渲染層 的英文怎麼說

中文拼音 [xuànrǎncéng]
渲染層 英文
render pass
  • : 動詞[書面語] (渲染, 中國畫的一種畫法) wash (a piece of drawing paper) with watercolours
  • : Ⅰ動詞1 (用染料著色)dye 2 (感染) catch [contract] (a disease) 3 (沾染) acquire (a bad hab...
  • : i 量詞1 (用於重疊、積累的東西 如樓層、階層、地層) storey; tier; stratum 2 (用於可以分項分步的...
  • 渲染 : 1. (國畫的一種畫法) apply colours to a drawing2. (比喻誇大的形容) play up; exaggerate; pile it on
  1. When i have finished the greyscale rendering ( fig 1 ), i create a new layer above it using the greyscale layer s transparency

    中是我完成灰度之後,我建立了一個有透明度的灰度級放在它之上。
  2. Gi rendering automatically captures subtle lighting effects that add depth and realism to images

    Gi自動獲得微妙的燈光效果給圖像增加了次感和真實感。
  3. The basic physics of light moving through a gaseous cloud has nothing to do with traditional polygon lighting, and therein lies the main challenge when rendering clouds

    在傳統的多邊形照明中,基本的物理光線穿過一個氣態的雲是沒有任何改變的,這是我們在時遇到的最主要的挑戰。
  4. In this paper, based on the tide, tidal current and ocean wave numerical computing techniques and the constructive method of seabed terrain model, the fusion and visualization of multiple digital marine geographic environmental information for the nearshore marine environmental safeguard are locally realized by using the level of detail model and 3 - d rendering technique, which will provide theoretic and experiential basis for the study field in the future

    摘要以潮汐、潮流和海浪數值的計算技術和數字海底地形模型的構造方法為基礎,應用次細節模型和三維技術,完成了近岸海洋環境保障的多種數字海洋地理環境信息的融合與可視化的局部實現,為今後此領域的研究提供了理論和經驗基礎。
  5. First, the system builds the model of the bank and bottom of river, according to the river ’ s information and the information of the scene on the two side of the river. second, i read and preprocess the model file data and implement the organization and encapsulation about the space data of the virtual river. in the end, adopting to use these rending technology, such as show list, priority texture, and level of detail, i realize the real - time and vivid showing of the three dimension river ’ s virtual scene and provide abundant ways of people ’ s interacting with the virtual scene, on base of sufficiently making use of the memory of vision card and the cpu of the computer

    它主要融合虛擬現實技術、三維數據可視化技術、面向對象的設計和編程技術,在vc + +平臺上,利用opengl三維圖形開發庫,以真實的城市河道現狀信息和周邊景物信息為依據,對河道、河底的三維空間數據進行三維幾何建模;然後通過讀取和預處理模型文件數據,實現虛擬場景空間數據的組織和封裝操作,並對空間數據進行優化;最後採用顯示列表、紋理優先級、細節級模型( lod )等技術,利用opengl的特性,在充分發揮顯卡內存、處理器等各種軟硬體資源的基礎上,實現三維河流實時逼真的真實感虛擬場景顯示,並提供豐富的人機交互手段。
  6. Allows hardware to auto - generate mipmap levels of the render texture whenever the base level 0 is updated

    允許硬體自動產生紋理的紋理細化,每逢基為零是就會更新。
  7. The lips are obscured by the landscape of the trees in leonardo ' s typical blended style of sfumato

    唇部則藉助萊昂那多渲染層次的典型手法,在樹景的掩映下顯得模糊晦澀。
  8. Sfumato is the famous invention of da vinci ? light and shade that allow one form to blend in with another leaving something to the imagination

    渲染層次是達?芬奇的一大創舉? ?用光和陰影把不同的形式相互糅合在一起,留給人們想象的空間。
  9. The team had hoped to discover more details about leonardo ' s " sfumato " technique of subtly blending one tone into another, which the artist used to create a hazy effect

    專家們還希望能發現有關達芬奇「圖」技術的更多細節。他利用這種技術巧妙地將一種色調與另一種色調相融合,產生朦朧的效果。
  10. ( 2 ) work outing a joint program that converts the data of three - dimensional model o ( 3 ) establishing mutual browsing environment by using opengl as the bottom driver and visual c + + 6. 0 as the exploitation tool ( 4 ) loading structural model by the joint program, decorating it real - timely, and realizing real - time browse and cruise of three - dimensional model of lock head structures.

    ( 2 )編制三維模型結構數據轉換介面程序。 ( 3 )採用opengl作為底圖形驅動程序,以vc + + 6 . 0為開發工具,創建互動式瀏覽環境。 ( 4 )通過介面程序裝載結構模型,進行實時,實現三維閘首模型的實時瀏覽與漫遊。
  11. The thesis depicts the spacecraft substantial modeling, based on many famous international spacecrafts. multigen creator is the dev - kit of this process. it is developed within the format of openflight, combined and romanced finally

    本文採用multigencreator作為開發工具,根據openflight格式的特點以節點為單位對探測器逐建模,最後將探測器各組裝並對整體
  12. Dir direct rendering infrastructure

    直接
  13. The algorithm of lod is summarized. model and texture lod base on viewpoint is used to accelerate the rendering of 3d scene and improve the quality of visualization. the experiment result is stat to explain the efficiency of lod algorithm

    在對次細節技術( lod )進行簡要小結的基礎上,使用了基於視相關的模型和紋理lod演算法,加快大范圍場景的三維速度,改善了三維景觀可視化效果,並對演算法的效率進行了統計和分析。
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