擬人的 的英文怎麼說
中文拼音 [nǐrénde]
擬人的
英文
anthropopathic-
Virtual reality is an advanced man - machine interface which allows the behaviors of the human being, such as viewing, listening and touching, to be conducted in a natural but virtual environment
虛擬現實是一種高度逼真地模擬人在自然環境中視、聽、動等行為的人機界面。圖形生成是虛擬現實的一項關鍵技術。The human brain is not only digital and analogic, but it also has a built - in system of values which gives it a componentially incalculable advantage over machines
人的大腦不僅具有數字功能和模擬功能,而且還有內存價值系統,這個系統在語言成分分析上比起計算機有著不可估量的優勢。A personified annealing algorithm for circles packing problem
問題的擬人退火演算法All of three aspects of fuzzy matroid are important contents of fuzzy matroid, and they were not studied by antecedences
該論文的三個方面都是模糊擬陣的重要內容,三個方面的內容都是前人未研究過的。Though the biped robot has only 40 years history, it became one of the most important branches of robotics for its unique fitness and anthropomorphism
機器人中的兩足步行機器人雖然只有近四十年的歷史,但是由於它獨特的適應性和擬人性,成為了機器人領域的一個重要發展方向。Oedekerk takes the concept of anthropomorphism into a new chapter - - but very, very similar to one that we ' ve seen many times before - - dating all the way back to early disney fare
歐德科把擬人化的概念帶入了一個新的篇章,但是還是同以前我們看過的早期的迪斯尼動畫片相類似。The analogy between a building ' s form and human body not only provides the anthropomorphized characteristics of building spaces that enables mankind to have a closer relation to spaces or a dwelling, but also provides a way to justify if spaces or a building be auspicious or not
整體而言,宅體與身體類比應合之後,能賦予空間特定的擬人化性格,有了人的屬性后,即能賦予空間或建築吉兇判別的依據。An automatic picture processor which is going to simulate human response must be able to perform these operations.
一臺要模擬人的機能的自動圖片處理機必須能夠進行這樣的操作。Spell out, to make perfectly clear and understandable,
擬人的說法,可以翻譯為「突然想出The direct address of an absent or imaginary person or of a personified abstraction, especially as a digression in the course of a speech or composition
呼語直接稱呼不在場或虛構的人物或稱呼擬人的事物,尤指作為演講或作文過程中的離題話A path following method is introduced with virtual sonar ' s model which originates from the behavior of human beings
通過模擬人的運動行為,建立了虛擬避碰聲納模型。Besides, this sort of dexterous hand can match up with the effect of personification both in external shape and the range of movement
實驗結果表明,該仿人靈巧手具有很好的柔順性,並且整體外形和手指關節的運動范圍均能達到擬人的效果。So in order to satisfaction of needs of production quality, this demands best control technology. fuzzy control is a kind of method of personification, it is one of intelligent control showing thought of human beings, and people need n ' t know its accurate mathematical module
而模糊控制是一種擬人的方法,它是一種反應人類思維的智能控制,但作為智能控制的一種,其實質是對人腦的模擬,很大程度上與人的經驗有關,也有它的不足之處。An experienced human operator may have little knowledge about a complex system but can still doing good job in system control and fault diagnosis by observing signals of inputs and outputs. therefore, the problem is, can we use some techniques of machine learning and artificial intelligent to mimic the human ability of " learn to control "
在實際工業生產中,工程技術人員在對系統機理和數學模型知之甚少的情況下通過觀察和經驗總結,仍然能夠對系統進行良好的手動控制和及時的故障診斷,因此完全可以採用機器學習的智能方法模擬人的這種通過觀察學習進行控制的能力。The main work at the beginning of 1970 ' s was to construct the machine learning system that can simulate human ' s concept acquision
第二階段是20世紀70年代初。主要工作是建立各種模擬人的概念學習的機器學習系統。Binocular stereo measuring system, which simulates the eyes of people, is the most frequently used method to implement measuring technology based on vision
直接模擬人的雙眼處理景物的二目立體測量是基於視覺測量的最常用的實現方式。Presents the perception mechanism of virtual humans based on a dead - reckoning algorithm to overcome the drawback of the synthetic vision approach, promotes the study of perception techniques in behavioral animation, and lays the foundation for the behavior control study for virtual humans, and points out that with the development of behavioral animation in more than one decade, researchers have been more and more convinced of the importance of the behavior study for virtual humans ; perception mechanism is the core of the above study ; the perception mechanism for virtual humans has been generally founded by the sensory approach, not by the synthetic vision approach because the complexity of virtual human itself and the dynamic quality of environments make it difficult to transmit visual information between virtual humans in multi virtual human environment like a virtual war field
近十幾年來,隨著對行為動畫研究的開展,研究者們越來越認識到行為研究對虛擬人研究的重要性.感知機制是虛擬人行為研究的核心,迄今為止研究者們一般採用傳感器方法而不是合成視覺方法建立虛擬人的感知機制,這是因為在象虛擬戰場這樣的多虛擬人環境中,虛擬人本身的復雜性、環境的動態性,使得虛擬人間可視信息的傳遞很困難.為了解決這個問題,提出了基於位置推算演算法的虛擬人感知機制.該項研究彌補了合成視覺方法的不足,豐富了行為動畫中感知技術的研究,從而為虛擬人行為控制的研究奠定了基礎In the pretreatment, we also adjust the root track of the virtual human to make each motion clip advance along the same line
其次預處理中還對虛擬人的根部軌跡進行了調整,使得每個運動片段都能夠沿著同一條直線前進。Research on behavior and plan model of virtual human
虛擬人的行為規劃模型研究As the most typical cognitive model of artificial neural networks ( ann ), traditional adaptive resonance theory ( art ) still can not simulate the human ' s multi - fold ambiguous perception for lacking of a controllable mechanism to adjust the system ' s vigilance parameter
Art是神經網路認知模型中最典型的代表,但還沒有一種控制機制可以對該模型的注意參數進行調節,因而不能模擬人的認知中的多義感知的振蕩現象。分享友人