類比視訊 的英文怎麼說
中文拼音 [lèibǐshìxùn]
類比視訊
英文
analog video- 類 : Ⅰ名1 (許多相似或相同的事物的綜合; 種類) class; category; kind; type 2 (姓氏) a surname Ⅱ動詞...
- 比 : Ⅰ動詞1 (比較; 較量高下、 長短、距離、好壞等) compare; compete; contrast; match; emulate 2 (比...
- 視 : Ⅰ動詞1. (看) look at 2. (看待) regard; look upon 3. (考察) inspect; watch Ⅱ名詞(姓氏) a surname
- 訊 : Ⅰ動詞(訊問) interrogate; question Ⅱ名詞(消息; 信息) message; dispatch
- 類比 : [邏輯學] analogy
- 視訊 : dvd-video
-
As a result, primate brains maintain proportionately larger regions devoted to vision, and rats devote more space to olfaction
結果,靈長類的腦子負責處理視覺訊息的區域占較高的比例,鼠類腦子負責嗅覺的區域較大。These products are wide used for electronic computer - room, telecommunication room, tv transmitting sration, military commanding station, all kinds of laboratory, office and the places where the pipe and wire are centered and the requirement of antistatic is needed
該產品廣泛應用於電子計算機房,通訊機房,電視發射臺,軍事指揮站,各類實驗室,辦公室,及一些管線敷設比較集中與防靜電要求場所Mobinex is a fast growing technology company working in tv production, internet, and mobile using an application which analyzes human facial expression to activate 3d models
摩比源是一個快速發展的創意技術公司。其開發的產品利用人類臉部表情分析資料來驅動三維圖像,用於電視欄目製作,網際網路影像傳輸及無線通訊應用。To smooth the transition, the fcc allows broadcasters to deliver both analog and digital signals over the tv spectrum ( channels 2 to 69 )
為了順利完成轉移,通信委員會允許電視業者在電視頻譜( 2 ~ 69頻道)中同時發射類比與數位訊號。Finally the decision - making subsystem gives the output velocity of both wheels of the robot, and the real - time control is realized. on studying the robocup ' s decision - making subsystem of distributed control mode, it discusses the environment of the simulator match, the architecture of soccerserver and its work mechanism in details, which is very significant to theory research, including the important parameters of soccerserver, communication between soccerserver and clients, visual - audio and physical information of agents, etc. then it uses a client program to demonstrate the process of communication and how the sending command worked
而在設計以robocup比賽為代表的分佈控制式決策系統時,首先對最具有理論意義的模擬比賽環境及soccerserver的結構和運行機制進行了詳細闡述和分析,包括: soccerserver中的重要運行參數、與client之間的通訊方式、球員的視覺、聽覺信息及體力的模擬模型等;接著編寫客戶端程序來清楚查看通訊信息和命令執行情況;最後給出帶狀態分類的決策系統演算法。分享友人