空運機動作戰 的英文怎麼說

中文拼音 [kōngyùndòngzuòzhàn]
空運機動作戰 英文
airmobile operation
  • : 空Ⅰ形容詞(不包含什麼; 裏面沒有東西或沒有內容; 不切實際的) empty; hollow; void Ⅱ名詞1 (天空) s...
  • : Ⅰ動詞1 (物體位置不斷變化) move; revolve 2 (搬運; 運輸) carry; transport 3 (運用) use; wield...
  • : machineengine
  • 空運 : air transport; air freight; airlift; ferry; skylift; transport by air
  • 機動 : 1 (利用機器開動的) motor driven; motorized2 (權宜; 靈活) flexible; expedient; mobile; manoeuv...
  1. They include aerial medical evacuation, aerial reconnaissance, command and control, search and rescue, insertion of special operations forces, air assault operations, airborne operations, forcible - entry operations, military police mobility and maneuver support, communications retransmission, battlefield distribution for unit resupply, transport of individual and crew replacements, weapons platform, noncombatant evacuation operations, battlefield contractor transport, and battle damage assessment

    它們包括中醫療疏散、中偵察、指揮與控制、搜索與營救、特種部隊滲透、、強行進入、憲兵與調保障、通信轉播、分隊補給的場分發、單兵或班級替換人員的輸、武器平臺、非斗人員的疏散行場承包商輸以及損評估等。
  2. First of all, we bring forward the basic project of tadil, which adapts to combined operations. it is suggested to use tdma ( the abbreviation of time division multiple access ) as the working pattern and utilize the concept of mobile ad hoc network to construct the data link network. aiming at the impact of time delay on data link and the characteristic of cooperative combat under the command of director aircraft, this thesis applies a kind of kalman filtering algorithm in polar coordinates to compensate the error of time delay, and then does the transformation of target motion parameters to obtain the current information of target

    本文結合軍裝備部某「十五」預研課題,圍繞著術數據鏈、多協同多目標攻擊、超攻擊、對地攻擊這四個方面展開了一系列的研究工:本文首先給出了適應三軍聯合術數據鏈系統的基本方案,建議採用時分多址的工模式,並利用移自組織網路的概念構建數據鏈網路,同時針對數據鏈傳輸信息的時間延遲特性和指揮指揮下的多協同特點,應用一種極坐標系下的卡爾曼濾波演算法對該傳輸延遲誤差進行補償,並在此基礎上進行目標參數的轉換,以獲得目標相對于某無人的當前信息,且利用模擬驗證了方法的有效性。
  3. 2. linearizing the fundamental motion equations of the fighters and then establishing the state equations. using nonlinear control system to control the rudder deflexions, and giving decision - making modeling of the maneuver fighting according to the current combat postures of the enemy ' s and our fighters

    2 、通過對基本方程的線性化,建立其狀態方程,用非線性控制系統模型去控制舵面偏轉,並根據敵我當前的態勢建立中的決策模型。
  4. 2. the basic steps and key factors of mobile games development on j2me platform is discussed in detail based on the author ’ s real project ? “ the sace war ”, and the method of abstracting and encapsulation of the graphic role classes and keypad input interface classes and the role controlled module are illustrated at source code level. the thesis is organized as below : chapter 1 is an introduction to the research background of the thesis ; chapter 2 describes the system structure of j2me platform ; chapter 3 introduces mobile increment business

    2 .結合者參與的具體項目- - 「太」 ,詳細闡述開發一個基於j2me平臺的手游戲的基本步驟和各個關鍵要素,重點說明了如何用面向對象的思想對手上的游戲畫角色進行抽象和封裝,並用具體的源代碼說明如何控制游戲角色的,繪制及游戲流程和如何相應按鍵事件。
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