逆向二極體 的英文怎麼說

中文拼音 [xiàngèr]
逆向二極體 英文
backward diode
  • : Ⅰ形容詞1 (方向相反) contrary; counter 2 [數學] inverse; converse Ⅱ動詞1 (抵觸; 不順從) go aga...
  • : Ⅰ數詞(一加一后所得) two Ⅱ形容詞(兩樣) different
  • : i 名詞1 (頂點; 盡頭) the utmost point; extreme 2 (地球的南北兩端; 磁體的兩端; 電源或電器上電流...
  • : 體構詞成分。
  • 逆向 : reverse; reversal; backing; backward
  1. The biggest converse change of geopolitic environment, which had occurred since moscow dukedom, arising from the disorganization of ussr, has a greater effect on russia than yalta agreement on ussr signed at the close of world war ii. consequently geopolitik plays an important role in the course of russian diplomatic decision - making

    而俄羅斯由於蘇聯的解,發生了自莫斯科公國以來最大的地緣政治變動,地緣政治環境的改變對俄羅斯造成的影響不亞於戰快結束時簽訂的《雅爾塔協定》對蘇聯的影響。所以,地緣政治在俄羅斯的外交決策過程中發揮著為重要的作用。
  2. By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building

    與己有的三維變換方法相比較,該方法不但成功地填補了由於投影區域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物相互遮擋而產生的第類空洞,從而方便地實現了虛擬環境中的漫遊;基於物表面深度的連續性,本文提出了一個位移預測方法? ?此方法可以從單幅參考圖象獲得映射過程中所需要的目標圖象的位移信息,從而大大提高了演算法的效率:與通常的正映射演算法相比,此演算法克服了多幅參考圖象所帶來的計算量成倍增長等問題,而且誤差較小。 2 )基於線幾何的快速映射演算法。利用參考圖象的邊界信息與隱含的遮擋關系,以及線幾何的性質,本文第三章提出了一個基於線幾何的快速3 『一中國科學院軟研究所博士學位論文基於圖象的快速繪制技術的研究映射演算法,從多幅參考圖象精確合成當前視點目標圖象。
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