早期試用者 的英文怎麼說

中文拼音 [zǎoshìyòngzhě]
早期試用者 英文
crooks are early adopters
  • : Ⅰ名詞1 (早晨) morning 2 (姓氏) a surname Ⅱ副詞(很久以前) long ago; as early as; for a long ...
  • : 期名詞[書面語]1. (一周年) a full year; anniversary 2. (一整月) a full month
  • : 名詞(古代占卜用的器具) astrolabe
  • : Ⅰ動詞1 (使用) use; employ; apply 2 (多用於否定: 需要) need 3 (敬辭: 吃; 喝) eat; drink Ⅱ名...
  • : Ⅰ助詞1 (用在形容詞或動詞後面 或帶有形容詞或動詞的詞組後面 表示有此屬性或做此動作的人或事物) 2 ...
  • 早期 : early stage; early phase; prophase (細胞分裂)
  • 試用 : on trial; try out; on probation
  1. For prostate cancer patients whose tumors have continued to grow despite medical or surgical castration, a new drug candidate that inhibits production of male hormones anywhere in the body is showing promise in early trials

    對那些已經採藥物治療或經手術切除而腫瘤仍繼續增長的前列腺癌患來說,一種抑制全身各處雄激素產生的新藥在驗中顯示出了良好前景。
  2. One of his studies is testing whether herbs such as skullcap, which showed promise in the lab, can help shrink breast tumors in patients with advanced disease who cannot be cured by conventional medicine

    的研究內容之一就是測像黃岑屬這種在實驗室中已顯示希望的草藥,是否在實中能夠幫助晚乳腺癌患縮小乳房腫瘤,而常規醫療對這些病人已無能為力。
  3. Th duke researchers have also carried out early experiments using dogs to show that adding nitric oxide to banked blood restores its ability to deliver oxygen

    杜克研究狗進行驗,表明加入一氧化氮的庫存血能夠恢復其輸送氧氣的能力。
  4. As you can see i managed to fit everything on a single page, which is one of my rules i use when i write game concepts : first fit everything on one single page, then get a little bit into coding and if required by your team or an external partner ( for example, if you want to show the concept to a game publisher ), write a whitepaper with 5 ? 10 pages from the initial idea and add some early sketches

    就像你看到的那樣,我圖將每一樣東西都寫在單獨的一頁里,這是我寫游戲概念時使的一個規則:最先將每一樣東西寫在單獨一頁,然後將一些轉換成代碼,如果你的團隊或其它合作(例如你想將游戲概念展現給你的游戲出版商)需要的話,可以將最初的想法寫成一份5 10頁的白皮書並附上的草稿。
  5. At burgholzli, jung began, with outstanding success, to apply association tests initiated by earlier researchers

    在伯格爾茲尼,容格開始顯示出傑出成就,應了更研究提出的聯合測
  6. By giving end users repeatable sets of instructions for using prototype software, manual testing allows them to be involved early in each development cycle and draws invaluable feedback from them that can prevent " surprise " application builds that fail to meet real - world usability requirements

    通過給最終使一系列可重復的使原型軟體的指導,手工測允許他們盡加入到開發周的每個階段,獲得他們無價的反饋,從而避免應程序出現不符合真實的可性需求的「驚奇」 。
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