娛樂媒體 的英文怎麼說

中文拼音 [méi]
娛樂媒體 英文
entertainment media
  • : Ⅰ動詞(使快樂) give pleasure to; amuse Ⅱ名詞(快樂) joy; pleasure; amusement
  • : 名詞1. (媒人) matchmaker; go-between 2. (媒介) intermediary
  • : 體構詞成分。
  • 娛樂 : amusement; entertainment; recreation
  1. At the ceremony, cyberport also announced its first ever digital entertainment leadership forum delf 2004 to be held on 23 april 2004 - a massive one - day conference co - organized with the commerce, industry and technology bureau citb under mr tsang s leadership

    在數碼中心的開幕典禮上,數碼港亦公布將於2004年4月23日舉行其首個數碼領袖論壇( delf2004 ) 。
  2. At the ceremony, cyberport also announced its first ever digital entertainment leadership forum ( delf 2004 ) to be held on 23 april 2004 - a massive one - day conference co - organized with the commerce, industry and technology bureau ( citb ) under mr tsang s leadership

    在數碼中心的開幕典禮上,數碼港亦公布將於2004年4月23日舉行其首個數碼領袖論壇( delf2004 ) 。
  3. All centres are well - equipped with training workshops, multimedia language laboratory, audio - visual aids room and recreational areas

    所有訓練中心皆設有設備完善之訓練工場、多語言實習室、視聽教材室和設施等。
  4. Dtvdream was set up in aug. 2006, devoted to building the interactive entertainment solutions for the new media market, develpoing embeded software, conceiving casual games, desgining the ui and so on

    上海數夢信息技術有限公司成立於上海張江高科技園區,專門為新互動應用提供專業的解決方案。
  5. Wisdom global search limited ( www. wisdomgs. com ) is a specialist in global executive search and recruitment for industries including consumer advertising and market research ; media and entertainment ; public relations and communications ; fashion, beauty and fmcg ; consumer sales and marketing ; and professional services

    匯智才駿國際顧問有限公司專注于全球性網羅專業人才,涵蓋之行業包括:廣告及市場調查、、公關及傳訊、時裝美容及個人護理、消費品市場推廣及業務行銷、以及其它專業服務。
  6. Contemporary writers are confronted with a literary dilemma : the literary media of cultural and discourse ascendancy has almost deprived writers of their creative privacy ; the commercial value orientation and the entertaining function of literature put writers in an embarrassing dislocation ; the dual indentities of writer as professional producer and creator of artistic works corner writers in a dilemma

    摘要已充分擁有文化支配地位和話語權利的文學使作家幾乎失去了獨立的創作空間,追求「賣點」和過分強化文學消費功能的價值取向使作家面臨尷尬的錯位,既是職業勞動生產者又是藝術審美創造者的角色認定使作家陷入兩難之境,這是目前作家的文學處境。
  7. Nowadays, 3d modeling and computer animation have got widely applications, such as entertainment industry, man - machine interaction, multimedia, communication etc. the third dimension head portrait has been applied to correlative areas, for examples, movie special effects, virtual conference call, internet increment business, mobile internet increment business and software operation interface etc. in the fields of geometric modeling and computer animation, the deformation technology is an important tool

    今天,在產業、人機交互、多、通訊等領域中三維建模和動畫獲得了越來越廣泛的應用。真實感的三維頭像可以應用於諸如電影特技、虛擬電話會議、網際網路增值業務和移動網際網路增值業務以及軟操作界面等相關領域。在幾何造型和計算動畫領域中,變形技術已經成為一種越來越重要的工具。
  8. Initial products to be released will include lcd computer displays and lcd and plasma televisions, automotive video, as well as cddvd players, recorders and drives. motorola display products will support high quality entertainment applications, as well as digital content access and control via wired or wireless integration with connected devices throughout the home

    首階段推出的產品包括電腦液晶顯示屏幕、液晶電視、等離子電視、汽車用錄像產品,以至cddvd播放器、燒錄器及硬盤。這一系列摩托羅拉產品將支援各種高檔娛樂媒體制式,可連線或以無線接駁方式連系家中各種電子器材,傳送和展示數碼內容。
  9. Very few chinese entertainment media brands have been successful in establishing themselves internationally

    中文娛樂媒體能成功地打進國際市場的實寥寥可數,無
  10. In recent years, the development of entertainment news and entertainment media has been one of important phenomena in press circles

    近年來,新聞、娛樂媒體在世界范圍內的興起成為傳播業界的重要現象。
  11. Therefore, we pour more resources and mental efforts into the collocation and reserve of manpower in the chinese film and television entertainment industry, the survey and analysis of chinese film and television entertainment market and the management of the operational system

    為此我們在中國(影視)娛樂媒體的人員配置儲備、中國(影視)市場的調研分析和作業系統的管理上傾注了更多的資源和心力。
  12. Tvb is arguably the world s best - known chinese entertainment media brand name

    電視被公認為娛樂媒體最優秀的品牌,享譽全球。
  13. Historical contexts include entertainment media, computing technology, applications of gaming technology and business history

    歷史部分包括娛樂媒體,計算機技術,游戲技術的應用及其商業化歷史。
  14. According to some entertainment media reporting, the guests are as follows : michael - douglas couple and catherine - zeta couple, jimmy - fox, singer leonard - gingrich, and the stars from the tv drama " desperate housewives "

    根據一些娛樂媒體報道,將肯定出席的會有邁克爾-道格拉斯和凱瑟琳-澤塔瓊斯夫妻、傑米-福克斯、歌手萊昂納爾-里奇和電視劇《絕望主婦》的一眾明星們。
  15. The executives also accuse social scientists of looking for easy solutions - censoring or restricting entertainment media - to avoid confronting more difficult solutions, like reducing poverty, improving child - rearing skills and child care services, or restricting the availability of guns

    業者也指控社會科學家只會找容易的解決方案-審查或限制娛樂媒體,而避開去面對較困難的解決方案,例如減少貧窮改善兒童教養方法和照料服務或是槍枝管制。
  16. Urban also manages the depots for new world first bus limited and the production facility of mei ah investment company limited, an entertainment and media production company

    此外,富城並為新世界第一巴士有限公司之車廠設施及著名娛樂媒體製作企業美亞物業投資有限公司之生產廠房提供專業設施管理服務。
  17. Hui : i remember you once complained that hong kong media so be responsible for your being single. would you regret of working for the entertainment business

    許:我記得你曾經抱怨說,香港的娛樂媒體把你害苦了,害得你嫁不出去。你會不會後悔踏入圈?
  18. Motorola display products will support high quality entertainment applications, as well as digital content access and control via wired or wireless integration with connected devices throughout the home

    這一系列摩托羅拉產品將支援各種高檔娛樂媒體制式,可連線或以無線接駁方式連系家中各種電子器材,傳送和展示數碼內容。
  19. This line of motorola branded display products will support high quality entertainment applications, as well as digital content access and control via wired or wireless integration with connected devices throughout the home

    這一系列摩托羅拉產品將支援各種高檔娛樂媒體制式,可連線或以無線接駁方式連接家中各種電子器材,傳送和展示數碼內容。
  20. Third, we issued a solicitation theme under the itf on media technologies for digital entertainment " in september 2003 to specifically invite applications for conducting research and development on digital entertainment

    此外,我們於2003年9月,在創新及科技基金下就數碼娛樂媒體技術的目標主題徵求項目,邀請就數碼的研究及發展工作提交申請。
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