漫射光線英文怎麼說
漫射光線 的英文翻譯
漫射光線 英文 diffused light 漫 : Ⅰ動詞(水滿外流) overflow; flood; brim over; inundate Ⅱ形容詞1 (到處都是; 遍) all over the pla... 射 : Ⅰ動詞1 (用推力或彈力送出) shoot; fire 2 (液體受到壓力迅速擠出) discharge in a jet 3 (放出) ... 光 : Ⅰ名詞1 (照耀在物體上、使人能看見物體的一種物質) light; ray 2 (景物) scenery 3 (光彩; 榮譽) ... 線 : 名詞1 (用絲、棉、金屬等製成的細長的東西) thread; string; wire 2 [數學] (一個點任意移動所構成的...
漫射光線 例句
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The music judders and strains as if several clashing scores were being played at the same time. ataxia also looks fabulous with its design team - conjuring between them a world of luminous, unstable beauty where neon colours flare, surfaces buckle and reflect, and the costumes mutate, at a flick of lighting, between silver, blue and gold. - the guardian - friday june 4, 2004
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When polychromatic light reflects from or passes through a diffraction grating it is dispersed into many rays, each of a single wavelength or color當多色 光 從衍 射 光 柵反 射 或穿過衍 射 光 柵時,就會分成多種發 射 光 線 ,每一種都有各自的波長或顏色。
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Sunlight is reflected from the upper surface of the light shelf into the room interior and particularly onto the ceiling where it provides additional, diffuse light陽 光 通過 光 架上表面反 射 進入室內並且部分投 射 到和天花板上,從而產生了額外的 漫 射 光 。
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An automatic scanning near infrared diffusive optical imager for breast cancer detection was developed, which combined the international progress in tissue imaging with near infrared laser in recent years
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Directly painting textures on top of 3d objects in 3d perspective viewport is a new issue of human - computer interface ( hci ). this paper presents a method to solve this issue. it converts the position information of the texture pixels of texture map into color information , and then transfers both the coordinates and the color of texture pixels into screen through texture mapping at the same time. only is the color information of texture pixels converted into illumination by calculating the normal and the angle of ray incidence of the screen pixel in the method. the texture coordinates are firstly converted into the color information by generating another texture map , which is called information map whose pixels ' color represents the coordinates information. and then the corresponding texture coordinates are mapped into screen reference frame by texture mapping and stored into information buffer for later use. so we can obtain the texture coordinates of screen pixels correspondingly by decoding from information buffer. after optimizing , we can paint textures on top of 3d objects in 3d perspective viewport in real time. the paper also gives some examples and related definitions of using additional information of 2d texture map for 3d graph generating
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