搜索角 的英文怎麼說

中文拼音 [sōusuǒjiǎo]
搜索角 英文
angle of aspect
  • : 動詞1. (尋找) collect; gather2. (搜查) search; ransack
  • : Ⅰ名詞1 (大繩子; 大鏈子) a large rope 2 (姓氏) a surname Ⅱ動詞1 (搜尋; 尋找) search 2 (要; ...
  • : 角Ⅰ名詞1 (牛、羊、 鹿等頭上長出的堅硬的東西) horn 2 (古時軍中吹的樂器) bugle; horn 3 (形狀像...
  • 搜索 : 1 (仔細尋找) search for; ferret about; hunt for; scout around 2 [電子學] hunting; scan; [控] in...
  1. Then, the associated search optimal algorithm based on virtual avl tree is promoted to rapidly reconstruct the half - edge topological structure. 3. to rebuild the tooth surface from the littery measure data, the membrane deformation algorithm based on loop subdivision is given to fit density triangle meshes to subdivision surface

    前者巧妙、高效地完成了去除冗餘點的工作,將stl數據的存儲尺寸壓縮為原來的18 % 25 % ;後者完成了數據的半邊拓撲重建,使得后續對于邊界邊、 1環鄰域顯示出較好的優勢,實現了三網格模型的快速拓撲重建。
  2. The author mainly anticipates the task including the simulation of eye fundus imaging and image mosaic. on the base of the dr principle and ophthalmic phototropism study, the author analyze and contrast new fundus camera system with traditional fundus camera. the author will establish the eyeball model with 3ds max technology, imitate the simple eyeball dioptre system and simulate the narrow - angle imaging to ensure the rationality and authenticity of fundus image, which solves the object origin of later image process, then fast mosaics the nine piece of fundus images with the help of the image registration theory and acquire a piece of wide - view fundus image containing more information, thereby provides doctor with enough diagnostic detail, which solves the problem of narrow view

    作者在熟悉糖尿病性視網膜病變原理和眼科屈光學的基礎上,進一步研究分析了新型免散瞳眼底照相系統和傳統眼底照相機原理和區別,擬採用3dsmax建立三維眼球模型,模擬眼球屈光系統,模擬眼底照相系統的小度拍攝,使獲取的眼底圖像合理真實,解決後期系統圖像分析處理的對象來源問題;然後運用醫學圖像配準理論對模擬獲取到的九幅小度眼底圖像進行快速拼接,拼成一幅大度的眼底圖像,解決小瞳孔拍攝圖像視太小的問題;最後通過對眼底圖像配準演算法在相似性測度和演算法的比較,找到一種適合眼底照相系統的眼底圖像拼接的快速演算法。
  3. This paper proposed a new genetic algorithm called quasi - genetic algorithm ( qga ) to improve the efficiency of search and avoid precocity

    本文從提高演算法效率和避免過早收斂的度,提出了一種新型的遺傳演算法? ?類遺傳演算法( qga , quasigeneticalgorithm ) 。
  4. Game - tree search plays an important role in the field of artificial intelligence. in this paper we characterize and compare two parallel game - tree search workloads in chess on two intel xeon

    游戲樹( game - treesearch )一直以來在人工智慧領域扮演著極其重要的色,并行游戲樹更是該領域的熱點研究問題。
  5. She took the mirror under the light so that the test might be more searching, and scrutinized her face for wrinkles and crows-feet, the signs of departing youth.

    她把鏡子移到燈光下,以便更徹底地檢視,出自己臉上的皺紋和眼的魚尾紋,它們是青春逝去的標志。
  6. Google ' s book - search product, for instance, arguably helps rather than hurts publishers and authors by rescuing books from obscurity and encouraging readers to buy copyrighted works

    例如,谷歌的圖書服務將書籍從陰暗的落中拯救出來,鼓勵讀者購買正版的作品,這不僅沒有損害出版商和作者的利益,反而可能幫助了他們。
  7. The system of radar antenna controller is used to control the movement of radar antenna, which can realize to search, capture, track the targets and transfer the data of radar azimuth angle and high - low angle to computer

    雷達天控器系統是用來控制雷達天線的運動,實現對目標的、截獲、跟蹤,並將天線的方位和高低數據傳遞給計算機。
  8. Police continue their search for iis at chung mei, bride s pool and ting kok road

    警方現正繼續于涌美、新娘潭及汀路一帶
  9. In this article, we use idea of turning dispersion into convergence and put all the well ' s points into the same unit net to think about it. and answer three questions of the distribution of well drilling by the way of searching for groups of points. fincite - step - searching underthe condition of translationg fcoordinate system or revolving coordinate system. to first question. we find two algo - rithms and make use of data that is given to find the solution. we seek coorlinate of net point is co. 361, 0. 461 ) and mostly four old well ' s points are utilized at the same time by first algorithim, which are no. 2, no, 4, no. 5, no. 10. by second algorithm, we rechon the coordinate of net point is co. 390, 0. 505 ). and that mostly four old well ' s points are utilizld which are no. 2, no. 4, no. 10. to second question, we turn it into the first question by angling awt the center of net point. we seek that mostly six old well ' s points are utilized at the same time, which are no. 1, no. 6, no. 7, no. 8, no. 9, no. 11, when net is angled 0. 78 radian. and net point is translated to ( 0. 75, 0. 076 ) ( at nwe coordinate system ). to third question, wefind a necessary and sufficient condition and affer algorithms, at last, we analyse algorithms

    運用化分散為集中的思想,把所有的井點都放在同一個單位網格內考慮.在坐標可平移、旋轉的條件下,利用尋找點群、有限步驟法,對鉆井布局的三個問題進行了解答.對問題一,給出了兩個不同演算法.並對題目提供的數據進行了求解,演算法1得到的結點為( 0 . 361 , 0 . 461 ) ,最多有4個舊井點被同時利用,它們是第2 、 4 、 5 、 10個井點;演算法2得到的結點為( 0 . 390 , 0 . 505 ) ,最多有4個井點被利用,它們是第2 、 4 、 5 、 10個井點.對問題二,以結點為中心旋轉一定的度后,歸結為問題一進行求解,求解結果為當網格傾斜為0 . 78弧度(相對原坐標系) ,結點平移到( 0 . 75 , 0 . 076 )點(在新坐標系下) ,可被同時利用的最多舊井點為6個,它們是第1 、 6 、 7 、 8 、 9 、 11個井點,對問題三,我們給出了充要條件,並給出了演算法.最後還分析了演算法的優劣性
  10. Then navigation asteroids are selected under a integral evaluation, the planning of the photoing sequence is handled with an improved genetic algorithm, along with a difference selection method which optimizes the ratio of navigation evaluation to resource consumption. a single axis randomized expanding algorithm is proposed to solve the large angle slew maneuvers planning problem. this algorithm randomly produces

    對于自主探測器大度機動規劃問題,本文提出單軸隨機擴展演算法,單軸隨機演算法在生成隨機節點過程中充分利用鄰近點的信息,把規劃問題構造空間的維數由3減少到2 ,從而減少問題求解的空間,最後利用前向的方法對規劃路徑進行優化。
  11. Although the single passive searching and tracking system with angle only measurement has wide application, but now the corresponding tracking algorithm cannot deal well with the actual problem, and tracking lost often happens

    摘要僅有度量測的被動式單傳感器跟蹤系統有廣泛的應用前景,但現有的針對性跟蹤演算法並不能很好的處理實際問題,失跟現象常常發生。
  12. Also, i snoop a lot. i scan and search the & quot; internal & quot; mel scripts that activate tools, perform commands, create windows and dialogs

    同時,我探聽了一點。我掃描和了內部mel本,是關于激活工具,執行命令,創建窗口和對話的。
  13. Season 3 of prison break ( which may have a different name announced soon ) will be premiered on 29th august 2007, almost 5 months after the season 2 finale

    近日《越獄》主創保羅?史切林透露自己已經開始為第3季素材,這一季將是全新的故事,還會有新的色出現。
  14. In chapter 4, mathematical theory about related coefficient and fitting of straighten anti - curve line is introduced at the beginning of this chapter, then how to program to calculate related coefficient is introduced including discussing the appearance of straighten anti - curve line in bitmap, searching the ends of straighten anti - curve line, calculating the angle bitmap should be turned, calculating related coefficient after bitmap has been turned

    第4章首先介紹了有關相關系數以及直線擬合的數學理論,然後闡述了求解逆直線相關系數的編程思路,其中包括對逆直線在位圖中擺放方式的分類討論、逆直線端點的、求解旋轉度、旋轉后求解相關系數等幾個環節。
  15. Compared to the conventional amplitude - comparison angular estimation method, the proposed method can suppress the angle glint better since the angle motion parameter of target is obtained by global searching

    有別于傳統比幅測方法,所提方法通過全局得到目標的運動參數,可以較好地抑制閃爍的發生。
  16. On the basis of analysis of design criterion of shaft washer and housing washer of tandem composite type cylindrical roller thrust bearing, we present a mathematic model for optimal design in accordance with line contact requirement for cylindrical roller and race, design the washers thickness and thickness variation angle by the search algorithm of constrained stochastic direction

    摘要在分析串聯組合型推力圓柱滾子軸承軸圈和座圈設計準則的基礎上,按滾子與滾道線接觸要求建立其最優化設計數學模型,採用機械優化設計中的約束隨機方向法計算軸圈和座圈的厚度、厚度變化
  17. Furthermore, the character gains a + 2 bonus to any knowledge : nature, search, spot, or survival checks made within a chosen region

    此外,色在選定地形中,知識:自然、、偵察和野外求生還得到+ 2加值。
  18. After analyzed and studied on some algorithms about how to simplify a complex 3d geometric model from home and abroad, this paper proposes the concept of divisional envelope pitch and ameliorates the method of envelope ' s conformation proposed by cohen using the dichotomy in linear search. when a triangle is selected and contracted tentatively, two corresponding divisional envelope pitches should be constructed at first. the divisional envelope pitch is a bit of the whole simplification envelope

    本文對當前國內外有關幾何模型的簡化演算法進行了分析和研究后,將三形收縮簡化操作與包絡控制簡化誤差的方法相結合,利用一維線性中的二分法改進了cohen提出的簡化包絡構造演算法;隨后又綜合簡化包絡的誤差控制方法和二次誤差矩陣的局部性誤差控制思想,提出了一種分解式包絡片的概念。
  19. Using the relation between spectrum width and entropy and the different contributions devoted by each angle motion parameter to the echo spectrum width of the difference beam, the global optimal estimation is obtained through searching the angle motion parameters of zero and higher order via max - entropy and min - entropy respectively

    該方法利用了各階運動參數對差波束回波譜寬度的不同貢獻以及熵與譜寬度的關系,通過最大熵和最小熵分別對0階和1階以上運動參數進行,得到全局最優估計。
  20. In this paper, i will present some algorithms of polyhedral visual hull reconstruction : ( 1 ) polyhedral v isual h ull generation a igorithm b ased one dge - pool - searching, which constrains the 3 - d intersections into the 2 - d planes intersection via the epipolar theory to reduce the complexity a nd c an r educe t he t imes f or c ones t o b e p rejected o nto t he i mage p lanes, i n which we induced the index list to every points on the surface of object, and connected the related points to get sub polygons on surface and in turn get the mesh model, we replace triangulation process of disordered points cloud by edge - pool searching. ; ( 2 ) reconstruction based on degenerated - polygon - intersection, which have the following improvements on traditional bull intersection : using degenerated polygon to orga nize intersected area on cone face, which may be discontinuous ; a fast intersection algorithm of polygons on the cone face based on degenerated polygons, which is consistent between the continuous polygons and the discontinuous ones. the intersection of degenerated polygons is similar to the convergence of two ordered lists, which is comparably simple to the bull operation ; ( 3 ) reconstruction algorithm based on ray - tracing, in which all the rays that run through the vertex on silhouette of object will intersect with all the cones correspondent to other silhouette, and we have to calculate the intersection of all such line segments, the endpoints of which are considered to lie on the surface of object and we will get the point cloud on the surface of object

    同時利用共極線原理把三維計算投影到二維平面以降低求交計算的復雜度,該演算法可以減少光錐向圖像平面投影計算的次數,以邊池取代散亂點集上進行的三剖分; ( 2 )基於退化多邊形求交的多面體可見殼模型重構,系統引入退化多邊形的概念,把錐體平面的交集中不連通的部分用一個退化多邊形來表示,並引入了新的基於退化多邊形的求交演算法,與傳統多面體可見殼重構相比,該演算法有以下幾點創新:在圖像平面以退化多邊形組織投影錐體和物體輪廓的交集,把任意錐面與物體輪廓的交集歸一到一個退化多邊形;基於退化多邊形的二維平面上多邊形快速相交演算法,該演算法在一定程度上就是兩個有序鏈表的合併,大大簡化了先前的布爾求交計算; ( 3 )基於光線跟蹤的演算法,該演算法中所有通過輪廓頂點的光線和對應其它圖像輪廓的光錐進行求交計算,最後得到每次求交計算得到線段的交集,該線段的頂點就認為是物體表面點,從而得到物體表面的點雲。
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