human computer 中文意思是什麼

human computer 解釋
計算員
  • human : adj 1 人的,人類的 (opp divine animal)。2 凡人皆有的,顯示人類特點的。3 有人性的,通人情的。n ...
  • computer : n. 1. 計算者。2. (電子)計算機;計量器。-ism 電子計算機主義〈認為電子計算機萬能等〉。-erite, -nik 計算機專家;計算機工作者。
  1. In this paper, a collaborative virtual product design platform is introduced. virtual reality technology is used to build the human computer interface, haptic feedback input device is used for producing a series of sculpting operations to change the shape of the model, collaborative design environment is realized by programming winsocket programs, rapid manufacturing is implemented by connecting with numerically controlled milling machine

    本文介紹了一種協同式產品外形虛擬設計平臺,它利用虛擬現實技術建立自然的設計界面,利用力反饋位置輸入裝置產生一系列虛擬雕刻操作進行設計,利用winsocket編程建立網路連接,實現網路協同設計,通過和數控機床建立無縫連接還可快速加工出所設計的產品外形。
  2. This paper researches and analyses the developments of web technology and magnetostrictive transducers from world wide region. the paper also analyes the characteristics curve of magnetostrictive transducers based on its equivalent circuit and researches the method how to make sure its syntony frequency and its electric simulation network parameters. at the same time, by using jsp technology, a magnetostrictive transducer electric simulation application is designed based on b / s three - tier system structure. the experiment data is fitted by curve fitting module. the equivalent input impedance of it with stimulate loop is separated based on the results of curve fitting and the syntony frequency and electric simulation network parameters of magnetostrictive transducers is determined by the input impedance. the method presented in this paper can determine the syntony frequency and electric simulation network parameters of magnetostrictive transducers with a better accuracy than the testing method of syntony & anti - synton y. further more, jsp, the advanced technology at current, has been used to realize a magnetostrictive transducer web electric simulation system. the system has good human computer interface and the function of resource sharing and information publishing. the research of this paper and its achievements have some practical merits in the researchful and applied fields of magnetostrictive transducer

    用java編程語言編寫的曲線擬合模塊,對輸入的實驗數據進行了最小二乘法的曲線擬合;根據曲線擬合結果可從帶激勵線圈的磁致伸縮換能器的輸入阻抗中分離出磁致伸縮換能器鐵芯在無激勵電流時由機械振動形成的等效輸入阻抗,並由此輸入阻抗確定磁致伸縮換能器的諧振頻率及電氣模擬網路參數。本課題提出的方法與傳統的諧振?反諧振法相比,能更準確地確定磁致伸縮換能器的諧振頻率及其電氣網路參數。同時,採用當前比較先進的web技術,實現了基於jsp的磁致伸縮換能器web電氣模擬系統,該系統具有良好的人機界面和資源共享、信息發布功能。
  3. Since high reliability and friendly human - computer interface are very important hi an industrial computer control system, the software and hardware in our system are constructed consummately

    作為工業化的計算機控制系統,其高度可靠性和良好的人機界面至關重要,為此本文對該系統的軟硬體作了盡量完善的組態。
  4. The paper mentions the design of three - dimensional graphics modeling in the mine such as shaft, laneway, and equipment of transport and mining. human - computer interaction and viewpoint rambling in the demo system are realized so that the simulating staff may look at circumstances from different viewpoint and positions. under the precondition of limited resources holding, the contradiction between the fidelity of image display and real - time feature of system interaction process is better resolved with using of display list and model culling technology

    論文中採用了opengl圖形庫的基本繪圖函數進行三維圖形的模型設計,並詳細給出了立井、拱形巷道、梯形巷道以及工作面支架和井底運輸巷道設備的三維圖形設計方法;並著重分析人機交互與視點漫遊功能的技術在系統中的實現;在佔用有限資源的前提下,為了提高場景實時顯示速度,論文中採用顯示列表和模型淘汰等技術,並編制出了一個虛擬礦井實例。
  5. Jackie lee and hyemin chung, experts in human - computer interaction, say that communal drinking is an important social interaction that helps bind friendships and relationships, but this is of course denied to people separated by geography

    傑基李和海厄明鄭說,在社交場合中,飲酒有助於鞏固友誼和戀情。然而,對于那些遠隔千山萬水的情侶們而言,依偎對飲的機會卻只能是可望而不可及的。
  6. The idea is to give the feeling of a shared drinking experience. jackie lee and hyemin chung, experts in human - computer interaction, say that communal drinking is an important social interaction that helps bind friendships and relationships, but this is of course denied to people separated by geography

    據英國新科學家雜志3月8日報道,美國麻省理工學院介質實驗室的人機互助專家傑基李和海厄明鄭說,在社交場合中,飲酒有助於鞏固友誼和戀情。
  7. Professor zue has worked on speech interfaces research for over 25 years. his main research interest is in the development of spoken language interfaces to make human - computer interaction easier and more natural. recently, his group pioneered the development of many systems that enable a user to interact with computers using multiple spoken languages ( english, japanese, putonghua and spanish )

    被《商業周刊》 ( businessweek )譽為全球五位語音介面技術先驅之一的舒維都,投入研究語音科技超過二十五年,其主導的對話介面( conversationalinterface )項目,是一種高科技語音人機介面。
  8. The affecting features and characteristics of coal mining activity planning in coal enterprises were analyzed, and it ' s theory simulation model based on human - computer conversation was presented, and expounded that knowledge warehouses preparation and the theory simulation process, and application results were estimated particularly

    摘要分析了煤炭企業採煤作業計劃的影響因素和特點,提出了基於人機對話的理論模擬模型,並闡述了模型的前期知識庫準備及理論模擬過程,最後預計了模型的應用效果。
  9. With the development of science and technology, human - computer interaction ( hci ) becomes more and more important. it affects people ’ s work efficiency and quality of life

    隨著科技日益廣泛地滲透到人們的工作與生活中,人機交互變得越來越重要,成為影響工作效率以及生活品質不可或缺的因素。
  10. It is pointed out that an applicable computer wi system is human - computer interactive and final decision by human experts

    指出實用的筆跡鑒別系統需要文檢專家的參與和最終判決。
  11. Based on low power consumption mcu msp430f, the paper introduces the method of designing the human - computer interaction interface module, and presents the hardwire circuit and the pivotal steps of using state - analysis to design human - computer interface

    摘要介紹了基於超低功耗單片機msp430f的人機交互介面模塊的設計方法,給出了硬體連接圖及狀態分析法設計人機介面的幾個關鍵步驟。
  12. Directly painting textures on top of 3d objects in 3d perspective viewport is a new issue of human - computer interface ( hci ). this paper presents a method to solve this issue. it converts the position information of the texture pixels of texture map into color information , and then transfers both the coordinates and the color of texture pixels into screen through texture mapping at the same time. only is the color information of texture pixels converted into illumination by calculating the normal and the angle of ray incidence of the screen pixel in the method. the texture coordinates are firstly converted into the color information by generating another texture map , which is called information map whose pixels ' color represents the coordinates information. and then the corresponding texture coordinates are mapped into screen reference frame by texture mapping and stored into information buffer for later use. so we can obtain the texture coordinates of screen pixels correspondingly by decoding from information buffer. after optimizing , we can paint textures on top of 3d objects in 3d perspective viewport in real time. the paper also gives some examples and related definitions of using additional information of 2d texture map for 3d graph generating

    針對三維逶視投影視圖中對三維物體表面紋理直接進行噴繪,以獲得復雜紋理圖這一計算機圖形交互技術這一新問題,研究了一種將紋理圖的象素位置信息轉換成彩色信息,然後利用紋理映射將紋理坐標連同該點上的顏色值一起傳遞到與屏幕象素對應的可見點上的方法,其中顏色值依該點處的入射光線方向和表面法向被進一步轉換為光強值,而紋理坐標則被解碼后還原成與該可見點對應的紋理坐標,被存入信息緩沖器中,供以後使用,通過解碼,可根據屏幕點直接得到對應紋理象素點的坐標,經過演算法優化,實現了對三維物體表面紋理的實時噴繪;同時闡述了在三維圖象生成技術中使用附加紋理信息的應用實例以及相關定義
  13. Based on the system designing, this dissertation discusses how to use object - oriented method to analyze and design the fuzzy reasoning machine, the fuzzy global database, the fuzzy knowledge base, the human - computer interface and control center, and creates their class models

    本文從系統的設計出發,探討了用面向對象的方法分析和設計模糊推理機、模糊綜合數據庫、模糊知識庫、人機介面和控制中心的方法,提出了它們的類模型設計。
  14. Based on integration of " high yield & benefit and good grain quality of modeled cultivation of foodstuff crop ( rice ) and its consultation system ", this thesis sets it ultimate goal to deal with the knowledge discovery in the consultation system of simulation - optimization decision making in quality and high - yielding rice cultivation. after a close study of the features of the database in rice cultivation, this thesis introduces the system engineering theory of agent aralysing and designing and offers a practical new way to promote the intelligence of the knowledge discovery system in rice cultivation database, to improve the efficiency of data mining and the human - computer interactive ability to realize the integrated knowledge - based combination between human and computer or among the sub - systems

    本文以廣西「糧食作物(水稻)兩高一優模式栽培技術集成與咨詢系統研究」為背景,以基於專家系統( es )的水稻優質高產栽培模擬優化決策咨詢系統的知識獲取問題為導向,針對水稻栽培數據庫的特點,從系統工程角度引入面向agent的分析與設計思想,提出一種用多agent從水稻栽培數據庫中發現知識的人機合作、半自動的知識獲取方法,實現利用多agent的自主性、反應性和社會性,提高水稻栽培數據庫知識發現系統的智能水平、數據挖掘效率和人機交互能力,實現人機之間、各子系統之間基於知識的柔性綜合集成,為水稻栽培知識發現提供了一條新的可行途徑。
  15. Software design thought of supervisory control module and human - computer interface module are emphasized and the relevant flowcharts are shown

    重點討論了系統監控模塊、人機界面模塊的程序設計思想,給出相應的軟體流程圖。
  16. This dissertation designs a human computer interaction system based on agent, which is the project of qinshang factory management information system

    本文以青山廠管理信息系統為研究原型設計以agent技術為核心的人機交互系統。
  17. After expounding vr concept and its characters, the necessity and rationality of vr existence and its application in cad / cam, several other aspects are studied : first, the three kinds of stereoscopic display theory are set forth and the research is focused on the theory which is based on parallax and discussed from the aspects such as the physical basis of the third dimension production, the influencing factors of third dimension, the theory and arithmetic of drawing stereoscopic figures etc ; second, the difference among vr, other interaction methods and vr ' s status are studied from the perspective of human computer interaction development, the cognitive psychology model of vr interaction is analyzed and a classification study on vr is done according to different operation missions and metaphors ; third, the concept of virtual design is given out based on the research on its other concepts, then the difference among vr, cad and the realization of virtual design are studied

    在闡述虛擬現實的基本概念與特性、存在的必要性與合理性,以及在cad / cam方面的應用的基礎上,本文深入研究了: 1 .虛擬現實的三種立體顯示原理,著重於基於視差方式的立體顯示,從以下幾個方面進行了多角度的探討:產生立體感的生理基礎,立體感影響因素,立體圖繪制原理與演算法等。 2 .虛擬現實的交互原理,從人機交互的發展角度研究了虛擬現實與其它交互方式的異同以及它所處的地位,分析了虛擬現實交互的認知心理學模型,並按作用於對象的任務不同和交互隱喻方式的不同對虛擬現實的交互方式進行了分類研究。 3 .虛擬設計,在研究虛擬設計的各種定義方式的基礎上定義了本文中虛擬設計的概念,研究了它相對于傳統cad的不同之處,以及虛擬設計的實現規劃。
  18. Centered around graphics recognition in intelligent human computer interaction, stroke recognition of online graphics using single classifier, stroke recognition of online graphics using multi classifier combination, structure recognition of online graphics, offline graphics recognition and icon semantics association are discussed respectively in the dissertation

    本文圍繞智能人機交互中的圖形識別這個主題,分別討論了聯機圖形筆劃的單分類器識別、聯機圖形筆劃的多分類器聯合識別、聯機圖形的結構識別、脫機圖形符號識別和圖形符號語義聯想等內容。
  19. We ' ve got to almost reboot you like a human computer

    我們要象重啟計算機一樣重新啟動你的生活
  20. It is pointed out that an applicable computer wi system is human - computer interactive, composed of rough classification by computer and final decision by human experts

    指出實用的計算機筆跡鑒別系統是人機結合的、機器粗分類和人工專家最終判決的系統。
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