無因次速度 的英文怎麼說

中文拼音 [yīn]
無因次速度 英文
dimensionless velocity
  • : 無Ⅰ動詞(沒有) not have; there is not; be without Ⅱ名詞1 (沒有) nothing; nil 2 (姓氏) a surn...
  • : Ⅰ動詞[書面語] (沿襲) follow; carry on Ⅱ介詞1 [書面語] (憑借; 根據) on the basis of; in accord...
  • : Ⅰ名詞1 (次序; 等第) order; sequence 2 [書面語] (出外遠行時停留的處所) stopping place on a jou...
  • : Ⅰ形容詞(迅速; 快) fast; rapid; quick; speedy Ⅱ名詞1 (速度) speed; velocity 2 (姓氏) a surna...
  • : 度動詞[書面語] (推測; 估計) surmise; estimate
  • 速度 : 1. [物理學] velocity; speed; blast; bat 2. [音樂] tempo3. (快慢的程度) speed; rate; pace; tempo
  1. Because the processor is fast enough to perform this task many times a second, the array can continually readjust the radio beam as the cell - phone user walks or drives across the array ' s coverage area

    為處理器的很快,可在一秒內執行多工作,所以當行動電話用戶在陣列涵蓋?圍內行走或開車時,陣列可不斷重新調整線電波束。
  2. Focused on " understanding media ", the article analyses in chapter i the key media theory of employing what could be of mcluhan in a thoughtful angle , and advances the viewpoint of " human being - the extending of media ? ". in chapter ii 、 in the following third part , the idea of " media ' s endding " is expounded and demonstrated , which is composed of three parts : extreme of speed , content of the content , and human being ' s last extending - the extending of central nerves 。 in the final part , the general conclusion ? ? electronic media ' s influence on human behavior is given , that is human are under universal narcissism and pacing to the bottom of it impelled by electronic speed. the article has five original points in it : first of all, in virtue of " content theory " , it analyzes the theory of " meida equals to information " by mcluhan from a scale theory stand. secondly, the tremendous power of electronic media is emphasized from an implosion view. in the third point, the article advanced originally that, after extension of central nerve system, human themsevels reverse to an extension of media and turns into a node of it ; at the same time, the article proposes that, all extensions before that of central nerve are " controllable extension ", however, it reverses to " uncontrollable extension " while extending ; then the authur put forward for the first time that, the concernful reason obsessing human is the failure of their in - body central nerve system " s jointing and controlling on out - body central nerve system naturally. 。 the fourth point is, the article demonstrates systematically the idea of " media ' s endding " from three levels solely by thoughtful means, and this is the most revolutionary point of it all

    論文的創新之處有五點:一是從「尺論」的角,藉助「內容論」來解讀麥克盧漢的「媒介即訊息」的思想;二是從「內爆」的角突出電子媒介的巨大力量;三是獨創提出在電子媒介時代,人類延伸了自己的中樞神經系統之後,人類本身被逆轉為媒介的延伸,成為電子媒介的一個節點;同時在本章節中提出中樞神經延伸之前的所有延伸為「可控延伸」 ,而中樞神經被延伸時「可控延伸」逆轉為「不可控延伸」 ,並首提出,困擾人類種種問題的重要原是體內的中樞神經系統縫地對接和控制被延伸出去的體外中樞神經系統;四是獨自運用思辯的力量從三個層面綜合論證了「媒介的終結」的觀點,此處論證為本文最大創新之處,而此結論也將具有重大的理論與現實意義;五是根據以上幾個部分的論述,對人類目前的總體狀態作了一個定性的判斷,即:我們這個時代的迷惘在於我們深陷於自戀的漩渦里難以自拔,在電子媒介以其固有的電力的推動下,我們走向自戀的盡頭。
  3. It can be used in any complex environment, can locate all paths from transmitter to receiver which avoid redundant calculation, and it is a standard 3 - d forecast model ; in addition, it is a point to point ray tracing method based on specular theory which do n ' t carry out the receive test ; furthermore the model adopt the reverse arithmetic which exert the tree concept in data frame and establish a virtual fountain tree permanently, the proagmme can back - search the virtual fountain tree when it is running. these operation increase the calculate speed and it result in the higher receive efficiency and precision. the thesis design a programme to compare the prediction results based on ray tracing method of virtual fountain tree between the measurement results and prediction results based on the other transmittion models. the comparsion result indicate the new model is a better model

    它可應用於任何復雜的傳播環境中,能找到發射機到接收機之間的所有電波傳播路徑而須冗餘的計算,是一種準三維的預測模型;另外,從本質上講,它仍然是一種基於鏡像理論的點對點的射線跟蹤法,所以它須進行接收測試;而且由於採用了反向演算法,運用數據結構中多叉樹的概念,先確定需要計算的場點位置,找出所有能從源點到達場點的射線,並且可一性建立一個虛擬源樹,以後每的計算只要通過對該樹進行後序遍歷即可,大大提高了運算而有較高的接收效率與精。本文對該模型進行了相應的模擬,並將其預測結果與實測結果以及基於cost231經驗性模型和基於強力射線跟蹤確定性模型的預測結果進行了比較,結果表明了該模型的優越性。
  4. Using the conic function model local approximation, w. cdavidon ( 1980 ) proposed a class of iterative algorithms with modified matrix combining function value, furthermore under the theory d. c. sorensen has used local quadratic approximation method, then applying collinear scaling idea improving on the above algorithm and generalizing it, getting a class of collinear scaling algorithm, unifying former quasi - newton. in the paper, using local quadratic approximation method, the first, constructing the new collinear scaling gene, getting a class of the new collinear scaling algorithm with briefness and numerical stability, ., we discusses some properties of the algorithm and its local linear convergence, q - superlinear convergence and the whole convergence ; secondly we have made numerical experimentation and numerical analysis ; the last, we have done much discussion for collinear scaling idea and given the several new collinear scaling algorithm

    本文的工作就是基於局部二逼近原理,首先通過構造新的共線調比子,得到了一類新的更簡潔,數值穩定性更好的共線調比演算法,進而我們給出了本共線調比演算法的局部收斂性,全局收斂性以及演算法q -超線性的理論證明;其,用經典的約束優化五大考核函數就本共線調比演算法進行了數值試驗和數值分析;最後,就局部二逼近思想,進行共線調比演算法思想進行更廣泛的討論,給出了幾個新共線調比演算法。
  5. In this paper, two important modifications in dct - based coding algorithm are suggested after making deep study on the generally used scheme of h. 263 coder. first, we find plenty of invalid computation in the transformation part of the h. 263 coder and an improved scheme based on the pre - transform decision to avoid invalid computation is proposed. second, in the motion estimation part of the coder, we find that normal search algorithms are not effective, which neglects different levels of motion in image sequences, and we suggest a new search algorithm which has variable search region based on the difference of motion level. combining the pre - transform decision scheme with variable search region method in motion estimation, a global decision coding scheme is provided, which greatly increases the coding speed of h. 263 coder

    本文對h . 263編碼演算法的現有實現方法作了深入的分析,首先發現變換部分存在大量效運算,提出了在變換前加判決的前變換判決的編碼方案,以壓縮效的變換運算;其發現運動估計部分由於忽略了圖像場景的分級運動而存在一定的效搜索運算,提出了基於分級運動的可變搜索域法來壓縮效的搜索運算;最後將前變換判決方案與運動估計的可變搜索域法有機地結合在一起,提出了全局判決編碼方案,從而比較全面地改進了現有實現方法,而能大幅地提高編碼器的編碼
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