路,實現了多干擾條件下裝置主機與多探測器的可靠通訊;設計了差分式多級選頻放大電路,採用磁感應的方法實現了對空間微弱信號的接收;利用fpga技術,實現了控制器與多外設的介面及數字信號的串並轉換;採用了先進的lcd液晶顯示模塊及鍵盤介面晶元,設計了人機信息交互的介面;採用了模塊化的軟體設計方法,開發了裝置主機及探測器的軟體程序。
  6. Computer - human interface, mar. 1998, 5 : 1 - 33

    本文提出了一種敏捷終端用戶編程范型beap 。
  7. Based on low power consumption mcu msp430f, the paper introduces the method of designing the human - computer interaction interface module, and presents the hardwire circuit and the pivotal steps of using state - analysis to design human - computer interface

    摘要介紹了基於超低功耗單片機msp430f的人機交互介面模塊的設計方法,給出了硬體連接圖及狀態分析法設計人機介面的幾個關鍵步驟。
  8. Directly painting textures on top of 3d objects in 3d perspective viewport is a new issue of human - computer interface ( hci ). this paper presents a method to solve this issue. it converts the position information of the texture pixels of texture map into color information , and then transfers both the coordinates and the color of texture pixels into screen through texture mapping at the same time. only is the color information of texture pixels converted into illumination by calculating the normal and the angle of ray incidence of the screen pixel in the method. the texture coordinates are firstly converted into the color information by generating another texture map , which is called information map whose pixels ' color represents the coordinates information. and then the corresponding texture coordinates are mapped into screen reference frame by texture mapping and stored into information buffer for later use. so we can obtain the texture coordinates of screen pixels correspondingly by decoding from information buffer. after optimizing , we can paint textures on top of 3d objects in 3d perspective viewport in real time. the paper also gives some examples and related definitions of using additional information of 2d texture map for 3d graph generating

    針對三維逶視投影視圖中對三維物體表面紋理直接進行噴繪,以獲得復雜紋理圖這一計算機圖形交互技術這一新問題,研究了一種將紋理圖的象素位置信息轉換成彩色信息,然後利用紋理映射將紋理坐標連同該點上的顏色值一起傳遞到與屏幕象素對應的可見點上的方法,其中顏色值依該點處的入射光線方向和表面法向被進一步轉換為光強值,而紋理坐標則被解碼后還原成與該可見點對應的紋理坐標,被存入信息緩沖器中,供以後使用,通過解碼,可根據屏幕點直接得到對應紋理象素點的坐標,經過演算法優化,實現了對三維物體表面紋理的實時噴繪;同時闡述了在三維圖象生成技術中使用附加紋理信息的應用實例以及相關定義
  9. Based on the system designing, this dissertation discusses how to use object - oriented method to analyze and design the fuzzy reasoning machine, the fuzzy global database, the fuzzy knowledge base, the human - computer interface and control center, and creates their class models

    本文從系統的設計出發,探討了用面向對象的方法分析和設計模糊推理機、模糊綜合數據庫、模糊知識庫、人機介面和控制中心的方法,提出了它們的類模型設計。
  10. Software design thought of supervisory control module and human - computer interface module are emphasized and the relevant flowcharts are shown

    重點討論了系統監控模塊、人機界面模塊的程序設計思想,給出相應的軟體流程圖。
  11. Visual analysis of human motion has been receiving increasing attention from researchers in the fields of image processing and computer vision during the past few years. it has a lot of applications in virtual reality, smart surveillance system, advanced user interface, motion analysis and video compressing, etc. this paper focuses on the technology of human motion tracking based on video, first, we make a summarization of the domestic and overseas status of the research in this field. on the basis of this, we analyse the technical difficulties of human motion tracking. as most of the existing model - based methods of human motion tracking perform not so good in some situation as they need mannual intervention, and also the precision of tracking is not so satisfying during the research of tracking of walking people because of the self - occlusion of legs, this paper proposes an algorithm of automatic detection and tracking of legs of the walking people based on monocular image sequences, in which we analyse the features of walking people, track the five joints of lower limbs, get various parameters, and then re - construct the walking process. the main research achievement is as follows : 1 ) we propose an algorithm of markerless automatic extraction of leg skeleton. first we divide the video into continuous image sequences, after background subtraction, the satisfying human region could be extracted, then we get a single - connected region by converting the rgb image to binary image and median filtering. afterwards, the contour of lower limbs in the frame with a widest boundingbox is detected, using sobel operator, to find the ankle joint of leg behind according to the features and rules of walking, then, the joint of knee of leg behind, hip, ankle of leg in front, knee of leg in front could be got in turn. so, model of leg skeleton is constructed

    首先將視頻分解成許多連續的靜態圖像幀,經過背景去除,把感興趣的人體區域提取出來,通過二值化,中值濾波等預處理方法得到只有人體的一個單連通區域,然後用sobel運算元檢測出boundingbox最寬幀中人體下半身的輪廓,根據運動規律及特徵找到後腿踝關節點,結合從boundingbox最窄幀中所獲取的腿長依次得到後腿膝關節,跨部關節,前腿踝關節,前腿膝關節四點,從而構建出腿部骨架模型。 2 )實現了人體步行腿部骨架的跟蹤演算法。在完成對腿部骨架模型的自動初始化之後,本文對跨關節、膝關節及踝關節分別採用運動建模、圓周相交定點演算法、運動預測及預測點周圍搜索rgb相似矩形塊三種方法確定每一幀中其實際坐標,從而重構出腿部骨架的運動過程。
  12. A computer interface designed for the magnetic location system of the micro device inside the human body

    體內微型裝置磁定位系統的計算機介面設計
  13. The principles of good human - to - computer interface design are simplicity, support, clarity, encouragement, satisfaction, accessibility, versatility, and personalization

    質量高的網站設計原則應該是:簡單、明晰、激勵顧客、滿足顧客、易操作、功能多、個性化。
  14. With the performance of pc ( personal computer ) being improved obviously, hci ( human computer interface ) is developing more humanely, natural and intelligent

    近年來,隨著個人計算機性能的大幅度提高,人機界面越來越向著人性化、自然化、智能化方向發展。
  15. The interface design of web - based courses is one of the most importantdeterminants, which can affect the validityoflearning. nowadays, theresearchofweb - basedcoursesis not abouthowtomakethe humanized interfacedesign, but about instructional design and technologies. the author points out theviewpoints about humanized design of web - based courses basing on thetheories of human - computer interaction, cognitive psychology, and designpsychology. the thesis analyses the concept and the connotation of web - basedcourses

    本文以人機交互理論、認知心理學,設計心理學為理論基礎,提出了設計網路課程人性化界面的設計觀點,剖析了網路課程人性化界面的概念與內涵,並以人性化為最基本出發點,提出了網路課程用戶類型分析方法,給出了網路課程人性化界面設計的目標、要求、原則、方法及評價,對網路課程的界面設計如何實現人性化提出了具有一定指導意義的建議。
  16. First, based on the analysis to the development condition of computer and property of the input data of bridge, this paper, taking convenience and practicability as principle, develops the multi passages data - in system made up with human - computer interactive interface and excel import model. second, after comparing and analyzing to the calculation theories and methods of creep and shrinkage, clearing up the key steps of creep and shrinkage analysis, the paper takes incremental method to establish program to analyze secondary inner force caused by creep and shrinkage. third, the paper puts some optimal or simplified treatment to the contents of pre - stress and develops relative program ; in addition, through analysis to the different methods used to calculate the secondary inner force caused by pre - stress, the paper combines equivalent load method with finite element, carries out some simplified treatments, and establishes program to calculate secondary inner force caused by pre - stress

    首先,在分析當前計算機的發展狀況及橋梁結構輸入數據特點的基礎上,以方便、實用為原則,採用人機交互界面和excel輸入方式聯合的多通道數據輸入系統;其次,通過比較分析徐變收縮計算的各種理論及方法,澄清了徐變收縮分析的關鍵過程,並採用增量法編製程序,實現徐變收縮次內力分析;再次,對預應力的相關計算內容進行適當優化或簡化處理,並編制相應程序;另外,本文還在比較預應力次內力各種計算方法的基礎上,將等效荷載法結合有限元進行一些簡化處理,編製程序實現預應力次內力的計算;最後以三個算例來校核計算方法及程序運行結果的可靠性,取得了預期效果。
  17. This paper sums the situations and trends of domestic and international engineering machinery firstly, discusses the demands and implements of intelligent and long - range monitoring and controlling, and constructs a three - layer model of the engineering machinery long - range monitorin and control system : the front unit control systems, the machine - mounted monitoring system and the long - range control center ; proposes a kind of structure of embedded system based on c / os - ; dissects the characteristics, structure, operation and schedule principle of c / os -, modified the kernel, and improves dependability of the schedule algorithm ; designs the hardware in detail : the microprocessor at91rm9200, the store unit, the serial interface, the human - computer interaction interface, the can bus control module, the debug interface and the reset circuit etc. ; on this basis, succeeds in transplanting c / os - to the system, sets up the operating system framework, designs the driver, sets up the institutional framework of upper user ' s application, provides the method and concrete application process of the graphical user interface module based on c / os -. the system designed in this paper, not only has the functions of local control, friendly human - computer interface, but also has various interfaces which make the system can be managed by the long - rang center

    本文首先綜述了國內外工程機械行業發展的現狀和趨勢,闡明了實施工程機械智能化及遠程監控的意義和需求,並為此構建了工程機械遠程監控系統三層結構模型:前端單元控制系統、車載監控系統和遠程監控中心;提出了一種基於c / os -的嵌入式車載監控系統構建方案;深刻剖析了c / os -的特點、內核結構、運作機理、調度演算法,在此基礎上對其內核進行移植前的必要修改,並對其調度演算法進行了可靠性改進;對構成嵌入式系統硬體的各個主要部分:嵌入式微處理器at91rm9200 、存儲單元、串列介面、人機交互介面、 can總線控制模塊、調試介面以及復位電路等做了詳細的設計;在此基礎上,成功地將c / os -實時內核移植到本文研發的嵌入式硬體系統中,建立了車載監控系統的操作系統體系結構,編寫了該操作系統的底層硬體驅動程序,建立了上層用戶應用程序的組織結構,並給出了圖形用戶界面模塊化應用程序在c / os -操作系統上的建立方法和具體應用過程。
  18. Frame structure of the tool was presented, which is composed of computer - human interface, computer - human interaction, creation and management of scene and model base

    設計了系統的框架結構,主要由人機界面,人機交互,場景生成和管理及模型庫四部分組成。
  19. Through input to keyboard, mouse, screen tradition improvement and rival of output equipment write board, phonetic entry, etc. new introduction of way, ? olve the practicability problem of the human - computer interaction interface completely, improve the efficiency of human - computer interaction

    通過對鍵盤、鼠標、屏幕等傳統輸入輸出設備的改進和對手寫板、語音輸入等新的方式的引入,徹底解決人機交互界面的實用性問題,提高人機交互的效率。
  20. And human - computer interactive interface ( hcii ) refers to the convergence of human and hardware and software. and it is an interface with transmission and exchange of the information between human and equipment

    人機交互介面是指使用者與系統交互的基礎平臺,是使用者與儀器之間傳遞和交換信息的介面。
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