規則連接圖 的英文怎麼說

中文拼音 [guīliánjiē]
規則連接圖 英文
rule connection graph
  • : Ⅰ名詞1 (畫圓形的工具) instrument for drawing circles 2 (規則; 成例) rule; regulation 3 [機械...
  • : Ⅰ名詞1 (規范) standard; norm; criterion 2 (規則) regulation; rule; law 3 (姓氏) a surname Ⅱ...
  • : Ⅰ動詞1 (連接) link; join; connect 2 (連累) involve (in trouble); implicate 3 [方言] (縫) ...
  • : Ⅰ動詞1 (靠近;接觸) come into contact with; come close to 2 (連接; 使連接) connect; join; put ...
  • : Ⅰ名詞1 (繪畫表現出的形象; 圖畫) picture; chart; drawing; map 2 (計劃) plan; scheme; attempt 3...
  • 規則 : 1. (規定的制度或章程) rule; regulation; ordination; prescribed procedure; rope 2. (整齊) regular
  • 連接 : connect; fit together; link; marry; mate; joint; association trail; linkage; concatenate; concate...
  1. The design process of the proposed method is described as follows : the input of the method is the 3d sketch of a light steelwork, and the geometry and topology information of the members in a steelwork are established automatically. the steel types and function of the linked members are determined by means of interactive scheme according to the design requirements. and the arrangement of the steel members and their orientation are built according to the steel member ' s type, the function of the steel member, the knowledge of the steelwork and welding technology

    在該方法中,首先通過交互手段輸入輕型鋼結構的三維線框簡、自動確定結構的幾何和拓樸信息,根據設計要求輸入各桿件的型鋼類型和在結構中的功能;然後,根據型鋼類型、桿件功能、鋼結構設計知識以及焊知識自動確定桿件的搭配關系、建立桿件的方位布置確定和節點板設計的;最後,利用這些來決定節點稈件關系、位置,確定節點板的類型、布置方位和位置,實現三維鋼結構的結構自動設計。
  2. The different shooting angle photographs the different connotation. this article focus on the characteristic of the ” shooting angle ” in the animation movie, and attempt to induce the rule and the characteristic of some representative ways of using “ shooting angle ” in the animation in the field of the specialty of the animation language

    不同的角度拍攝出不同的內涵,如果把動畫電影的單個鏡頭比作一顆顆寶石,那麼把這些寶石串成一副精美項鏈的是神奇的蒙太奇,而「攝像角度」是使項鏈更為牢固的點.本文將重點論述動畫電影中的「攝影角度」特色,並將試從動畫語言的獨特性上出發,歸納幾種經典的「攝影角度」方式在動畫片中的運用律及使用特色。
  3. Firstly the image segments are extracted from binary image based on run - length code matching where each segment represents a section of fingerprint ridge without bifurcation. then the minutiae are determined by defined rules based on the structure of these segments and their link relations

    用行程匹配方法提取出代表沒有分支的局部指紋紋線段的段,根據段的結構形式和段之間的關系用自定義的進行細節點判定。
  4. Rules for the presentation of graphical symbols - graphical symbols for use in the technical documentation of products - part 3 : classification of connect notes, networks and their encoding

    形符號表示產品技術文件用形符號第3部分:點網路及其編碼的分類
  5. For data consistency maintenance, mork s rules are extended for governing the use of updategrams and boosters. the new rule system can be used to optimize the execution plan

    在pdms中一個視可能涉及到多個表的,根據該應用需要我們在數據一致性維護方面擴展了mork應用updategrams和booster的系統。
  6. The order of our discussions " about these tasks is as follows : firstly, we pay more attention to the characteristics and difficulties of its environment including the concept, typical system model, main challenges, mobile network connection and soft application. secondly, according to mobile specialties of the environment we make the sort of data into four kinds : general data, time series, spatial data and time - spatial data, and present general processing of data mining. lastly, we discuss the methods of data mining of these four kinds respectively : after the introduction of the actuality of data mining of every kind, an algorithm of rule updating based on rough set is given, then put forward the processing of data related to mobile users and flow chat according to characteristics of the other three kinds

    本文對以上任務的討論順序安排如下:首先是對移動計算環境的技術特點和難點進行討論,包括移動計算的概念和典型系統模型、主要挑戰、移動聯網以及軟體應用這幾個大的方面;其次根據移動環境的移動特性把移動計算環境中的數據分為普通數據,時間數據,空間數據以及時空數據,提出了在移動計算環境中數據挖掘的一般流程;下來分別對這四類數據進行挖掘演算法的討論:每一部分都是先介紹該類數據的挖掘方法研究現狀,對于普通數據,針對我們已提出的一種挖掘演算法-粗糙集演算法( rs ) ,提出了對應的更新演算法,對於後三種數據,本人根據其在移動計算環境中的特點分別提出了與移動用戶相關的該類數據的一種具體的處理方法和演算法流程,包括基於移位方法的多屬性時間序列的挖掘演算法,基於apriori演算法的空間關聯數據挖掘方法以及關于移動用戶移動模式的時空數據挖掘方法,並用matlab對其中的更新演算法和時間序列的挖掘演算法這兩方面進行了實例模擬。
  7. As a general rule of thumb, you will be throwing an

    按照一般,當用戶試執行器不支持的操作時,將拋出
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