繪圖數學處理 的英文怎麼說

中文拼音 [huìshǔxuéchǔ]
繪圖數學處理 英文
drawing mathematical processing
  • : 動詞(畫出圖形; 描寫) paint; draw
  • : Ⅰ名詞1 (繪畫表現出的形象; 圖畫) picture; chart; drawing; map 2 (計劃) plan; scheme; attempt 3...
  • : 數副詞(屢次) frequently; repeatedly
  • : Ⅰ動詞1 (學習) study; learn 2 (模仿) imitate; mimic Ⅱ名詞1 (學問) learning; knowledge 2 (學...
  • : 處名詞1 (地方) place 2 (方面; 某一點) part; point 3 (機關或機關里一個部門) department; offi...
  • : Ⅰ名詞1 (物質組織的條紋) texture; grain (in wood skin etc ) 2 (道理;事理) reason; logic; tru...
  • 繪圖 : plot; draw; sketch; plotting; mapping繪圖板 drawing board; field plotter; plotting board; plottin...
  • 數學 : mathematics
  1. Sequentially, the author discussed the technologies of medical image 3d visualization according to the clinical applications. with the development of computer, 3d visualization and computer graphics, the 3d visualization of medical images has progressed from fourier transform and convolve inverse projection to mpr ( multi - planar reformation, mpr ) and mtp ( maximum intensity projection, mtp ), nowadays, the real 3d reconstruction method, surface and volume rendering has risen. the image registering, image segmentation, pixel data set construction and 3d special interpolation are the key technologies in medical images 3d reconstruction

    隨著計算機技術、三維可視化論和計算機的發展,醫像的三維可視化技術也從傅立葉變換、卷積反投影等基本演算法,發展到真正的三維重建演算法:面制和體制;醫像的三維可視化技術的應用也從三維醫成像發展到虛擬內窺鏡,以及今天的虛擬可視化人體研究;而像的配準、像分割、體據集的構建、三維空間插值則是醫像三維可視化實現過程中的關鍵技術環節。
  2. Along with the application of computer technology in the vocation of cartography, all - digitalized technology & methods on map produce have been populized in army for surveying and mapping. it integrates theory and methods in cartology and computer graphics & image process organicly

    隨著計算機技術在地行業中的應用,全字化的地生產技術方法已經開始在測部隊推廣,它把地論方法同計算機形、技術有機地結合了起來。
  3. The thesis offers the idea of applying the techniques of data - administration, computer transaction, computer graphic and the interaction between computer and people in the emulational research of the construction of three - dimensional geological modeling, which also succeeds in realizing the protracting of the administration of geological data, the layout of industrial section, complex section chart, complicated isoline chart and the three - dimensional geological modeling chart, and in providing valuable references for geological research and technological support for three - dimensional and complex geological research

    論文提出了運用據庫管技術、計算機技術和計算機視技術與人機交互技術建立三維地質建模與模擬研究的基本技術思路較成功地實現了地質據管、工區布置、復雜剖面、復雜等值線和三維地質模型的顯示與制,為地質科研究提供了有價值的參考資料和三維復雜地研究的技術支持環境。
  4. In the module of data management, the ado programming technology was combined with access database to sort and manage the data. in data processing module, the matlab and vc + + co - programming scheme was presented in which the original data were transformmed geometrically so that the 3d data model was established. the graphical display module was developed on the base of opengl and vc platform with which the 2d geological drawings and 3d geological drawings could be accomplished

    據管模塊中,選用ado據庫開發技術,結合使用access據庫對據進行分類管與存儲;在模塊中,提出了利用matlab vc ~ ( + + )聯合編程的方案,通過使用matlabc c ~ ( + + )庫完成了反演據的幾何變換以及三維據模型的建立;在形顯示模塊中,以形介面opengl作為語言,在vc平臺下進行開發,實現了二維地質件和三維地質件的制。
  5. Especially, when the isocline of x is monotone decreasing in 0 < x < 1, the svstem has no limit cycle and is globally stable ; next, we construct a saddle bifurcation at the boundary equilibrium and a degenerated bogdanov - takens bifurcation at the interior equilibrium by choosing appropriate parameter values in the following two sections, where our work are based on the theory of central manifolds and normal torms. we prove that is a codimention 3 focus - type equilibrium. system ( 6. 1 ) will have two limit cycles at some appropriate bifurcation parameter values, and have homoclinic or double - homoclinic orbits at some other appropriate bifurcation parameter values ; at last, we study the qualitative properties of the system at infinite in the poincare sphere

    因為系統在( 0 , 0 )點沒有定義,這給研究其在( 0 , 0 )附近的動力性質帶來了困難,我們應用文獻[ 17 ]中關于研究非線性方程奇點的系列論和方法,圓滿解決了這一問題,給出了第一象限內當t +或t -時,在全參狀態下系統的軌線趨于( 0 , 0 )點的所有可能情況,其相也得以描;並且,系統不存在極限環的幾個充分條件我們也予以列出,當x的等傾線在0 x 1范圍內遞減時,系統不存在極限環,全局漸近穩定;然後,我們以中心流形定和正規型方法為主要工具,巧妙選擇參,分別構造了一個余維2的鞍點分岔和一個余維3退化bogdanov - takens分岔,證明了平衡點是余維3的焦點型平衡點,存在參, m ,的值使得系統( 6 . 1 )有兩個極限環,還存在參, m ,的另外值使得系統( 6 . 1 )有同宿軌或雙同宿軌。
  6. By combining the advanced computer technology and optical holography technology together, computer - generated hologram can generate holograms, which, with no demand for objects, can be reconstructed through optical ways after the computer has processed the mathematical description of object waves

    計算全息是將先進的計算機技術和光全息術結合起來,利用計算機產生全息。它不需要物體實際存在,而是把物波的描述輸入計算機后,制出全息,然後用光方法重現。
  7. But the standard mc has some shortcomings : firstly, the standard mc picks up isosurfaces by threshold, however, threshold segmentation is invalid for picking up tissues or organs from some medical images ; secondly, the standard mc pocesses cubes one by one, that is to say, all the cubes will be checked, and the algorithm spents 30 % - 70 % of time to check the null units, so we need a reasonable data structure to travel the space data and accelerate the checking or filting of null units ; thirdly, the standard mc has a large scale of triangles, normally, the tissue or organ reconstructed includes hundreds of thousands so much as millions of triangles, this means it hardly to execute real - time rendering or interaction ; lastly, the standard mc can not get the very smoothly surface mesh, and there will be some unexpected accidented cases, especially in the case of big errors in oringinal data

    但是標準mc演算法存在較大的問題:標準mc演算法實質上是通過閾值分割來提取等值面,閾值分割對某些醫像的組織或器官的提取難以得到較好的效果;標準mc演算法是逐個移動立方體來進行,就是說對所有的立方體都要進行一次檢測,演算法執行中30 % ~ 70 %的時間用在對空單元的檢測上,因此需要有一種合據結構對空間據進行有效的遍歷,以加速對空單元的檢測和過濾;標準mc演算法產生了大量的三角面片,一般重建的組織或器官包含十萬甚至上百萬的三角面片,難以實現實時的制和交互操作;標準mc演算法得到的表面網格並不光滑,會有一些不期望的凹凸,特別是在原始據有較大誤差的情況下尤其突出。
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